Player Matchup

Ullr
Ullr
Diegomd1992
Ullr
Level 28
God Stats
2W - 4L
1,567 SR
Queue Stats
210W - 254L
1,525 Elo+
Solo
Loki
Loki
LarryCañonga4
Loki
Level 24
God Stats
6W - 2L
1,726 SR
Queue Stats
97W - 62L
1,618 Elo+
Solo
King Arthur
King Arthur
McNimbus
King Arthur
Level 28
God Stats
0W - 3L
1,366 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
Ymir
Ymir
Rogt12
Ymir
Level 15
God Stats
2W - 1L
1,664 SR
Queue Stats
8W - 8L
1,526 Elo+
Solo
He Bo
He Bo
llXIlXIlXIl
He Bo
Level 18
God Stats
0W - 1L
1,789 SR
Queue Stats
29W - 20L
1,677 Elo+
Solo
Team Averages
Level 23
1,622 SR
1,576 Elo+

VS

Team Averages
Level 21
1,572 SR
1,600 Elo+
Achilles
Achilles
Cachetoni18
Achilles
Level 12
God Stats
2W - 2L
1,435 SR
Queue Stats
21W - 13L
1,530 Elo+
Solo
Geb
Geb
EazyOneX
Geb
Level 25
God Stats
5W - 2L
1,786 SR
Queue Stats
102W - 91L
1,510 Elo+
Solo
Terra
Terra
ElderSatyr
Terra
Level 16
God Stats
8W - 9L
1,736 SR
Queue Stats
27W - 23L
1,600 Elo+
Solo
Izanami
Izanami
Fyreside
Izanami
Level 28
God Stats
51W - 21L
1,708 SR
Queue Stats
107W - 81L
1,631 Elo+
Solo
Ravana
Ravana
YmirIsntHere
Ravana
Level 25
God Stats
1W - 3L
1,194 SR
Queue Stats
70W - 36L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
5,697
407
3,478
11,397
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 5 / 1
8,447
603
7,362
8,540
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
McNimbus
King Arthur
10
1 / 3 / 1
6,125
438
4,273
8,618
4,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Rogt12
Ymir
9
1 / 5 / 5
5,979
427
4,012
14,314
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 7 / 2
6,616
473
5,760
7,511
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cachetoni18
Achilles
11
5 / 3 / 2
7,365
526
7,375
10,466
7,166
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 8
7,324
523
6,640
10,483
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
16
5 / 0 / 4
9,225
659
4,031
6,312
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Fyreside
Izanami
12
6 / 4 / 4
7,440
531
9,197
8,445
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
9 / 2 / 4
9,636
688
9,012
6,326
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
28
28
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cachetoni18
Achilles
5
3
2
2
L
0
8
4
0.25
W
3
2
8
3.5
W
Terra
5
0
4
7
W
Izanami
Fyreside
Izanami
6
4
4
2
L
7
5
1
1.5
L
King Arthur
McNimbus
King Arthur
1
3
1
0.5
L
Ymir
Rogt12
Ymir
1
5
5
0.7
W
Ravana
9
2
4
5.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
36,255
50,380
Taken
42,032
18,836
Mitigated
25,292
8,864
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cachetoni18
Achilles
7,375
2,218
0
1,798
10,466
7,166
707
1,838
8,628
0
32,521
L
3,478
1,962
250
1,750
11,397
3,222
0
3,412
7,945
0
27,954
W
6,640
1,581
0
2,379
10,483
9,268
162
2,204
8,279
14,738
0
W
Terra
4,031
412
332
2,503
6,312
2,842
0
3,428
2,884
59,677
0
W
Izanami
Fyreside
Izanami
9,197
7,229
0
2,047
8,445
2,772
1,410
2,825
5,620
0
50,975
L
7,362
2,694
0
2,152
8,540
1,704
0
224
8,316
0
46,208
L
King Arthur
McNimbus
King Arthur
4,273
371
0
1,940
8,618
4,420
46
530
8,086
4,038
22,919
L
Ymir
Rogt12
Ymir
4,012
1,370
0
2,485
14,314
7,664
0
3,635
10,631
18,340
0
W
Ravana
9,012
3,153
0
2,320
6,326
3,244
0
410
5,916
0
65,863
L
5,760
698
0
287
7,511
1,826
0
2,670
4,731
29,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
40,990
283
Minions Killed
448
0
Camps Cleared
0
1,222,386
Distance Traveled
1,365,218
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,365
526
70
5
0
275,178
1
L
Ullr
5,697
407
55
4
0
216,274
1
W
Geb
7,324
523
12
1
0
264,586
3
W
Terra
9,225
659
134
10
0
275,429
0
W
Izanami
7,440
531
96
7
0
221,880
3
L
Loki
8,447
603
101
7
0
262,544
2
L
King Arthur
6,125
438
44
3
0
257,321
0
L
Ymir
5,979
427
26
2
0
249,516
3
W
Ravana
9,636
688
136
10
0
328,145
4
L
He Bo
6,616
473
57
4
0
236,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role