Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GENXCID
Loki
Level 82
God Stats
21W - 22L
1,671 SR
Queue Stats
834W - 867L
1,531 Elo+
Solo
Vulcan
Vulcan
Narunkiro
Vulcan
Level 63
God Stats
3W - 2L
1,507 SR
Queue Stats
47W - 40L
1,495 Elo+
Solo
Artio
Artio
Viisku
Artio
Level 118
God Stats
3W - 0L
1,586 SR
Queue Stats
17W - 19L
1,490 Elo+
Solo
King Arthur
King Arthur
YourFoх
King Arthur
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,547 Elo+
Solo
Team Averages
Level 103
1,553 SR
1,513 Elo+

VS

Team Averages
Level 94
1,549 SR
1,491 Elo+
Hachiman
Hachiman
Dreepatz
Hachiman
Level 119
God Stats
1W - 1L
1,475 SR
Queue Stats
145W - 125L
1,531 Elo+
Solo
Olorun
Olorun
Frustracia
Olorun
Level 61
God Stats
1W - 1L
1,391 SR
Queue Stats
74W - 111L
1,448 Elo+
Solo
Hera
Hera
JesusWhale
Hera
Level 101
God Stats
47W - 23L
1,727 SR
Queue Stats
596W - 443L
1,558 Elo+
Party 1
Arachne
Arachne
Koffy
Arachne
Level 103
God Stats
4W - 2L
1,708 SR
Queue Stats
537W - 411L
1,552 Elo+
Party 1
Ganesha
Ganesha
beastmaster7347
Ganesha
Level 85
God Stats
7W - 10L
1,443 SR
Queue Stats
21W - 34L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 4 / 9
10,961
996
11,488
12,679
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Loki
GENXCID
Loki
17
10 / 1 / 7
12,679
1,153
8,758
8,374
3,629
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Vulcan
Narunkiro
Vulcan
17
0 / 1 / 12
10,131
921
6,549
8,557
4,589
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Viisku
Artio
17
0 / 3 / 17
11,222
1,020
11,264
20,119
23,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
YourFoх
King Arthur
18
4 / 0 / 10
11,014
1,001
9,946
7,356
6,785
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

220

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dreepatz
Hachiman
17
4 / 2 / 3
11,717
1,065
16,647
11,101
3,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Frustracia
Olorun
17
0 / 2 / 5
9,948
904
7,940
7,156
2,747
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

17
5 / 6 / 4
11,552
1,050
19,294
12,360
4,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
Koffy
Arachne
16
0 / 7 / 5
9,901
900
8,237
18,610
6,935
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

15
0 / 2 / 1
8,935
812
745
3,105
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
19
Kills
9
9
Deaths
19
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
9
2.38
L
Hachiman
Dreepatz
Hachiman
4
2
3
2.75
L
Olorun
Frustracia
Olorun
0
2
5
1.25
W
Loki
GENXCID
Loki
10
1
7
13.5
L
5
6
4
1.17
L
Arachne
Koffy
Arachne
0
7
5
0.36
W
Vulcan
Narunkiro
Vulcan
0
1
12
6
W
Artio
Viisku
Artio
0
3
17
2.83
W
King Arthur
YourFoх
King Arthur
4
0
10
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
52,863
57,085
Taken
52,332
44,096
Mitigated
19,212
22,121
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,488
250
9,105
4,876
12,679
5,254
0
7,374
5,305
42,835
0
L
Hachiman
Dreepatz
Hachiman
16,647
11,718
0
382
11,101
3,805
0
7,655
3,446
0
57,112
L
Olorun
Frustracia
Olorun
7,940
2,587
1,188
2,178
7,156
2,747
0
4,030
3,126
27,150
0
W
Loki
GENXCID
Loki
8,758
1,040
0
136
8,374
3,629
0
3,791
4,583
0
28,868
L
19,294
3,962
0
131
12,360
4,318
0
5,448
6,912
47,232
0
L
Arachne
Koffy
Arachne
8,237
6,279
0
2,134
18,610
6,935
0
10,264
8,346
0
17,041
W
Vulcan
Narunkiro
Vulcan
6,549
777
0
0
8,557
4,589
0
3,610
4,947
24,228
0
W
Artio
Viisku
Artio
11,264
594
1,403
6,601
20,119
23,839
0
9,797
10,322
32,674
0
W
King Arthur
YourFoх
King Arthur
9,946
603
0
0
7,356
6,785
0
3,407
3,949
0
26,268
L
745
20
283
397
3,105
1,407
0
1,904
1,201
3,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
52,053
227
Minions Killed
239
8
Camps Cleared
9
1,141,483
Distance Traveled
866,597
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,961
996
55
5
4
224,693
3
L
Hachiman
11,717
1,065
113
10
5
188,892
2
L
Olorun
9,948
904
38
3
1
205,742
0
W
Loki
12,679
1,153
50
5
3
215,344
0
L
Hera
11,552
1,050
62
6
0
225,129
1
L
Arachne
9,901
900
26
2
3
214,594
3
W
Vulcan
10,131
921
49
4
0
218,683
1
W
Artio
11,222
1,020
40
4
0
246,015
2
W
King Arthur
11,014
1,001
33
3
1
236,748
0
L
Ganesha
8,935
812
0
0
0
32,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role