Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Diarm1132185
Ymir
Level 124
God Stats
2W - 0L
1,716 SR
Queue Stats
79W - 79L
1,422 Elo+
Party 2
Ares
Ares
Nepheron
Ares
Level 142
God Stats
8W - 5L
1,605 SR
Queue Stats
260W - 278L
1,390 Elo+
Party 2
Sol
Sol
PimpDaddyToni
Sol
Level 123
God Stats
2W - 0L
1,959 SR
Queue Stats
102W - 95L
1,439 Elo+
Party 2
Agni
Agni
juan_yet
Agni
Level 129
God Stats
3W - 4L
1,177 SR
Queue Stats
901W - 899L
1,545 Elo+
Solo
Team Averages
Level 129
1,591 SR
1,459 Elo+

VS

Team Averages
Level 129
1,417 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crocred
Cthulhu
Level 160
God Stats
2W - 4L
1,458 SR
Queue Stats
163W - 176L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
Duxot
Hun Batz
Level 65
God Stats
0W - 4L
1,239 SR
Queue Stats
238W - 251L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
SamirJeTaime
Zhong Kui
Level 159
God Stats
3W - 3L
1,683 SR
Queue Stats
209W - 196L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
palte
Jormungandr
Level 103
God Stats
1W - 3L
1,206 SR
Queue Stats
162W - 163L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
13 / 5 / 8
10,563
880
17,871
13,134
6,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 20
9,604
800
4,504
12,333
18,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
4 / 4 / 17
9,906
826
6,882
11,621
12,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 17
10,156
846
11,014
9,436
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
18
3 / 3 / 19
10,691
891
15,613
10,569
5,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 3 / 7
8,420
702
6,979
9,778
4,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Crocred
Cthulhu
13
2 / 5 / 8
8,133
678
12,942
14,005
14,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Duxot
Hun Batz
17
6 / 6 / 8
9,470
789
8,440
10,085
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
SamirJeTaime
Zhong Kui
17
5 / 7 / 10
9,408
784
10,784
15,059
9,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
palte
Jormungandr
16
2 / 5 / 8
9,113
759
8,362
13,201
13,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
26
Kills
16
16
Deaths
26
81
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
5
8
3.4
L
Izanami
 
Izanami
1
3
7
1.5
L
Cthulhu
Crocred
Cthulhu
2
5
8
1.2
W
1
2
20
5.5
L
Hun Batz
Duxot
Hun Batz
6
6
8
1.67
W
Ares
4
4
17
3.13
W
5
2
17
6.75
L
Zhong Kui
SamirJeTaime
Zhong Kui
5
7
10
1.43
W
Agni
3
3
19
4.17
L
Jormungandr
palte
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,884
Damage
47,507
57,093
Taken
62,128
46,572
Mitigated
47,044
21,171
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,871
9,722
1,994
3,832
13,134
6,310
1,505
7,512
5,224
0
34,247
L
Izanami
 
Izanami
6,979
4,116
748
2,711
9,778
4,516
47
6,914
2,864
0
19,963
L
Cthulhu
Crocred
Cthulhu
12,942
351
2,569
2,652
14,005
14,296
0
7,276
6,729
17,949
0
W
4,504
153
663
1,245
12,333
18,524
288
6,968
4,921
9,536
0
L
Hun Batz
Duxot
Hun Batz
8,440
567
542
471
10,085
4,943
0
7,383
2,702
0
14,156
W
Ares
6,882
23
2,761
1,700
11,621
12,653
356
4,938
6,343
7,903
0
W
11,014
3,808
172
3,376
9,436
3,961
2,848
5,489
3,627
26,879
0
L
Zhong Kui
SamirJeTaime
Zhong Kui
10,784
480
768
4,009
15,059
9,943
0
10,575
4,484
23,413
0
W
Agni
15,613
429
2,346
3,082
10,569
5,124
669
5,497
4,890
41,049
0
L
Jormungandr
palte
Jormungandr
8,362
1,079
1,908
2,026
13,201
13,346
0
5,865
7,336
20,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
44,544
132
Minions Killed
107
0
Camps Cleared
0
1,009,506
Distance Traveled
1,052,695
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,563
880
31
3
0
175,296
1
L
Izanami
8,420
702
42
4
0
226,515
0
L
Cthulhu
8,133
678
7
1
0
203,387
0
W
Ymir
9,604
800
10
1
0
180,550
1
L
Hun Batz
9,470
789
13
1
0
204,744
1
W
Ares
9,906
826
2
0
0
230,048
3
W
Sol
10,156
846
36
3
0
194,241
0
L
Zhong Kui
9,408
784
31
3
0
197,304
0
W
Agni
10,691
891
53
4
0
229,371
2
L
Jormungandr
9,113
759
14
1
0
220,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role