Player Matchup

Baron Samedi
Baron Samedi
Absorbiren
Baron Samedi
Level 44
God Stats
21W - 14L
1,549 SR
Queue Stats
185W - 202L
1,455 Elo+
Solo
Artemis
Artemis
Bakaboi
Artemis
Level 82
God Stats
3W - 0L
1,469 SR
Queue Stats
47W - 33L
1,576 Elo+
Party 1
Bacchus
Bacchus
Nicehocam
Bacchus
Level 34
God Stats
5W - 0L
1,585 SR
Queue Stats
14W - 11L
1,534 Elo+
Party 1
Pele
Pele
Skeletorius
Pele
Level 122
God Stats
1W - 3L
1,299 SR
Queue Stats
38W - 23L
1,647 Elo+
Party 1
Fafnir
Fafnir
sSNTs
Fafnir
Level 122
God Stats
11W - 7L
1,555 SR
Queue Stats
71W - 45L
1,600 Elo+
Party 1
Team Averages
Level 81
1,491 SR
1,562 Elo+

VS

Team Averages
Level 51
1,395 SR
1,486 Elo+
Ra
Ra
FirePG
Ra
Level 29
God Stats
0W - 2L
1,339 SR
Queue Stats
41W - 45L
1,459 Elo+
Party 2
Izanami
Izanami
KefenuS
Izanami
Level 103
God Stats
0W - 2L
1,295 SR
Queue Stats
93W - 94L
1,487 Elo+
Solo
Nike
Nike
KristiPolo
Nike
Level 42
God Stats
3W - 3L
1,548 SR
Queue Stats
195W - 213L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MrZakeos
Danzaburou
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,612 Elo+
Solo
Scylla
Scylla
NastyNay
Scylla
Level 47
God Stats
1W - 4L
1,294 SR
Queue Stats
64W - 70L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Absorbiren
Baron Samedi
20
5 / 4 / 29
13,029
1,086
26,764
16,117
8,539
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Bakaboi
Artemis
20
15 / 8 / 19
14,268
1,189
30,830
17,621
7,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Nicehocam
Bacchus
20
15 / 0 / 20
14,076
1,173
24,746
17,449
14,333
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 21
13,579
1,132
12,094
11,759
4,955
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
sSNTs
Fafnir
20
4 / 3 / 35
14,698
1,225
13,073
35,080
51,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 15 / 11
11,452
954
13,964
25,882
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KefenuS
Izanami
18
8 / 6 / 3
12,573
1,048
28,215
18,329
6,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 11 / 9
11,194
933
20,126
28,434
27,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MrZakeos
Danzaburou
18
3 / 10 / 7
11,681
973
19,677
21,872
8,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NastyNay
Scylla
18
2 / 8 / 8
11,301
942
6,501
18,331
6,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
54
50
Kills
16
16
Deaths
50
124
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Absorbiren
Baron Samedi
5
4
29
4.88
W
Artemis
Bakaboi
Artemis
15
8
19
3.06
L
Ra
1
15
11
0.43
L
Izanami
KefenuS
Izanami
8
6
3
1.58
L
2
11
9
0.59
L
Danzaburou
MrZakeos
Danzaburou
3
10
7
0.65
L
Scylla
NastyNay
Scylla
2
8
8
0.75
W
Bacchus
Nicehocam
Bacchus
15
0
20
25
W
11
1
21
21.5
W
Fafnir
sSNTs
Fafnir
4
3
35
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,507
Damage
88,483
98,026
Taken
112,848
86,648
Mitigated
58,749
34,000
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Absorbiren
Baron Samedi
26,764
2,773
7,470
7,485
16,117
8,539
0
5,739
10,131
56,830
0
W
Artemis
Bakaboi
Artemis
30,830
17,828
0
2,361
17,621
7,781
0
4,743
12,561
0
45,807
L
Ra
13,964
1,402
1,242
2,282
25,882
9,605
0
15,748
10,134
32,749
0
L
Izanami
KefenuS
Izanami
28,215
21,693
0
960
18,329
6,604
0
10,901
7,428
0
47,576
L
20,126
2,452
0
1,907
28,434
27,273
0
18,664
9,770
6,473
19,789
L
Danzaburou
MrZakeos
Danzaburou
19,677
10,757
0
2,294
21,872
8,763
0
11,642
10,230
0
49,802
L
Scylla
NastyNay
Scylla
6,501
495
0
940
18,331
6,504
0
7,628
10,703
29,327
0
W
Bacchus
Nicehocam
Bacchus
24,746
1,390
0
0
17,449
14,333
0
2,761
14,205
43,083
0
W
12,094
3,152
0
1,040
11,759
4,955
0
1,600
9,894
0
34,539
W
Fafnir
sSNTs
Fafnir
13,073
5,686
1,037
14,607
35,080
51,040
0
9,049
24,821
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,650
Gold Earned
58,201
212
Minions Killed
206
11
Camps Cleared
7
1,141,181
Distance Traveled
1,035,516
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,029
1,086
60
5
1
188,206
1
W
Artemis
14,268
1,189
46
4
0
164,544
0
L
Ra
11,452
954
50
4
2
194,243
0
L
Izanami
12,573
1,048
24
2
3
226,246
1
L
Nike
11,194
933
14
1
1
224,339
1
L
Danzaburou
11,681
973
71
6
0
192,199
1
L
Scylla
11,301
942
47
4
1
198,489
0
W
Bacchus
14,076
1,173
46
4
3
268,486
0
W
Pele
13,579
1,132
38
3
7
297,596
0
W
Fafnir
14,698
1,225
22
2
0
222,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role