Player Matchup

Mercury
Mercury
MNetowNoobX
Mercury
Level 37
God Stats
57W - 68L
1,503 SR
Queue Stats
173W - 191L
1,474 Elo+
Party 3
Ravana
Ravana
Myth97
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,539 Elo+
Party 3
Hou Yi
Hou Yi
StashMan
Hou Yi
Level 41
God Stats
18W - 15L
1,474 SR
Queue Stats
87W - 86L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Thegoodgibby
Cthulhu
Level 15
God Stats
5W - 6L
1,456 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 2
Zeus
Zeus
matthew516
Zeus
Level 24
God Stats
3W - 0L
1,760 SR
Queue Stats
52W - 44L
1,517 Elo+
Solo
Team Averages
Level 27
1,539 SR
1,505 Elo+

VS

Team Averages
Level 20
1,496 SR
1,485 Elo+
Charybdis
Charybdis
AmNoobNoKillPlz
Charybdis
Level 28
God Stats
16W - 13L
1,482 SR
Queue Stats
123W - 107L
1,540 Elo+
Party 1
King Arthur
King Arthur
Atomhunter233
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 124L
1,499 Elo+
Party 1
Ymir
Ymir
Ellros101
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 72L
1,544 Elo+
Party 1
Zeus
Zeus
Gastoncito19
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,400 Elo+
Solo
Olorun
Olorun
Khronostar
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MNetowNoobX
Mercury
17
3 / 7 / 6
10,694
465
4,842
15,041
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Myth97
Ravana
20
9 / 1 / 8
12,719
553
14,068
13,441
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
StashMan
Hou Yi
18
5 / 7 / 3
11,371
494
15,213
16,268
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Thegoodgibby
Cthulhu
17
1 / 1 / 7
9,687
421
8,202
16,425
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 4 / 3
13,838
602
24,401
12,725
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmNoobNoKillPlz
Charybdis
16
3 / 5 / 4
10,222
444
12,906
14,408
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Atomhunter233
King Arthur
20
7 / 9 / 3
12,975
564
13,150
21,161
13,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
3 / 2 / 6
10,086
439
8,115
16,714
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 8 / 3
11,387
495
7,199
20,323
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Khronostar
Olorun
19
5 / 8 / 3
12,022
523
9,588
18,787
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
32
Kills
20
20
Deaths
32
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AmNoobNoKillPlz
Charybdis
3
5
4
1
L
King Arthur
Atomhunter233
King Arthur
7
9
3
0.94
L
Ymir
3
2
6
3
L
2
8
3
0.44
L
Olorun
Khronostar
Olorun
5
8
3
0.81
W
Mercury
MNetowNoobX
Mercury
3
7
6
0.86
W
Ravana
Myth97
Ravana
9
1
8
13
W
Hou Yi
StashMan
Hou Yi
5
7
3
0.93
W
Cthulhu
Thegoodgibby
Cthulhu
1
1
7
4.5
W
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,726
Damage
50,958
73,900
Taken
91,393
35,820
Mitigated
49,336
15,325
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AmNoobNoKillPlz
Charybdis
12,906
7,676
158
3,914
14,408
5,430
693
4,139
10,066
0
68,311
L
King Arthur
Atomhunter233
King Arthur
13,150
784
0
3,594
21,161
13,173
309
6,124
14,756
0
79,383
L
Ymir
8,115
697
0
2,234
16,714
16,361
0
8,458
7,212
31,375
0
L
7,199
1,633
51
3,649
20,323
7,294
0
8,593
11,194
81,726
0
L
Olorun
Khronostar
Olorun
9,588
6,006
599
8,429
18,787
7,078
1,993
2,941
15,562
67,607
0
W
Mercury
MNetowNoobX
Mercury
4,842
2,432
0
2,218
15,041
6,126
2,553
5,414
9,627
0
56,806
W
Ravana
Myth97
Ravana
14,068
3,874
0
5,903
13,441
6,259
2,723
5,233
8,062
0
76,010
W
Hou Yi
StashMan
Hou Yi
15,213
6,755
0
1,728
16,268
5,989
105
4,604
11,635
0
92,272
W
Cthulhu
Thegoodgibby
Cthulhu
8,202
30
0
4,183
16,425
12,911
412
5,259
11,106
30,876
0
W
24,401
4,162
0
1,293
12,725
4,535
1,102
4,440
8,113
101,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,309
Gold Earned
56,692
577
Minions Killed
567
0
Camps Cleared
0
2,146,263
Distance Traveled
1,904,407
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,222
444
123
5
0
395,269
5
L
King Arthur
12,975
564
142
6
0
381,189
0
L
Ymir
10,086
439
35
2
0
390,214
10
L
Zeus
11,387
495
146
6
0
384,978
7
L
Olorun
12,022
523
121
5
0
352,757
0
W
Mercury
10,694
465
98
4
0
449,148
0
W
Ravana
12,719
553
139
6
0
485,918
1
W
Hou Yi
11,371
494
132
6
0
381,415
3
W
Cthulhu
9,687
421
46
2
0
416,798
0
W
Zeus
13,838
602
162
7
0
412,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role