Player Matchup

Neith
Neith
Fidomaniac
Neith
Level 105
God Stats
3W - 2L
1,588 SR
Queue Stats
372W - 383L
1,483 Elo+
Solo
Freya
Freya
Hraesvelrg
Freya
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,315 Elo+
Solo
Rama
Rama
Mautijal
Rama
Level 155
God Stats
4W - 12L
1,387 SR
Queue Stats
581W - 591L
1,468 Elo+
Solo
Sol
Sol
ReluctntHiro
Sol
Level 125
God Stats
2W - 2L
1,538 SR
Queue Stats
299W - 293L
1,499 Elo+
Solo
Susano
Susano
rized123k2
Susano
Level 119
God Stats
1W - 4L
1,300 SR
Queue Stats
242W - 254L
1,540 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,461 Elo+

VS

Team Averages
Level 100
1,538 SR
1,446 Elo+
Hera
Hera
LiamBtt
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RML900
Kuzenbo
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 62L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
Tsukigure
Kukulkan
Level 94
God Stats
5W - 2L
1,780 SR
Queue Stats
145W - 174L
1,464 Elo+
Solo
Danzaburou
Danzaburou
V-Monster60
Danzaburou
Level 89
God Stats
3W - 3L
1,410 SR
Queue Stats
106W - 144L
1,458 Elo+
Solo
Freya
Freya
korguren1989
Freya
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 6 / 5
10,583
557
22,121
21,946
8,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
17
0 / 4 / 8
10,557
556
11,825
13,914
5,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
20
4 / 4 / 4
11,644
613
10,987
13,141
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 2
12,469
656
26,421
18,371
7,273
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
rized123k2
Susano
17
2 / 7 / 4
10,557
556
16,397
19,196
8,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LiamBtt
Hera
19
6 / 6 / 10
12,221
643
19,198
12,450
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RML900
Kuzenbo
19
1 / 2 / 16
12,656
666
13,277
40,054
42,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Tsukigure
Kukulkan
20
6 / 2 / 13
13,333
702
22,498
15,953
6,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
V-Monster60
Danzaburou
20
8 / 2 / 11
13,417
706
15,751
16,163
7,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 1 / 12
11,978
630
8,621
15,601
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
13
Kills
25
25
Deaths
13
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
5
0.58
L
Freya
0
4
8
1
W
Hera
LiamBtt
Hera
6
6
10
1.83
L
Rama
4
4
4
1.5
W
Kuzenbo
RML900
Kuzenbo
1
2
16
4.5
L
6
4
2
1.75
W
Kukulkan
Tsukigure
Kukulkan
6
2
13
6.25
W
Danzaburou
V-Monster60
Danzaburou
8
2
11
6.75
W
4
1
12
10
L
Susano
rized123k2
Susano
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,751
Damage
79,345
86,568
Taken
100,221
35,615
Mitigated
67,726
37,321
Healing
53,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
22,121
4,009
691
5,037
21,946
8,668
330
16,357
5,589
0
42,621
L
Freya
11,825
4,008
3,074
5,162
13,914
5,350
168
11,434
2,480
31,014
0
W
Hera
LiamBtt
Hera
19,198
2,905
1,671
1,106
12,450
4,566
419
5,040
7,410
35,616
0
L
Rama
10,987
8,290
2,788
2,909
13,141
5,575
1,079
10,855
2,286
0
30,116
W
Kuzenbo
RML900
Kuzenbo
13,277
3,327
2,525
16,456
40,054
42,141
296
12,777
27,277
22,904
0
L
26,421
7,575
1,235
8,458
18,371
7,273
674
12,150
6,221
56,147
0
W
Kukulkan
Tsukigure
Kukulkan
22,498
612
2,476
2,049
15,953
6,868
566
7,185
8,768
49,873
0
W
Danzaburou
V-Monster60
Danzaburou
15,751
4,811
3,186
4,967
16,163
7,474
3,012
6,384
9,779
0
45,038
W
8,621
2,034
10,042
8,976
15,601
6,677
1,473
6,860
8,741
24,303
0
L
Susano
rized123k2
Susano
16,397
1,197
1,829
6,138
19,196
8,749
0
12,798
6,398
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
63,605
245
Minions Killed
194
0
Camps Cleared
0
1,616,181
Distance Traveled
1,759,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,583
557
50
3
0
311,159
2
L
Freya
10,557
556
34
2
0
356,692
0
W
Hera
12,221
643
34
2
0
315,462
1
L
Rama
11,644
613
66
3
0
288,788
4
W
Kuzenbo
12,656
666
15
1
0
352,129
1
L
Sol
12,469
656
67
4
0
330,180
0
W
Kukulkan
13,333
702
52
3
0
375,904
0
W
Danzaburou
13,417
706
70
4
0
341,330
3
W
Freya
11,978
630
23
1
0
374,501
0
L
Susano
10,557
556
28
1
0
329,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role