Player Matchup

Achilles
Achilles
Grandmaster
 
Achilles
Grandmaster
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
 
Agni
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Alterative
Erlang Shen
Masters
Level 78
God Stats
15W - 8L
1,828 SR
Queue Stats
149W - 127L
3,086 MMR
Party 2
Cerberus
Cerberus
Masters
TrashyTreasures
Cerberus
Masters
Level 108
God Stats
1W - 2L
1,674 SR
Queue Stats
151W - 91L
2,960 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 115
1,600 SR
2,109 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,568 SR
2,953 MMR
Xing Tian
Xing Tian
Masters
AxeΙ
Xing Tian
Masters
Level 109
God Stats
3W - 2L
1,625 SR
Queue Stats
293W - 243L
3,134 MMR
Solo
Tiamat
Tiamat
Masters
Dzes
Tiamat
Masters
Level 160
God Stats
2W - 2L
1,364 SR
Queue Stats
41W - 34L
2,721 MMR
Party 3
Rama
Rama
Masters
Ekrome
Rama
Masters
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
3,127 MMR
Solo
Awilix
Awilix
Masters
MastKiII
Awilix
Masters
Level 160
God Stats
34W - 27L
1,609 SR
Queue Stats
592W - 487L
2,996 MMR
Solo
Sobek
Sobek
Masters
Towb
Sobek
Masters
Level 159
God Stats
3W - 1L
1,742 SR
Queue Stats
91W - 66L
2,786 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 0
9,190
574
8,817
12,314
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
 
Agni
15
2 / 3 / 1
8,568
536
8,046
8,091
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
 
Hou Yi
13
1 / 5 / 0
8,019
501
8,424
12,627
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Alterative
Erlang Shen
14
0 / 5 / 0
7,703
481
3,634
13,769
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
12
0 / 3 / 4
7,599
475
7,079
16,001
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetGebSol

VS

Bans
OdinCliodhnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AxeΙ
Xing Tian
13
1 / 0 / 11
8,034
502
7,347
14,132
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Dzes
Tiamat
15
3 / 1 / 5
9,385
587
6,395
6,766
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Ekrome
Rama
17
6 / 1 / 2
10,078
630
13,434
13,092
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
MastKiII
Awilix
16
7 / 2 / 6
9,765
610
12,612
9,699
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Towb
Sobek
14
0 / 2 / 1
7,893
493
5,389
12,694
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
17
17
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Agni
 
Agni
2
3
1
0.83
L
Hou Yi
 
Hou Yi
1
5
0
0.2
L
Erlang Shen
Alterative
Erlang Shen
0
5
0
0
W
Xing Tian
AxeΙ
Xing Tian
1
0
11
6.5
W
Tiamat
Dzes
Tiamat
3
1
5
5.5
W
Rama
Ekrome
Rama
6
1
2
7
W
Awilix
MastKiII
Awilix
7
2
6
5
W
Sobek
Towb
Sobek
0
2
1
0.25
L
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
45,177
62,802
Taken
56,383
32,291
Mitigated
35,681
18,033
Healing
23,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,817
2,194
0
5,370
12,314
7,973
0
3,551
7,890
1,086
60,902
L
Agni
 
Agni
8,046
1,136
0
1,233
8,091
2,380
0
3,460
4,540
63,688
0
L
Hou Yi
 
Hou Yi
8,424
4,965
0
3,037
12,627
2,886
0
1,727
10,900
0
59,506
L
Erlang Shen
Alterative
Erlang Shen
3,634
1,403
0
4,346
13,769
6,012
0
2,786
10,983
0
61,323
W
Xing Tian
AxeΙ
Xing Tian
7,347
923
744
3,423
14,132
13,028
0
5,519
8,519
24,355
0
W
Tiamat
Dzes
Tiamat
6,395
1,172
0
2,931
6,766
2,887
371
2,857
3,881
63,588
0
W
Rama
Ekrome
Rama
13,434
11,307
0
6,684
13,092
4,042
1,331
2,923
10,169
0
85,791
W
Awilix
MastKiII
Awilix
12,612
4,253
0
4,000
9,699
3,764
586
1,959
7,691
0
70,626
W
Sobek
Towb
Sobek
5,389
364
0
6,077
12,694
11,960
0
2,128
9,525
44,603
0
L
Cerberus
7,079
628
115
3,932
16,001
13,040
0
6,643
9,358
33,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,079
Gold Earned
45,155
545
Minions Killed
564
0
Camps Cleared
0
1,533,629
Distance Traveled
1,608,540
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,190
574
121
8
0
325,097
3
L
Agni
8,568
536
141
9
0
328,725
9
L
Hou Yi
8,019
501
125
8
0
263,240
6
L
Erlang Shen
7,703
481
111
7
0
328,950
2
W
Xing Tian
8,034
502
31
2
0
323,607
5
W
Tiamat
9,385
587
148
9
0
304,972
8
W
Rama
10,078
630
172
11
0
291,352
9
W
Awilix
9,765
610
119
7
0
366,163
9
W
Sobek
7,893
493
94
6
0
322,446
6
L
Cerberus
7,599
475
47
3
0
287,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role