Player Matchup

Ymir
Ymir
EelSauceSwag
Ymir
Level 4
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Mercury
Mercury
ScruffyIsBored
Mercury
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,561 Elo+
Solo
Nu Wa
Nu Wa
isme_ametista
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,679 Elo+
Solo
Izanami
Izanami
qP Kecho
Izanami
Level 29
God Stats
4W - 1L
1,581 SR
Queue Stats
73W - 61L
1,510 Elo+
Solo
The Morrigan
The Morrigan
yuri123456
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,590 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,599 Elo+

VS

Team Averages
Level 13
1,477 SR
1,599 Elo+
Bellona
Bellona
Aristi2425
Bellona
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,680 Elo+
Party 1
Cabrakan
Cabrakan
Breydon0
Cabrakan
Level 25
God Stats
2W - 3L
1,209 SR
Queue Stats
57W - 40L
1,584 Elo+
Solo
Ares
Ares
CMFkiller89
Ares
Level 2
God Stats
1W - 2L
1,674 SR
Queue Stats
1W - 4L
1,663 Elo+
Solo
Thanatos
Thanatos
Metrica_F
Thanatos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,680 Elo+
Party 1
Neith
Neith
azrek90
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,156
531
7,363
13,934
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 5 / 1
11,665
555
10,238
17,195
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 3
10,853
517
12,468
9,731
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
qP Kecho
Izanami
20
4 / 1 / 2
13,757
655
7,678
11,334
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
yuri123456
The Morrigan
8
0 / 8 / 0
7,492
357
42
7,247
1,667
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aristi2425
Bellona
15
1 / 6 / 0
8,931
425
2,379
15,388
11,621
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Breydon0
Cabrakan
6
0 / 2 / 0
6,278
299
277
3,296
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 2 / 0
5,639
269
236
4,436
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Metrica_F
Thanatos
13
5 / 9 / 3
9,286
442
10,224
20,679
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
azrek90
Neith
19
7 / 1 / 0
11,513
548
10,981
10,563
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
20
Kills
13
16
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aristi2425
Bellona
1
6
0
0.17
L
Cabrakan
Breydon0
Cabrakan
0
2
0
0
L
0
2
0
0
W
5
1
5
7.5
L
Thanatos
Metrica_F
Thanatos
5
9
3
0.72
W
9
5
1
1.9
L
Neith
azrek90
Neith
7
1
0
7
W
2
1
3
3.5
W
Izanami
qP Kecho
Izanami
4
1
2
5
W
The Morrigan
yuri123456
The Morrigan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
24,097
59,441
Taken
54,362
22,993
Mitigated
25,950
17,967
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aristi2425
Bellona
2,379
494
0
1,637
15,388
11,621
1,533
2,702
12,366
0
31,864
L
Cabrakan
Breydon0
Cabrakan
277
68
0
137
3,296
2,012
0
2,141
900
3,621
0
L
236
236
0
0
4,436
1,550
0
3,018
1,077
673
0
W
7,363
2,440
0
5,200
13,934
6,114
799
374
13,560
68,793
0
L
Thanatos
Metrica_F
Thanatos
10,224
3,192
0
12,065
20,679
6,476
0
7,608
12,611
0
53,285
W
10,238
4,813
0
4,511
17,195
8,032
1,573
588
16,607
0
88,048
L
Neith
azrek90
Neith
10,981
1,520
0
3,508
10,563
4,291
0
2,669
7,535
0
89,919
W
12,468
1,371
143
3,560
9,731
2,733
1,375
0
9,731
69,356
0
W
Izanami
qP Kecho
Izanami
7,678
5,081
0
4,553
11,334
4,447
1,969
353
10,981
0
131,465
W
The Morrigan
yuri123456
The Morrigan
42
42
0
0
7,247
1,667
739
0
7,158
14,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
41,647
604
Minions Killed
334
0
Camps Cleared
0
1,819,471
Distance Traveled
1,334,854
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,931
425
54
3
0
380,193
1
L
Cabrakan
6,278
299
10
0
0
85,157
2
L
Ares
5,639
269
2
0
0
96,561
0
W
Ymir
11,156
531
97
5
0
395,459
1
L
Thanatos
9,286
442
88
4
0
371,060
2
W
Mercury
11,665
555
113
5
0
399,452
3
L
Neith
11,513
548
180
9
0
401,883
4
W
Nu Wa
10,853
517
140
7
0
393,995
4
W
Izanami
13,757
655
228
11
0
434,960
4
W
The Morrigan
7,492
357
26
1
0
195,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role