Player Matchup

Fafnir
Fafnir
Dkdansk
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,588 Elo+
Solo
Vulcan
Vulcan
Imanuel97
Vulcan
Level 129
God Stats
56W - 51L
1,573 SR
Queue Stats
1,097W - 1,093L
1,581 Elo+
Solo
Xbalanque
Xbalanque
RAD3C
Xbalanque
Level 125
God Stats
5W - 2L
1,686 SR
Queue Stats
389W - 334L
1,570 Elo+
Solo
Bastet
Bastet
Tiaminka
Bastet
Level 95
God Stats
5W - 11L
1,458 SR
Queue Stats
46W - 61L
1,389 Elo+
Party 1
Izanami
Izanami
бунтарка
Izanami
Level 54
God Stats
9W - 7L
1,541 SR
Queue Stats
58W - 65L
1,437 Elo+
Party 1
Team Averages
Level 112
1,551 SR
1,513 Elo+

VS

Team Averages
Level 123
1,587 SR
1,560 Elo+
Zhong Kui
Zhong Kui
BbIpidaPbI
Zhong Kui
Level 119
God Stats
1W - 3L
1,332 SR
Queue Stats
71W - 75L
1,556 Elo+
Solo
Hercules
Hercules
HailedMettal
Hercules
Level 152
God Stats
67W - 38L
1,750 SR
Queue Stats
715W - 635L
1,640 Elo+
Solo
Charybdis
Charybdis
IsekaiMaster
Charybdis
Level 155
God Stats
13W - 9L
1,657 SR
Queue Stats
582W - 578L
1,579 Elo+
Party 2
Discordia
Discordia
olden-grid0
Discordia
Level 66
God Stats
79W - 58L
1,571 SR
Queue Stats
785W - 803L
1,472 Elo+
Solo
Agni
Agni
Фортикус
Agni
Level 123
God Stats
19W - 24L
1,624 SR
Queue Stats
676W - 645L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dkdansk
Fafnir
20
7 / 1 / 20
18,046
1,128
17,797
25,580
41,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Imanuel97
Vulcan
20
5 / 7 / 18
16,103
1,006
33,210
21,110
8,931
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
RAD3C
Xbalanque
20
15 / 6 / 14
18,728
1,171
54,399
26,919
12,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Tiaminka
Bastet
20
6 / 8 / 7
14,307
894
10,207
21,895
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
1 / 14 / 14
14,087
880
13,462
29,321
12,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BbIpidaPbI
Zhong Kui
20
5 / 8 / 24
16,560
1,035
13,305
32,612
65,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
HailedMettal
Hercules
20
7 / 1 / 21
16,309
1,019
29,716
29,763
34,320
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
IsekaiMaster
Charybdis
20
6 / 7 / 21
15,569
973
25,717
27,083
6,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
olden-grid0
Discordia
20
3 / 5 / 19
15,100
944
14,593
15,625
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 13 / 14
17,329
1,083
36,774
29,638
6,682
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
135
34
Kills
36
36
Deaths
34
73
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BbIpidaPbI
Zhong Kui
5
8
24
2.13
W
Fafnir
Dkdansk
Fafnir
7
1
20
17
L
Hercules
HailedMettal
Hercules
7
1
21
17.5
W
Vulcan
Imanuel97
Vulcan
5
7
18
2
L
Charybdis
IsekaiMaster
Charybdis
6
7
21
2.36
W
Xbalanque
RAD3C
Xbalanque
15
6
14
3.67
W
Bastet
Tiaminka
Bastet
6
8
7
1.19
L
Discordia
olden-grid0
Discordia
3
5
19
2.5
L
15
13
14
1.69
W
1
14
14
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,075
Damage
120,105
124,825
Taken
134,721
84,947
Mitigated
117,135
12,970
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BbIpidaPbI
Zhong Kui
13,305
98
0
1,909
32,612
65,869
0
12,564
19,680
32,085
0
W
Fafnir
Dkdansk
Fafnir
17,797
5,044
737
6,194
25,580
41,740
0
14,264
11,011
41,904
0
L
Hercules
HailedMettal
Hercules
29,716
9,560
1,851
11,902
29,763
34,320
0
9,619
19,900
0
40,920
W
Vulcan
Imanuel97
Vulcan
33,210
7,894
0
1,492
21,110
8,931
0
10,726
10,160
78,027
0
L
Charybdis
IsekaiMaster
Charybdis
25,717
13,488
0
2,127
27,083
6,966
0
9,412
17,455
0
84,648
W
Xbalanque
RAD3C
Xbalanque
54,399
12,383
0
100
26,919
12,981
0
11,905
14,714
0
87,767
W
Bastet
Tiaminka
Bastet
10,207
2,640
0
1,763
21,895
8,454
0
12,464
9,125
0
13,716
L
Discordia
olden-grid0
Discordia
14,593
328
353
285
15,625
3,298
0
6,957
8,538
39,406
0
L
36,774
3,333
334
2,042
29,638
6,682
0
11,295
18,141
68,059
0
W
13,462
9,719
0
2,684
29,321
12,841
0
13,946
15,143
0
50,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,271
Gold Earned
80,867
317
Minions Killed
331
12
Camps Cleared
7
1,565,252
Distance Traveled
1,633,901
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,560
1,035
21
1
0
342,610
1
W
Fafnir
18,046
1,128
54
3
1
298,537
3
L
Hercules
16,309
1,019
22
1
2
372,762
0
W
Vulcan
16,103
1,006
104
7
4
339,405
0
L
Charybdis
15,569
973
160
10
2
297,153
0
W
Xbalanque
18,728
1,171
75
5
7
316,200
3
W
Bastet
14,307
894
13
1
0
341,937
0
L
Discordia
15,100
944
53
3
2
314,951
1
L
Agni
17,329
1,083
75
5
1
306,425
0
W
Izanami
14,087
880
71
4
0
269,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role