Player Matchup

Xing Tian
Xing Tian
Demon_Akwais
Xing Tian
Level 29
God Stats
17W - 17L
1,545 SR
Queue Stats
154W - 129L
1,498 Elo+
Solo
Danzaburou
Danzaburou
DrumMonsterOG
Danzaburou
Level 29
God Stats
3W - 8L
1,210 SR
Queue Stats
112W - 142L
1,416 Elo+
Solo
Hercules
Hercules
FreshToiletBowl
Hercules
Level 27
God Stats
9W - 12L
1,409 SR
Queue Stats
227W - 193L
1,557 Elo+
Solo
Chronos
Chronos
MysticMaxi12
Chronos
Level 30
God Stats
2W - 0L
1,686 SR
Queue Stats
14W - 35L
1,209 Elo+
Solo
Tiamat
Tiamat
harvenchtr
Tiamat
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,436 Elo+

VS

Team Averages
Level 15
1,492 SR
1,526 Elo+
Geb
Geb
Androidjk
Geb
Level 7
God Stats
4W - 3L
1,573 SR
Queue Stats
14W - 11L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Buri_Daicon28
Jormungandr
Level 18
God Stats
8W - 15L
1,335 SR
Queue Stats
132W - 111L
1,535 Elo+
Party 1
Neith
Neith
Goodbye4321
Neith
Level 15
God Stats
1W - 3L
1,642 SR
Queue Stats
17W - 16L
1,456 Elo+
Solo
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 18
God Stats
5W - 2L
1,468 SR
Queue Stats
6W - 5L
1,541 Elo+
Solo
He Bo
He Bo
anz_leggendaria
He Bo
Level 19
God Stats
9W - 9L
1,441 SR
Queue Stats
131W - 109L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Demon_Akwais
Xing Tian
16
3 / 0 / 9
10,305
1,145
6,185
13,597
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DrumMonsterOG
Danzaburou
15
3 / 2 / 6
9,215
1,024
8,600
9,018
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
3 / 1 / 10
9,275
1,031
8,168
19,763
15,234
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
MysticMaxi12
Chronos
15
1 / 2 / 9
8,490
943
5,634
10,989
4,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
harvenchtr
Tiamat
15
4 / 1 / 8
9,499
1,055
9,501
7,247
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

326

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,540
949
11,529
15,446
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Buri_Daicon28
Jormungandr
15
3 / 3 / 3
9,342
1,038
22,034
11,156
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 1
8,272
919
6,650
4,800
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Thanatos
12
0 / 0 / 0
5,710
634
0
0
0
15
2 / 6 / 4
9,153
1,017
14,923
11,755
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
14
Kills
6
6
Deaths
14
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Jormungandr
Buri_Daicon28
Jormungandr
3
3
3
1.5
W
Xing Tian
Demon_Akwais
Xing Tian
3
0
9
7.5
W
Danzaburou
DrumMonsterOG
Danzaburou
3
2
6
3
W
Hercules
3
1
10
8
L
1
1
1
1.5
W
Chronos
MysticMaxi12
Chronos
1
2
9
2.75
L
Thanatos
0
0
0
0
L
2
6
4
0.67
W
Tiamat
harvenchtr
Tiamat
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
55,136
60,614
Taken
43,157
43,204
Mitigated
24,960
16,409
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,529
937
99
1,279
15,446
14,192
0
6,538
8,908
25,071
0
L
Jormungandr
Buri_Daicon28
Jormungandr
22,034
3,852
0
885
11,156
4,955
0
5,338
5,818
38,271
0
W
Xing Tian
Demon_Akwais
Xing Tian
6,185
239
0
3,134
13,597
14,102
0
10,079
3,022
21,967
0
W
Danzaburou
DrumMonsterOG
Danzaburou
8,600
5,495
0
496
9,018
3,777
0
7,534
1,398
0
21,458
W
Hercules
8,168
3,060
1,431
7,768
19,763
15,234
0
14,887
4,551
0
14,209
L
6,650
1,456
0
353
4,800
1,787
0
2,638
2,162
0
15,803
W
Chronos
MysticMaxi12
Chronos
5,634
2,429
225
1,865
10,989
4,774
0
9,366
1,528
17,949
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
14,923
1,162
0
1,731
11,755
4,026
0
6,806
4,949
32,048
0
W
Tiamat
harvenchtr
Tiamat
9,501
448
0
1,490
7,247
5,317
0
5,588
1,629
22,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
41,017
148
Minions Killed
127
4
Camps Cleared
6
839,295
Distance Traveled
696,461
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,540
949
20
2
1
175,111
0
L
Jormungandr
9,342
1,038
43
5
1
176,173
1
W
Xing Tian
10,305
1,145
32
4
1
194,755
5
W
Danzaburou
9,215
1,024
32
4
1
142,058
0
W
Hercules
9,275
1,031
11
1
0
183,069
0
L
Neith
8,272
919
20
2
2
181,408
1
W
Chronos
8,490
943
35
4
1
157,374
0
L
Thanatos
5,710
634
0
0
0
0
0
L
He Bo
9,153
1,017
44
5
2
163,769
0
W
Tiamat
9,499
1,055
38
4
1
162,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role