Player Matchup

Cerberus
Cerberus
Crizzie
Cerberus
Level 72
God Stats
1W - 1L
1,276 SR
Queue Stats
166W - 195L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
EvilKusanagi
Zhong Kui
Level 134
God Stats
6W - 0L
1,919 SR
Queue Stats
237W - 228L
1,360 Elo+
Party 1
Osiris
Osiris
I BOB MARLY I
Osiris
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 164L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prismar
Cu Chulainn
Level 120
God Stats
3W - 3L
1,399 SR
Queue Stats
267W - 242L
1,308 Elo+
Solo
Mercury
Mercury
spopsi
Mercury
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 46L
1,319 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,343 Elo+

VS

Team Averages
Level 88
1,389 SR
1,385 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JipeYflinSs-
Eset
Level 59
God Stats
8W - 12L
1,371 SR
Queue Stats
313W - 359L
1,327 Elo+
Party 2
Apollo
Apollo
Mafketel
Apollo
Level 109
God Stats
0W - 2L
1,296 SR
Queue Stats
48W - 56L
1,392 Elo+
Solo
Charybdis
Charybdis
Saaaf-
Charybdis
Level 80
God Stats
1W - 3L
1,278 SR
Queue Stats
362W - 363L
1,389 Elo+
Party 2
Thoth
Thoth
bobgde
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crizzie
Cerberus
17
1 / 3 / 18
10,738
767
7,457
17,219
15,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
EvilKusanagi
Zhong Kui
19
10 / 5 / 9
12,160
869
14,905
16,602
10,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 20
10,442
746
10,332
17,590
16,603
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Prismar
Cu Chulainn
19
5 / 5 / 15
12,113
865
12,235
19,514
21,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
spopsi
Mercury
19
9 / 5 / 11
11,823
845
11,216
13,923
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 5 / 13
9,788
699
5,193
10,708
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 10
11,068
791
13,769
12,617
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Mafketel
Apollo
18
5 / 4 / 14
10,810
772
15,586
14,273
5,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Saaaf-
Charybdis
18
5 / 5 / 14
11,048
789
22,030
15,372
7,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
bobgde
Thoth
16
1 / 6 / 12
9,516
680
10,682
10,825
3,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
26
Kills
22
22
Deaths
26
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
13
2.1
W
Cerberus
Crizzie
Cerberus
1
3
18
3.33
W
Zhong Kui
EvilKusanagi
Zhong Kui
10
5
9
2.9
W
1
4
20
2.75
L
7
6
10
2
L
Apollo
Mafketel
Apollo
5
4
14
3
W
Cu Chulainn
Prismar
Cu Chulainn
5
5
15
2.5
L
Charybdis
Saaaf-
Charybdis
5
5
14
2.4
L
Thoth
bobgde
Thoth
1
6
12
1.17
W
Mercury
spopsi
Mercury
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,145
Damage
67,260
84,848
Taken
63,795
71,339
Mitigated
26,740
37,545
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,193
1,046
734
1,268
10,708
4,446
358
3,590
7,118
0
7,123
W
Cerberus
Crizzie
Cerberus
7,457
69
3,711
6,127
17,219
15,951
978
4,950
12,269
25,345
0
W
Zhong Kui
EvilKusanagi
Zhong Kui
14,905
1,950
3,118
6,757
16,602
10,816
1,144
6,058
10,544
36,383
0
W
10,332
1,589
1,082
2,543
17,590
16,603
212
5,009
12,581
4,995
12,490
L
13,769
612
4,454
2,239
12,617
5,561
1,111
4,275
8,342
28,181
0
L
Apollo
Mafketel
Apollo
15,586
8,794
487
5,135
14,273
5,800
1,789
6,255
8,018
0
27,954
W
Cu Chulainn
Prismar
Cu Chulainn
12,235
2,072
5,759
4,790
19,514
21,976
757
3,730
15,784
269
25,750
L
Charybdis
Saaaf-
Charybdis
22,030
9,324
352
2,863
15,372
7,084
1,251
6,081
9,291
0
43,480
L
Thoth
bobgde
Thoth
10,682
1,090
277
476
10,825
3,849
654
3,915
6,910
24,336
0
W
Mercury
spopsi
Mercury
11,216
5,746
1,060
2,598
13,923
5,993
1,997
4,704
9,219
0
24,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,276
Gold Earned
52,230
153
Minions Killed
141
0
Camps Cleared
0
1,345,470
Distance Traveled
1,138,621
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,788
699
3
0
0
261,597
0
W
Cerberus
10,738
767
35
3
0
285,881
4
W
Zhong Kui
12,160
869
59
4
0
234,849
2
W
Osiris
10,442
746
12
1
0
282,683
1
L
Eset
11,068
791
22
2
0
236,140
0
L
Apollo
10,810
772
34
2
0
196,228
1
W
Cu Chulainn
12,113
865
17
1
0
254,905
1
L
Charybdis
11,048
789
45
3
0
211,482
0
L
Thoth
9,516
680
37
3
0
233,174
0
W
Mercury
11,823
845
30
2
0
287,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role