Player Matchup

Eset
Eset
 
Eset
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cyilical
Cthulhu
Level 28
God Stats
3W - 2L
1,864 SR
Queue Stats
121W - 101L
1,603 Elo+
Solo
Horus
Horus
FourthSmiteAcc
Horus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 23L
1,626 Elo+
Solo
Susano
Susano
aquiline_epoch7
Susano
Level 27
God Stats
3W - 2L
1,646 SR
Queue Stats
51W - 37L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dancerdavedance
Ah Muzen Cab
Level 15
God Stats
0W - 5L
1,161 SR
Queue Stats
16W - 16L
1,523 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,574 Elo+

VS

Team Averages
Level 20
1,608 SR
1,631 Elo+
Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dash-Ash007
Nemesis
Level 23
God Stats
7W - 2L
1,806 SR
Queue Stats
58W - 24L
1,767 Elo+
Solo
Sol
Sol
SaltySam2020
Sol
Level 18
God Stats
14W - 9L
1,516 SR
Queue Stats
21W - 17L
1,642 Elo+
Solo
The Morrigan
The Morrigan
StonedSmurf4601
The Morrigan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,621 Elo+
Solo
Fenrir
Fenrir
a_God_420
Fenrir
Level 25
God Stats
3W - 1L
1,718 SR
Queue Stats
81W - 66L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 6 / 2
10,072
480
8,829
15,406
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Cyilical
Cthulhu
13
2 / 2 / 1
8,582
409
4,446
12,200
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 2
9,500
452
14,561
16,034
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 5 / 3
9,091
433
8,904
15,676
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
dancerdavedance
Ah Muzen Cab
15
0 / 8 / 0
9,319
444
5,616
16,339
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 0 / 4
13,983
666
12,861
16,131
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Dash-Ash007
Nemesis
19
9 / 5 / 5
12,747
607
10,047
17,573
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 2 / 7
12,581
599
14,934
12,780
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
StonedSmurf4601
The Morrigan
20
3 / 2 / 3
12,682
604
5,809
7,867
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
a_God_420
Fenrir
19
3 / 3 / 5
12,699
605
11,733
27,129
17,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
12
Kills
25
25
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
6
2
0.67
W
Chiron
 
Chiron
5
0
4
7
L
Cthulhu
Cyilical
Cthulhu
2
2
1
1.25
W
Nemesis
Dash-Ash007
Nemesis
9
5
5
2.3
L
3
4
2
1
W
5
2
7
4.25
W
The Morrigan
StonedSmurf4601
The Morrigan
3
2
3
2.25
W
Fenrir
a_God_420
Fenrir
3
3
5
1.83
L
4
5
3
1.1
L
Ah Muzen Cab
dancerdavedance
Ah Muzen Cab
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
55,384
75,655
Taken
81,480
41,146
Mitigated
38,154
19,524
Healing
41,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,829
757
169
2,466
15,406
8,985
0
6,966
8,440
64,773
0
W
Chiron
 
Chiron
12,861
7,724
235
11,427
16,131
6,597
4,886
1,417
14,116
0
119,171
L
Cthulhu
Cyilical
Cthulhu
4,446
318
325
3,062
12,200
8,155
0
3,794
8,406
28,811
0
W
Nemesis
Dash-Ash007
Nemesis
10,047
3,708
0
7,503
17,573
6,434
1,153
6,229
10,822
0
83,402
L
14,561
4,897
33
6,810
16,034
14,275
0
1,706
14,328
8,894
36,440
W
14,934
3,573
43
7,314
12,780
4,664
2,583
4,159
8,285
85,674
5,498
W
The Morrigan
StonedSmurf4601
The Morrigan
5,809
1,194
0
2,258
7,867
3,238
762
1,442
6,381
92,611
10,151
W
Fenrir
a_God_420
Fenrir
11,733
2,179
0
12,409
27,129
17,221
2,504
3,426
22,306
11,837
76,082
L
8,904
1,249
0
3,634
15,676
5,282
0
4,628
11,048
0
47,469
L
Ah Muzen Cab
dancerdavedance
Ah Muzen Cab
5,616
1,674
0
3,025
16,339
4,449
1,431
3,608
12,731
0
75,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
64,692
472
Minions Killed
771
0
Camps Cleared
0
1,688,191
Distance Traveled
2,086,066
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,072
480
130
6
0
356,492
5
W
Chiron
13,983
666
207
10
0
374,447
2
L
Cthulhu
8,582
409
38
2
0
343,840
5
W
Nemesis
12,747
607
107
5
0
453,972
6
L
Horus
9,500
452
78
4
0
270,909
1
W
Sol
12,581
599
139
7
0
443,310
1
W
The Morrigan
12,682
604
160
8
0
400,633
2
W
Fenrir
12,699
605
158
8
0
413,704
5
L
Susano
9,091
433
87
4
0
381,722
0
L
Ah Muzen Cab
9,319
444
139
7
0
335,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role