Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DRDD1503
Neith
Level 107
God Stats
1W - 0L
1,332 SR
Queue Stats
51W - 63L
1,439 Elo+
Solo
Vulcan
Vulcan
Darkmagicien
Vulcan
Level 109
God Stats
3W - 1L
1,838 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Odin
Odin
Shinsengumi
Odin
Level 135
God Stats
2W - 1L
1,698 SR
Queue Stats
10W - 12L
1,485 Elo+
Party 1
Ra
Ra
spacetokyo
Ra
Level 158
God Stats
22W - 28L
1,576 SR
Queue Stats
300W - 301L
1,511 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,487 Elo+

VS

Team Averages
Level 122
1,524 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Pejous
Nox
Level 134
God Stats
2W - 5L
1,449 SR
Queue Stats
33W - 26L
1,507 Elo+
Solo
Jing Wei
Jing Wei
niekthehandyman
Jing Wei
Level 89
God Stats
4W - 2L
1,669 SR
Queue Stats
23W - 16L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 3 / 6
7,971
797
1,934
7,070
2,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
DRDD1503
Neith
15
4 / 0 / 7
8,631
863
5,438
4,200
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
1 / 3 / 10
7,799
780
10,002
6,909
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 5
9,277
928
5,660
7,877
8,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 10
9,042
904
6,996
6,139
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 1 / 2
8,030
803
10,411
5,539
2,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
13
1 / 1 / 5
7,247
725
4,249
7,314
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
 
Odin
12
0 / 4 / 2
6,404
640
1,147
7,086
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Pejous
Nox
11
1 / 4 / 1
6,613
661
2,479
4,433
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
14
3 / 8 / 2
7,969
797
6,842
13,022
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
18
Kills
9
9
Deaths
18
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
6
1.67
L
Zeus
 
Zeus
4
1
2
5
L
Thor
 
Thor
1
1
5
3.5
L
Odin
 
Odin
0
4
2
0.25
W
Neith
DRDD1503
Neith
4
0
7
7.5
W
Vulcan
1
3
10
2
L
Nox
Pejous
Nox
1
4
1
0.38
W
8
0
5
10.5
L
Jing Wei
3
8
2
0.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
25,128
32,195
Taken
37,394
17,891
Mitigated
17,224
6,311
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,934
1,008
0
0
7,070
2,640
2,377
2,761
4,224
0
25,930
L
Zeus
 
Zeus
10,411
469
0
1,036
5,539
2,247
0
2,594
2,945
31,188
0
L
Thor
 
Thor
4,249
532
0
1,710
7,314
3,162
0
3,243
4,071
0
21,148
L
Odin
 
Odin
1,147
150
0
768
7,086
5,352
170
2,765
4,321
0
15,417
W
Neith
DRDD1503
Neith
5,438
1,622
0
1,035
4,200
1,487
780
1,519
2,681
0
23,341
W
Vulcan
10,002
3,075
0
1,105
6,909
2,764
78
2,896
3,879
23,743
0
L
Nox
Pejous
Nox
2,479
105
0
0
4,433
1,816
0
1,929
2,504
11,675
0
W
5,660
1,587
0
1,920
7,877
8,580
0
2,900
4,937
855
13,646
L
Jing Wei
6,842
5,690
0
1,764
13,022
4,647
0
7,132
5,890
0
30,109
W
6,996
447
1,115
1,136
6,139
2,420
633
3,125
2,969
32,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
36,263
239
Minions Killed
227
9
Camps Cleared
7
1,038,662
Distance Traveled
824,143
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,971
797
64
6
4
217,859
0
L
Zeus
8,030
803
60
6
2
187,329
5
L
Thor
7,247
725
46
5
4
206,933
3
L
Odin
6,404
640
33
3
0
148,165
2
W
Neith
8,631
863
55
6
1
199,242
2
W
Vulcan
7,799
780
33
3
0
203,888
1
L
Nox
6,613
661
23
2
0
94,846
3
W
Odin
9,277
928
23
2
1
213,766
4
L
Jing Wei
7,969
797
65
7
1
186,870
4
W
Ra
9,042
904
64
6
3
203,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role