Player Matchup

Neith
Neith
AllahuSpitsbars
Neith
Level 6
God Stats
8W - 6L
1,478 SR
Queue Stats
8W - 8L
1,426 Elo+
Solo
Fafnir
Fafnir
Gingerbilly92
Fafnir
Level 29
God Stats
5W - 3L
1,501 SR
Queue Stats
96W - 124L
1,384 Elo+
Solo
Artio
Artio
VanquishtheW01F
Artio
Level 26
God Stats
3W - 5L
1,399 SR
Queue Stats
45W - 74L
1,315 Elo+
Solo
Ra
Ra
XIGUADIOS
Ra
Level 25
God Stats
1W - 3L
1,356 SR
Queue Stats
21W - 34L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
lalozz
Tsukuyomi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 100L
1,258 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,347 Elo+

VS

Team Averages
Level 19
1,377 SR
1,377 Elo+
Nemesis
Nemesis
Mentyfresh420
Nemesis
Level 26
God Stats
0W - 2L
1,033 SR
Queue Stats
19W - 41L
1,245 Elo+
Solo
Da Ji
Da Ji
StReLoK3453
Da Ji
Level 22
God Stats
0W - 3L
1,241 SR
Queue Stats
22W - 35L
1,275 Elo+
Party 1
Ratatoskr
Ratatoskr
TheUttermost
Ratatoskr
Level 27
God Stats
3W - 4L
1,606 SR
Queue Stats
52W - 57L
1,431 Elo+
Party 1
Izanami
Izanami
Zymbi
Izanami
Level 19
God Stats
5W - 6L
1,507 SR
Queue Stats
18W - 16L
1,433 Elo+
Party 1
Bellona
Bellona
goldenskull2
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
11,007
500
8,537
12,966
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 5 / 14
10,320
469
4,513
20,785
26,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 4
10,016
455
3,906
17,233
10,640
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 8
11,449
520
11,609
18,627
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lalozz
Tsukuyomi
17
10 / 6 / 3
11,305
514
13,814
17,928
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 7 / 4
8,456
384
5,881
15,998
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 11 / 8
10,406
473
13,332
18,352
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
TheUttermost
Ratatoskr
19
8 / 5 / 2
11,947
543
15,807
14,591
5,601
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Zymbi
Izanami
18
5 / 7 / 7
11,302
514
16,083
14,989
4,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
goldenskull2
Bellona
5
0 / 2 / 1
6,467
294
0
1,258
560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
30
Kills
17
22
Deaths
32
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
W
3
5
14
2
L
Nemesis
0
7
4
0.29
L
4
11
8
0.73
L
Ratatoskr
TheUttermost
Ratatoskr
8
5
2
1.8
W
3
2
4
2.5
W
8
4
8
3
L
Izanami
Zymbi
Izanami
5
7
7
1.21
L
Bellona
goldenskull2
Bellona
0
2
1
0.25
W
Tsukuyomi
lalozz
Tsukuyomi
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
51,103
87,539
Taken
65,188
55,742
Mitigated
21,238
20,303
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,537
3,745
0
2,156
12,966
5,887
3,798
879
12,087
0
71,678
W
4,513
2,317
792
2,711
20,785
26,459
211
2,254
18,531
12,900
0
L
Nemesis
5,881
2,111
0
5,127
15,998
4,278
1,669
3,970
11,932
0
42,203
L
13,332
2,087
0
3,429
18,352
6,308
0
5,954
12,223
0
52,940
L
Ratatoskr
TheUttermost
Ratatoskr
15,807
5,187
315
3,612
14,591
5,601
1,435
5,104
9,379
0
77,686
W
3,906
418
0
3,495
17,233
10,640
1,905
0
17,233
35,968
0
W
11,609
1,086
3,350
5,829
18,627
7,090
1,677
2,228
16,399
83,092
0
L
Izanami
Zymbi
Izanami
16,083
10,723
125
3,607
14,989
4,491
1,804
3,815
11,094
0
81,559
L
Bellona
goldenskull2
Bellona
0
0
0
0
1,258
560
0
887
339
0
482
W
Tsukuyomi
lalozz
Tsukuyomi
13,814
3,411
0
1,970
17,928
5,666
0
1,806
16,122
0
85,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
48,578
461
Minions Killed
411
0
Camps Cleared
0
1,989,550
Distance Traveled
1,501,483
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,007
500
128
6
0
368,090
3
W
Fafnir
10,320
469
10
0
0
368,768
0
L
Nemesis
8,456
384
73
3
0
379,084
3
L
Da Ji
10,406
473
81
4
0
347,731
0
L
Ratatoskr
11,947
543
134
6
0
416,997
0
W
Artio
10,016
455
64
3
0
429,902
0
W
Ra
11,449
520
136
6
0
389,861
6
L
Izanami
11,302
514
123
6
0
325,816
0
L
Bellona
6,467
294
0
0
0
31,855
0
W
Tsukuyomi
11,305
514
123
6
0
432,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role