Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bendtsen17
Ah Muzen Cab
Level 71
God Stats
1W - 0L
1,707 SR
Queue Stats
61W - 76L
1,320 Elo+
Party 1
Ah Puch
Ah Puch
Mafketel
Ah Puch
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 56L
1,381 Elo+
Solo
Ymir
Ymir
VaTaRKo
Ymir
Level 160
God Stats
2W - 0L
1,697 SR
Queue Stats
34W - 27L
1,476 Elo+
Solo
Xbalanque
Xbalanque
liman468
Xbalanque
Level 103
God Stats
1W - 2L
1,309 SR
Queue Stats
34W - 42L
1,343 Elo+
Solo
Izanami
Izanami
martindenseje
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 101L
1,329 Elo+
Party 1
Team Averages
Level 104
1,543 SR
1,370 Elo+

VS

Team Averages
Level 96
1,391 SR
1,360 Elo+
Janus
Janus
JipeYflinSs-
Janus
Level 59
God Stats
5W - 5L
1,706 SR
Queue Stats
313W - 359L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Mr cheese4088
Nu Wa
Level 158
God Stats
2W - 5L
1,287 SR
Queue Stats
355W - 398L
1,410 Elo+
Solo
Pele
Pele
Prismar
Pele
Level 120
God Stats
4W - 4L
1,453 SR
Queue Stats
267W - 242L
1,318 Elo+
Solo
Ao Kuang
Ao Kuang
Saaaf-
Ao Kuang
Level 80
God Stats
2W - 5L
1,191 SR
Queue Stats
362W - 363L
1,401 Elo+
Party 2
Izanami
Izanami
spopsi
Izanami
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
30W - 46L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bendtsen17
Ah Muzen Cab
20
10 / 2 / 17
11,827
910
15,454
11,012
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mafketel
Ah Puch
17
5 / 4 / 17
10,562
812
11,235
12,564
5,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
VaTaRKo
Ymir
19
4 / 2 / 24
11,400
877
10,579
18,858
26,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
liman468
Xbalanque
17
8 / 5 / 15
10,695
823
9,536
10,031
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
18
8 / 6 / 12
11,257
866
12,328
13,925
6,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 10
10,022
771
14,645
13,886
4,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 6
9,802
754
11,632
11,370
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Prismar
Pele
14
4 / 9 / 6
8,625
663
13,676
13,887
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Saaaf-
Ao Kuang
13
2 / 7 / 7
7,985
614
2,659
11,758
3,783
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
spopsi
Izanami
16
3 / 6 / 13
9,506
731
11,138
12,187
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
35
Kills
18
19
Deaths
35
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bendtsen17
Ah Muzen Cab
10
2
17
9.25
L
4
7
10
1.29
W
Ah Puch
Mafketel
Ah Puch
5
4
17
3.38
L
5
6
6
1.33
L
Pele
Prismar
Pele
4
9
6
0.78
L
Ao Kuang
Saaaf-
Ao Kuang
2
7
7
0.79
W
Ymir
VaTaRKo
Ymir
4
2
24
8
W
Xbalanque
liman468
Xbalanque
8
5
15
3.1
W
Izanami
8
6
12
2.33
L
Izanami
spopsi
Izanami
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,132
Damage
53,750
66,390
Taken
63,088
48,621
Mitigated
21,557
21,932
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bendtsen17
Ah Muzen Cab
15,454
5,271
1,905
3,752
11,012
5,490
2,640
4,280
6,732
0
31,700
L
14,645
242
936
2,937
13,886
4,595
0
5,509
8,377
32,386
0
W
Ah Puch
Mafketel
Ah Puch
11,235
858
1,908
2,335
12,564
5,625
340
5,787
6,777
31,818
0
L
11,632
3,417
1,250
1,179
11,370
4,153
0
4,153
7,217
22,318
0
L
Pele
Prismar
Pele
13,676
1,555
575
2,529
13,887
4,700
0
4,068
9,819
0
20,695
L
Ao Kuang
Saaaf-
Ao Kuang
2,659
546
280
1,669
11,758
3,783
0
3,728
8,030
7,346
0
W
Ymir
VaTaRKo
Ymir
10,579
2,638
1,688
4,566
18,858
26,886
0
7,406
11,452
17,671
0
W
Xbalanque
liman468
Xbalanque
9,536
3,827
1,291
823
10,031
4,550
1,321
5,994
4,037
0
28,427
W
Izanami
12,328
6,196
839
2,825
13,925
6,070
923
5,469
8,456
0
35,916
L
Izanami
spopsi
Izanami
11,138
6,844
425
1,351
12,187
4,326
0
4,356
7,831
0
21,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
45,940
165
Minions Killed
138
0
Camps Cleared
0
1,136,355
Distance Traveled
902,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,827
910
31
2
0
242,845
0
L
Janus
10,022
771
39
3
0
190,522
0
W
Ah Puch
10,562
812
40
3
0
213,229
0
L
Nu Wa
9,802
754
18
1
0
191,811
1
L
Pele
8,625
663
12
1
0
164,471
0
L
Ao Kuang
7,985
614
15
1
0
172,621
0
W
Ymir
11,400
877
8
1
0
245,959
0
W
Xbalanque
10,695
823
48
4
0
205,708
0
W
Izanami
11,257
866
38
3
0
228,614
0
L
Izanami
9,506
731
54
4
0
183,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role