Player Matchup

Kukulkan
Kukulkan
VoltSnitch
Kukulkan
Level 18
God Stats
17W - 5L
1,706 SR
Queue Stats
64W - 42L
1,632 Elo+
Solo
Cthulhu
Cthulhu
abobmans1
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 87L
1,200 Elo+
Solo
Cerberus
Cerberus
flapijack
Cerberus
Level 15
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 6L
1,474 Elo+
Solo
Chaac
Chaac
paulinodutra
Chaac
Level 29
God Stats
5W - 4L
1,519 SR
Queue Stats
14W - 15L
1,431 Elo+
Party 1
Tyr
Tyr
rimless-drain0
Tyr
Level 18
God Stats
57W - 54L
1,578 SR
Queue Stats
162W - 168L
1,544 Elo+
Party 1
Team Averages
Level 21
1,519 SR
1,456 Elo+

VS

Team Averages
Level 9
1,500 SR
1,353 Elo+
Fenrir
Fenrir
AquaPixie7
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Anhur
Anhur
CantRunBi1ch
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,532 Elo+
Solo
Ra
Ra
GemFL
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LEMONlime1952
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,467 Elo+
Solo
Thor
Thor
bee2gether
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VoltSnitch
Kukulkan
18
10 / 2 / 18
11,364
1,263
21,010
8,159
2,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
abobmans1
Cthulhu
17
1 / 2 / 26
9,570
1,063
7,977
14,596
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
flapijack
Cerberus
17
15 / 1 / 15
11,356
1,262
15,436
11,449
10,610
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
16 / 1 / 20
11,891
1,321
18,605
12,054
6,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 23
9,670
1,074
11,460
8,025
5,638
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AquaPixie7
Fenrir
16
0 / 13 / 4
8,882
987
2,109
18,626
12,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 5 / 1
11,160
1,240
22,256
19,172
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
0 / 3 / 1
7,545
838
2,402
2,310
565
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
0 / 15 / 2
8,145
905
13,716
24,240
15,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 10 / 3
8,376
931
2,392
17,956
5,740

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
16
46
Kills
5
6
Deaths
46
102
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AquaPixie7
Fenrir
0
13
4
0.15
L
5
5
1
1.1
L
Ra
0
3
1
0.17
L
Bellona
0
15
2
0.07
W
Kukulkan
VoltSnitch
Kukulkan
10
2
18
9.5
W
Cthulhu
abobmans1
Cthulhu
1
2
26
7
L
0
10
3
0.15
W
Cerberus
flapijack
Cerberus
15
1
15
22.5
W
16
1
20
26
W
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,488
Damage
42,875
54,283
Taken
82,304
39,118
Mitigated
39,982
13,809
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AquaPixie7
Fenrir
2,109
1,834
0
517
18,626
12,875
0
8,276
9,750
0
8,365
L
22,256
12,937
0
1,868
19,172
5,727
0
9,254
9,529
0
53,171
L
Ra
2,402
495
123
152
2,310
565
0
974
1,256
3,698
0
L
Bellona
13,716
5,409
540
676
24,240
15,075
0
12,993
10,154
0
18,298
W
Kukulkan
VoltSnitch
Kukulkan
21,010
1,597
155
1,127
8,159
2,564
0
0
8,159
55,560
0
W
Cthulhu
abobmans1
Cthulhu
7,977
1,036
204
3,732
14,596
13,883
0
518
13,107
12,678
0
L
2,392
291
0
0
17,956
5,740
0
10,257
7,192
0
9,642
W
Cerberus
flapijack
Cerberus
15,436
2,480
0
2,505
11,449
10,610
0
540
10,909
21,731
0
W
18,605
8,012
0
5,072
12,054
6,423
0
810
11,244
0
36,523
W
11,460
1,184
0
1,014
8,025
5,638
0
534
7,491
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
44,108
180
Minions Killed
108
7
Camps Cleared
3
894,937
Distance Traveled
673,917
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,882
987
14
2
0
157,619
1
L
Anhur
11,160
1,240
77
9
3
162,244
0
L
Ra
7,545
838
0
0
0
36,243
0
L
Bellona
8,145
905
7
1
0
165,393
3
W
Kukulkan
11,364
1,263
92
10
3
179,869
0
W
Cthulhu
9,570
1,063
9
1
0
208,982
0
L
Thor
8,376
931
10
1
0
152,418
2
W
Cerberus
11,356
1,262
23
3
0
155,841
1
W
Chaac
11,891
1,321
47
5
4
182,750
0
W
Tyr
9,670
1,074
9
1
0
167,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role