Player Matchup

Medusa
Medusa
BloodyMenaxe
Medusa
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
67W - 96L
1,256 Elo+
Solo
Bellona
Bellona
Forbiddenurchin
Bellona
Level 25
God Stats
23W - 18L
1,346 SR
Queue Stats
64W - 69L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JovialWheat5260
Morgan Le Fay
Level 27
God Stats
7W - 4L
1,722 SR
Queue Stats
59W - 58L
1,371 Elo+
Solo
Janus
Janus
punho_grudado
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,180 Elo+
Solo
Erlang Shen
Erlang Shen
tobirama_kin1
Erlang Shen
Level 16
God Stats
2W - 6L
1,095 SR
Queue Stats
91W - 111L
1,191 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,249 Elo+

VS

Team Averages
Level 4
1,496 SR
1,306 Elo+
Thor
Thor
DARYL_DIXONN11
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
DojaKakai312005
Hera
Level 7
God Stats
2W - 4L
1,478 SR
Queue Stats
3W - 9L
1,118 Elo+
Solo
Thanatos
Thanatos
Glitch1072
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Keemo4544
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxGoku-_-PowerxX
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 0 / 0
10,940
576
1,653
9,154
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 1 / 8
11,114
585
10,165
15,144
12,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
JovialWheat5260
Morgan Le Fay
15
14 / 1 / 9
11,156
587
13,810
10,494
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 0
6,947
366
400
3,064
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
tobirama_kin1
Erlang Shen
17
9 / 2 / 7
11,050
582
5,010
13,938
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 2
7,940
418
4,573
14,951
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 5
7,959
419
7,722
8,836
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Glitch1072
Thanatos
5
1 / 7 / 0
5,825
307
1,072
5,352
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Keemo4544
Olorun
9
0 / 12 / 2
6,495
342
5,227
12,264
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
XxGoku-_-PowerxX
Jormungandr
4
1 / 6 / 0
5,664
298
1,616
4,966
1,840
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
38
Kills
3
7
Deaths
43
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
0
3
L
1
12
2
0.17
L
0
6
5
0.42
W
11
1
8
15
L
Thanatos
Glitch1072
Thanatos
1
7
0
0.14
W
Morgan Le Fay
JovialWheat5260
Morgan Le Fay
14
1
9
18.5
L
Olorun
Keemo4544
Olorun
0
12
2
0.08
L
Jormungandr
XxGoku-_-PowerxX
Jormungandr
1
6
0
0.17
W
1
3
0
0.33
W
Erlang Shen
tobirama_kin1
Erlang Shen
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
20,210
51,794
Taken
46,369
29,775
Mitigated
14,005
19,796
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,653
1,184
0
2,682
9,154
3,906
3,671
414
8,740
0
91,362
L
4,573
1,216
0
693
14,951
4,364
293
5,111
9,454
0
30,250
L
7,722
3,754
0
1,451
8,836
2,245
439
1,401
7,289
39,307
0
W
10,165
4,610
0
6,791
15,144
12,191
1,788
6,402
8,296
0
60,269
L
Thanatos
Glitch1072
Thanatos
1,072
380
0
1,188
5,352
1,426
30
1,879
3,257
0
5,881
W
Morgan Le Fay
JovialWheat5260
Morgan Le Fay
13,810
2,720
0
3,032
10,494
4,207
1,617
2,831
7,663
54,031
0
L
Olorun
Keemo4544
Olorun
5,227
3,368
254
1,352
12,264
4,130
100
2,252
9,924
18,522
3,428
L
Jormungandr
XxGoku-_-PowerxX
Jormungandr
1,616
644
0
0
4,966
1,840
0
2,497
2,235
6,531
0
W
400
26
0
392
3,064
638
474
790
2,274
4,667
0
W
Erlang Shen
tobirama_kin1
Erlang Shen
5,010
2,569
0
6,899
13,938
8,833
2,366
2,543
11,184
0
76,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
33,883
470
Minions Killed
187
0
Camps Cleared
0
1,657,572
Distance Traveled
1,170,589
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,940
576
150
8
0
347,407
0
L
Thor
7,940
418
55
3
0
319,241
3
L
Hera
7,959
419
79
4
0
304,338
0
W
Bellona
11,114
585
95
5
0
384,309
1
L
Thanatos
5,825
307
9
0
0
123,675
3
W
Morgan Le Fay
11,156
587
88
5
0
384,386
1
L
Olorun
6,495
342
32
2
0
290,717
1
L
Jormungandr
5,664
298
12
1
0
132,618
1
W
Janus
6,947
366
13
1
0
148,091
1
W
Erlang Shen
11,050
582
124
7
0
393,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role