Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Gildart_Senpai
Khepri
Level 142
God Stats
9W - 6L
1,655 SR
Queue Stats
82W - 56L
1,550 Elo+
Party 1
Merlin
Merlin
Yujiro_Sensei
Merlin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 114L
1,550 Elo+
Party 1
Team Averages
Level 138
1,552 SR
1,533 Elo+

VS

Team Averages
Level 8
1,509 SR
1,501 Elo+
Ymir
Ymir
HeiligerBlauWal
Ymir
Level 6
God Stats
2W - 6L
1,527 SR
Queue Stats
4W - 10L
1,442 Elo+
Solo
Artemis
Artemis
ImChaoticus
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,441 Elo+
Solo
Charybdis
Charybdis
Projectionable
Charybdis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
11 / 0 / 11
7,964
1,138
14,678
5,296
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 15
7,737
1,105
4,041
8,064
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
6 / 0 / 13
7,115
1,016
8,284
2,099
994
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,679
668
2,647
12,474
7,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
ImChaoticus
Artemis
6
0 / 10 / 0
4,520
646
1,847
9,688
2,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Projectionable
Charybdis
8
0 / 7 / 0
4,714
673
4,719
8,964
2,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
23
Kills
0
0
Deaths
23
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
0
11
16.5
W
6
0
15
13.5
L
0
6
0
0
L
Artemis
ImChaoticus
Artemis
0
10
0
0
L
Charybdis
Projectionable
Charybdis
0
7
0
0
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
9,213
15,459
Taken
31,126
13,049
Mitigated
13,293
5,553
Healing
1,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,678
9,802
0
1,515
5,296
2,416
2,201
667
4,629
0
36,677
W
4,041
374
376
3,048
8,064
9,639
291
1,298
6,766
9,755
0
L
2,647
636
113
0
12,474
7,781
0
6,264
6,210
7,963
0
L
Artemis
ImChaoticus
Artemis
1,847
950
0
198
9,688
2,775
0
4,628
5,060
0
3,975
L
Charybdis
Projectionable
Charybdis
4,719
2,164
0
955
8,964
2,737
0
1,973
6,991
0
16,509
W
8,284
1,303
105
509
2,099
994
557
957
1,142
20,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
13,913
87
Minions Killed
40
4
Camps Cleared
2
383,351
Distance Traveled
286,140
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,964
1,138
44
6
1
106,785
1
W
Khepri
7,737
1,105
10
1
0
149,765
3
L
Ymir
4,679
668
11
2
0
110,383
0
L
Artemis
4,520
646
7
1
0
79,901
0
L
Charybdis
4,714
673
22
3
2
95,856
0
W
Merlin
7,115
1,016
33
5
3
126,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role