Player Matchup

Cliodhna
Cliodhna
CALLxM3xHAVOC
Cliodhna
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 5L
1,095 Elo+
Party 1
Hades
Hades
Leblanc748
Hades
Level 105
God Stats
18W - 19L
1,609 SR
Queue Stats
255W - 272L
1,581 Elo+
Solo
Sobek
Sobek
semour
Sobek
Level 21
God Stats
2W - 4L
1,497 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 1
Team Averages
Level 44
1,462 SR
1,374 Elo+

VS

Team Averages
Level 73
1,562 SR
1,412 Elo+
Zhong Kui
Zhong Kui
HORUS790
Zhong Kui
Level 107
God Stats
1W - 3L
1,838 SR
Queue Stats
27W - 64L
1,297 Elo+
Solo
Medusa
Medusa
Zpike5YT
Medusa
Level 66
God Stats
2W - 1L
1,465 SR
Queue Stats
302W - 400L
1,455 Elo+
Solo
Merlin
Merlin
silver9961
Merlin
Level 45
God Stats
2W - 3L
1,382 SR
Queue Stats
74W - 80L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CALLxM3xHAVOC
Cliodhna
10
0 / 8 / 1
6,982
537
3,594
12,043
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
11
0 / 6 / 1
7,262
559
8,841
13,079
9,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
semour
Sobek
10
1 / 3 / 0
7,717
594
3,835
16,125
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HORUS790
Zhong Kui
14
10 / 0 / 7
10,138
780
15,556
9,102
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Zpike5YT
Medusa
13
5 / 0 / 11
9,538
734
12,394
8,530
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
silver9961
Merlin
13
2 / 1 / 13
8,709
670
7,129
6,620
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CALLxM3xHAVOC
Cliodhna
0
8
1
0.06
W
Zhong Kui
HORUS790
Zhong Kui
10
0
7
13.5
L
Hades
0
6
1
0.08
W
Medusa
Zpike5YT
Medusa
5
0
11
10.5
L
Sobek
semour
Sobek
1
3
0
0.33
W
Merlin
silver9961
Merlin
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
35,079
41,247
Taken
24,252
29,050
Mitigated
11,137
7,650
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CALLxM3xHAVOC
Cliodhna
3,594
235
0
1,011
12,043
3,831
0
7,033
5,010
0
14,346
W
Zhong Kui
HORUS790
Zhong Kui
15,556
1,171
0
3,169
9,102
5,998
1,066
4,307
4,795
35,787
0
L
Hades
8,841
321
27
3,248
13,079
9,734
0
6,556
6,523
30,089
0
W
Medusa
Zpike5YT
Medusa
12,394
5,399
0
2,275
8,530
2,848
451
4,594
3,936
0
36,513
L
Sobek
semour
Sobek
3,835
374
0
3,364
16,125
15,485
0
9,714
6,411
10,030
0
W
Merlin
silver9961
Merlin
7,129
813
417
2,270
6,620
2,291
822
4,603
2,017
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
28,385
87
Minions Killed
119
4
Camps Cleared
7
680,249
Distance Traveled
671,240
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,982
537
18
1
1
225,159
0
W
Zhong Kui
10,138
780
33
3
4
222,946
1
L
Hades
7,262
559
54
4
3
228,937
4
W
Medusa
9,538
734
57
4
2
231,118
2
L
Sobek
7,717
594
15
1
0
226,153
2
W
Merlin
8,709
670
29
2
1
217,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role