Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
A-I-O-S-S
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
Ciyder
Heimdallr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 110L
1,487 Elo+
Solo
King Arthur
King Arthur
DogOssy
King Arthur
Level 122
God Stats
0W - 2L
1,317 SR
Queue Stats
35W - 42L
1,437 Elo+
Party 2
Agni
Agni
TheIvanCT
Agni
Level 84
God Stats
0W - 2L
1,566 SR
Queue Stats
35W - 36L
1,486 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,463 Elo+

VS

Team Averages
Level 101
1,416 SR
1,468 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Calamit
Gilgamesh
Level 106
God Stats
2W - 5L
1,149 SR
Queue Stats
263W - 248L
1,473 Elo+
Party 3
Skadi
Skadi
EastwoodStarlord
Skadi
Level 76
God Stats
2W - 3L
1,301 SR
Queue Stats
227W - 229L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Markursi
Nu Wa
Level 126
God Stats
3W - 5L
1,440 SR
Queue Stats
208W - 184L
1,500 Elo+
Party 1
Vamana
Vamana
schoker91
Vamana
Level 111
God Stats
2W - 0L
1,693 SR
Queue Stats
75W - 93L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 6 / 11
9,211
658
9,095
18,202
12,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
A-I-O-S-S
Jing Wei
17
3 / 9 / 7
10,279
734
8,713
16,134
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Ciyder
Heimdallr
17
3 / 7 / 8
10,171
727
11,837
14,036
6,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DogOssy
King Arthur
15
4 / 6 / 4
9,301
664
10,324
23,890
13,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
19
4 / 3 / 7
10,502
750
27,982
11,308
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 3 / 17
10,446
746
7,871
15,746
9,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Calamit
Gilgamesh
18
6 / 4 / 14
11,178
798
21,640
21,844
12,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 3 / 16
11,372
812
11,666
12,272
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Markursi
Nu Wa
20
13 / 2 / 11
12,725
909
25,981
10,340
4,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
schoker91
Vamana
18
4 / 4 / 14
11,474
820
10,463
20,446
14,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
103
15
Kills
31
31
Deaths
16
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
11
1.08
W
Amaterasu
 
Amaterasu
3
3
17
3.83
L
Jing Wei
A-I-O-S-S
Jing Wei
3
9
7
0.72
W
Gilgamesh
Calamit
Gilgamesh
6
4
14
3.25
L
Heimdallr
Ciyder
Heimdallr
3
7
8
1
L
King Arthur
DogOssy
King Arthur
4
6
4
1
W
5
3
16
4.33
W
Nu Wa
Markursi
Nu Wa
13
2
11
9.25
L
Agni
4
3
7
2.5
W
Vamana
schoker91
Vamana
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,951
Damage
77,621
83,570
Taken
80,648
40,990
Mitigated
46,048
26,388
Healing
42,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,095
1,266
1,488
5,672
18,202
12,950
0
6,113
12,089
6,555
17,393
W
Amaterasu
 
Amaterasu
7,871
3,268
2,562
5,106
15,746
9,541
438
5,221
10,525
0
16,221
L
Jing Wei
A-I-O-S-S
Jing Wei
8,713
5,386
1,025
2,403
16,134
5,002
270
6,217
9,917
0
19,093
W
Gilgamesh
Calamit
Gilgamesh
21,640
3,374
3,162
6,773
21,844
12,464
0
8,950
12,894
1,965
31,354
L
Heimdallr
Ciyder
Heimdallr
11,837
4,982
886
1,430
14,036
6,066
0
3,331
10,705
0
32,782
L
King Arthur
DogOssy
King Arthur
10,324
234
847
7,326
23,890
13,228
0
6,807
17,083
0
20,568
W
11,666
5,195
5,187
3,944
12,272
4,800
1,536
4,333
7,939
0
30,316
W
Nu Wa
Markursi
Nu Wa
25,981
6,256
1,907
3,055
10,340
4,348
2,216
4,983
5,357
52,765
0
L
Agni
27,982
1,035
2,239
3,072
11,308
3,744
0
4,661
6,647
53,913
0
W
Vamana
schoker91
Vamana
10,463
5,028
3,945
7,015
20,446
14,895
916
7,139
13,307
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,464
Gold Earned
57,195
168
Minions Killed
167
0
Camps Cleared
0
1,177,279
Distance Traveled
1,508,072
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,211
658
25
2
0
251,435
0
W
Amaterasu
10,446
746
16
1
0
307,211
0
L
Jing Wei
10,279
734
23
2
0
220,718
0
W
Gilgamesh
11,178
798
15
1
0
341,640
1
L
Heimdallr
10,171
727
48
3
0
198,664
0
L
King Arthur
9,301
664
33
2
0
231,638
0
W
Skadi
11,372
812
44
3
0
278,317
5
W
Nu Wa
12,725
909
65
5
0
277,384
0
L
Agni
10,502
750
39
3
0
274,824
2
W
Vamana
11,474
820
27
2
0
303,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role