Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Amaxu
Izanami
Level 127
God Stats
21W - 16L
1,565 SR
Queue Stats
197W - 109L
1,635 Elo+
Party 1
Ares
Ares
Cheif Mclovin
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
LovelyPeaches1
Zeus
Level 160
God Stats
17W - 21L
1,552 SR
Queue Stats
180W - 204L
1,519 Elo+
Party 1
Mercury
Mercury
Nuffl
Mercury
Level 160
God Stats
7W - 1L
1,697 SR
Queue Stats
148W - 38L
1,837 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,598 Elo+

VS

Team Averages
Level 40
1,508 SR
1,455 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Brandon50002607
Ymir
Level 31
God Stats
92W - 95L
1,571 SR
Queue Stats
246W - 272L
1,455 Elo+
Solo
Fenrir
Fenrir
Molenna
Fenrir
Level 39
God Stats
6W - 13L
1,483 SR
Queue Stats
291W - 341L
1,421 Elo+
Solo
Hou Yi
Hou Yi
X_Snezzy
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,436 Elo+
Party 2
Izanami
Izanami
prima-locher494
Izanami
Level 48
God Stats
41W - 41L
1,484 SR
Queue Stats
170W - 180L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 0 / 13
6,910
1,152
4,197
3,404
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Amaxu
Izanami
13
5 / 0 / 9
7,275
1,213
8,189
2,736
1,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 12
7,418
1,236
6,583
4,913
3,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 0 / 8
7,633
1,272
11,534
2,531
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Nuffl
Mercury
13
3 / 0 / 6
7,085
1,181
4,863
2,668
1,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

410

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 6 / 0
5,635
939
2,427
6,820
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,479
913
2,857
9,234
3,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Molenna
Fenrir
8
0 / 1 / 0
5,369
895
152
2,658
799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
X_Snezzy
Hou Yi
11
0 / 3 / 0
5,697
950
2,849
8,881
3,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
5,873
979
4,034
10,265
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
20
Kills
0
0
Deaths
20
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
13
8.5
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Izanami
Amaxu
Izanami
5
0
9
9.5
L
0
4
0
0
W
3
0
12
9
W
7
0
8
11
L
Fenrir
Molenna
Fenrir
0
1
0
0
W
Mercury
Nuffl
Mercury
3
0
6
6
L
Hou Yi
X_Snezzy
Hou Yi
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,366
Damage
12,319
16,252
Taken
37,858
9,244
Mitigated
14,417
2,201
Healing
1,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,197
871
0
669
3,404
2,530
0
1,358
2,046
191
6,988
L
Baron Samedi
 
Baron Samedi
2,427
201
444
181
6,820
3,108
0
3,887
2,933
13,661
0
W
Izanami
Amaxu
Izanami
8,189
5,542
0
397
2,736
1,013
0
295
2,441
0
32,453
L
2,857
246
0
0
9,234
3,683
0
3,978
5,008
5,482
0
W
6,583
619
0
80
4,913
3,855
0
2,016
2,897
12,195
0
W
11,534
820
0
610
2,531
819
0
995
1,536
18,608
0
L
Fenrir
Molenna
Fenrir
152
0
0
8
2,658
799
0
1,521
1,137
0
881
W
Mercury
Nuffl
Mercury
4,863
2,439
0
445
2,668
1,027
0
620
2,048
0
12,871
L
Hou Yi
X_Snezzy
Hou Yi
2,849
1,403
0
130
8,881
3,191
0
4,782
4,015
0
10,581
L
4,034
2,783
0
580
10,265
3,636
0
4,123
6,009
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
28,053
115
Minions Killed
86
7
Camps Cleared
3
586,087
Distance Traveled
448,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,910
1,152
9
2
0
101,056
0
L
Baron Samedi
5,635
939
18
3
1
93,927
0
W
Izanami
7,275
1,213
69
12
3
103,931
0
L
Ymir
5,479
913
2
0
1
102,863
0
W
Ares
7,418
1,236
4
1
0
122,949
0
W
Zeus
7,633
1,272
17
3
1
117,282
2
L
Fenrir
5,369
895
4
1
0
44,379
0
W
Mercury
7,085
1,181
16
3
3
140,869
0
L
Hou Yi
5,697
950
17
3
1
108,631
0
L
Izanami
5,873
979
45
8
0
98,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role