Player Matchup

King Arthur
King Arthur
Dannyboy1908
King Arthur
Level 27
God Stats
4W - 2L
1,458 SR
Queue Stats
57W - 49L
1,454 Elo+
Party 1
Anhur
Anhur
Orson2012
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,005 Elo+
Solo
Neith
Neith
Player916720431
Neith
Level 5
God Stats
1W - 1L
1,353 SR
Queue Stats
2W - 2L
1,180 Elo+
Solo
Nemesis
Nemesis
SymMain420
Nemesis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,150 Elo+
Party 1
Cthulhu
Cthulhu
Teo_souag
Cthulhu
Level 8
God Stats
3W - 4L
1,335 SR
Queue Stats
9W - 21L
1,179 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,194 Elo+

VS

Team Averages
Level 14
1,491 SR
1,324 Elo+
Neith
Neith
Beastly_Bronner
Neith
Level 16
God Stats
14W - 17L
1,500 SR
Queue Stats
50W - 64L
1,330 Elo+
Solo
Ymir
Ymir
crkr_23
Ymir
Level 28
God Stats
3W - 7L
1,457 SR
Queue Stats
72W - 80L
1,388 Elo+
Party 2
Chiron
Chiron
dragonstar1998
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,070 Elo+
Solo
Geb
Geb
red_sniff2
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo
Anubis
Anubis
sotokay
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dannyboy1908
King Arthur
20
12 / 2 / 23
18,717
1,101
33,650
32,367
50,511
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Orson2012
Anhur
18
0 / 2 / 2
12,255
721
729
3,142
919
20
20 / 1 / 25
19,509
1,148
58,985
26,317
10,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SymMain420
Nemesis
20
20 / 12 / 21
19,125
1,125
35,445
31,947
14,287
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Teo_souag
Cthulhu
18
0 / 2 / 4
12,228
719
1,329
1,870
649
Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
14,773
869
20,895
14,178
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
crkr_23
Ymir
20
3 / 5 / 13
15,126
890
18,524
33,632
39,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 13 / 5
16,946
997
23,114
33,199
46,763
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
0 / 21 / 14
15,125
890
5,603
40,492
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
sotokay
Anubis
20
2 / 10 / 9
14,438
849
18,674
20,013
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
52
Kills
18
19
Deaths
52
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
W
King Arthur
Dannyboy1908
King Arthur
12
2
23
11.75
W
Anhur
Orson2012
Anhur
0
2
2
0.5
W
20
1
25
32.5
W
Nemesis
SymMain420
Nemesis
20
12
21
2.54
W
Cthulhu
Teo_souag
Cthulhu
0
2
4
1
L
Ymir
crkr_23
Ymir
3
5
13
1.9
L
10
13
5
0.96
L
0
21
14
0.33
L
Anubis
sotokay
Anubis
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,138
Damage
86,810
95,643
Taken
141,514
76,706
Mitigated
119,817
16,368
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,895
12,744
0
1,664
14,178
5,661
0
38
14,140
0
49,785
W
King Arthur
Dannyboy1908
King Arthur
33,650
5,218
325
2,639
32,367
50,511
0
13,702
18,665
0
75,670
W
Anhur
Orson2012
Anhur
729
379
0
0
3,142
919
0
953
2,189
0
2,142
W
58,985
30,505
0
11,360
26,317
10,340
0
13,253
13,064
0
75,547
W
Nemesis
SymMain420
Nemesis
35,445
17,524
0
2,044
31,947
14,287
0
14,034
17,913
0
51,824
W
Cthulhu
Teo_souag
Cthulhu
1,329
432
0
0
1,870
649
0
859
1,011
3,213
0
L
Ymir
crkr_23
Ymir
18,524
4,837
0
2,471
33,632
39,547
0
240
32,753
33,111
0
L
23,114
12,750
2,343
8,144
33,199
46,763
0
278
32,921
0
58,614
L
5,603
2,046
0
977
40,492
20,399
0
773
39,462
15,711
0
L
Anubis
sotokay
Anubis
18,674
2,559
0
5,928
20,013
7,447
0
0
20,013
54,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,834
Gold Earned
76,408
186
Minions Killed
250
2
Camps Cleared
2
947,475
Distance Traveled
1,314,870
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,773
869
62
4
2
268,353
1
W
King Arthur
18,717
1,101
99
6
0
297,918
0
W
Anhur
12,255
721
3
0
0
70,559
2
W
Neith
19,509
1,148
49
3
1
257,923
3
W
Nemesis
19,125
1,125
34
2
1
286,539
0
W
Cthulhu
12,228
719
1
0
0
34,536
1
L
Ymir
15,126
890
41
2
0
288,709
3
L
Chiron
16,946
997
51
3
0
246,435
0
L
Geb
15,125
890
16
1
0
269,039
0
L
Anubis
14,438
849
80
5
0
242,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role