Player Matchup

Nike
Nike
Delusionists
Nike
Level 95
God Stats
14W - 12L
1,648 SR
Queue Stats
163W - 164L
1,477 Elo+
Solo
Danzaburou
Danzaburou
thugjohnson1
Danzaburou
Level 88
God Stats
13W - 6L
1,643 SR
Queue Stats
108W - 90L
1,557 Elo+
Party 1
Tiamat
Tiamat
thugjohnson3
Tiamat
Level 102
God Stats
30W - 16L
1,458 SR
Queue Stats
376W - 357L
1,392 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,475 Elo+

VS

Team Averages
Level 55
1,560 SR
1,490 Elo+
Chaac
Chaac
AlejandriDPandri
Chaac
Level 43
God Stats
6W - 4L
1,636 SR
Queue Stats
47W - 65L
1,370 Elo+
Solo
Nu Wa
Nu Wa
NAEBART09
Nu Wa
Level 105
God Stats
22W - 17L
1,545 SR
Queue Stats
378W - 459L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmiteLiberal
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 25L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 16
14,486
690
23,197
26,265
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
thugjohnson1
Danzaburou
18
10 / 4 / 7
14,637
697
20,424
15,671
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
18
7 / 1 / 8
13,945
664
19,582
14,502
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
11,793
562
11,943
23,361
25,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
NAEBART09
Nu Wa
15
1 / 9 / 4
11,718
558
16,208
18,251
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SmiteLiberal
Ah Muzen Cab
15
4 / 7 / 3
12,594
600
19,558
29,236
18,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
7
8
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
2
3
16
3.33
L
Nu Wa
NAEBART09
Nu Wa
1
9
4
0.33
L
Ah Muzen Cab
SmiteLiberal
Ah Muzen Cab
4
7
3
0.79
W
Danzaburou
thugjohnson1
Danzaburou
10
4
7
3.38
W
Tiamat
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,203
Damage
47,709
56,438
Taken
70,848
37,349
Mitigated
50,654
19,138
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,943
2,628
1,429
9,162
23,361
25,808
165
6,363
16,998
0
29,365
W
23,197
4,104
0
8,335
26,265
24,756
271
7,528
17,291
7,091
56,204
L
Nu Wa
NAEBART09
Nu Wa
16,208
4,639
519
2,607
18,251
5,971
615
7,821
10,430
52,043
0
L
Ah Muzen Cab
SmiteLiberal
Ah Muzen Cab
19,558
4,579
0
5,661
29,236
18,875
405
7,962
21,274
4,062
55,756
W
Danzaburou
thugjohnson1
Danzaburou
20,424
8,172
0
4,551
15,671
5,789
1,464
4,135
10,343
0
70,545
W
Tiamat
19,582
1,213
564
5,688
14,502
6,804
1,416
5,382
8,398
68,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
36,105
301
Minions Killed
260
8
Camps Cleared
10
1,225,870
Distance Traveled
1,057,916
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,793
562
33
2
1
401,281
0
W
Nike
14,486
690
91
4
2
419,554
0
L
Nu Wa
11,718
558
109
5
5
317,598
6
L
Ah Muzen Cab
12,594
600
118
6
4
339,037
0
W
Danzaburou
14,637
697
95
5
4
416,306
2
W
Tiamat
13,945
664
115
5
2
390,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role