Player Matchup

Tyr
Tyr
 
Tyr
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ThicQueenBee
Ra
Level 109
God Stats
6W - 3L
1,541 SR
Queue Stats
222W - 124L
1,677 Elo+
Party 2
Ares
Ares
halo40k
Ares
Level 157
God Stats
5W - 0L
1,919 SR
Queue Stats
276W - 94L
1,763 Elo+
Party 2
Team Averages
Level 90
1,653 SR
1,647 Elo+

VS

Team Averages
Level 63
1,316 SR
1,298 Elo+
Tyr
Tyr
Golden909Phoenix
Tyr
Level 58
God Stats
0W - 11L
1,179 SR
Queue Stats
30W - 72L
1,213 Elo+
Party 1
Anhur
Anhur
Suchti03420
Anhur
Level 63
God Stats
0W - 1L
1,283 SR
Queue Stats
38W - 83L
1,226 Elo+
Party 1
Loki
Loki
hectorduro
Loki
Level 69
God Stats
49W - 48L
1,488 SR
Queue Stats
363W - 448L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
6 / 2 / 8
7,812
781
6,537
10,877
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
3 / 0 / 14
7,602
760
5,391
5,020
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
halo40k
Ares
12
9 / 0 / 9
8,479
848
10,187
8,109
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,676
568
2,376
9,926
5,998
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 8 / 0
5,707
571
3,528
8,754
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 0
6,225
623
5,118
9,635
4,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
2
2
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
8
5
L
0
5
1
0.1
L
1
8
0
0.13
W
3
0
14
10
W
Ares
halo40k
Ares
9
0
9
13.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
11,022
24,006
Taken
28,315
24,700
Mitigated
13,687
12,368
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,537
966
314
3,607
10,877
7,704
268
231
10,646
0
16,922
L
2,376
805
0
1,209
9,926
5,998
0
5,227
4,047
0
5,134
L
3,528
1,771
0
15
8,754
3,078
0
5,607
2,624
0
7,111
W
5,391
863
2,493
2,766
5,020
5,918
913
0
5,020
26,175
0
W
Ares
halo40k
Ares
10,187
1,903
299
2,889
8,109
11,078
231
0
8,109
16,480
0
L
5,118
829
0
2,124
9,635
4,611
0
4,018
5,053
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
17,608
85
Minions Killed
42
6
Camps Cleared
1
543,155
Distance Traveled
408,260
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,812
781
19
2
5
193,494
0
L
Tyr
5,676
568
3
0
0
128,214
0
L
Anhur
5,707
571
10
1
0
122,185
0
W
Ra
7,602
760
38
4
0
160,513
6
W
Ares
8,479
848
28
3
1
189,148
1
L
Loki
6,225
623
29
3
1
157,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role