Player Matchup

Apollo
Apollo
Alex2016
Apollo
Level 67
God Stats
1W - 1L
1,173 SR
Queue Stats
69W - 59L
1,446 Elo+
Solo
Merlin
Merlin
Beshiah
Merlin
Level 56
God Stats
2W - 1L
1,313 SR
Queue Stats
262W - 294L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Chefknecht
Ah Puch
Level 122
God Stats
12W - 8L
1,496 SR
Queue Stats
468W - 474L
1,407 Elo+
Solo
Chang'e
Chang'e
Lj1x
Chang'e
Level 45
God Stats
2W - 0L
1,478 SR
Queue Stats
139W - 150L
1,430 Elo+
Party 1
Hercules
Hercules
xXBL4ZEXx
Hercules
Level 83
God Stats
2W - 3L
1,366 SR
Queue Stats
39W - 27L
1,522 Elo+
Party 1
Team Averages
Level 75
1,365 SR
1,456 Elo+

VS

Team Averages
Level 91
1,490 SR
1,431 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Arina916
Anhur
Level 93
God Stats
2W - 2L
1,278 SR
Queue Stats
111W - 134L
1,361 Elo+
Solo
Zeus
Zeus
Gaming_LEGEND_N
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,430 Elo+
Solo
Izanami
Izanami
drivebyed
Izanami
Level 49
God Stats
4W - 4L
1,606 SR
Queue Stats
140W - 114L
1,439 Elo+
Solo
Chang'e
Chang'e
fuleleando
Chang'e
Level 125
God Stats
8W - 5L
1,564 SR
Queue Stats
227W - 218L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alex2016
Apollo
17
8 / 9 / 4
11,522
720
12,044
16,922
6,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Beshiah
Merlin
19
2 / 4 / 6
11,379
711
9,501
11,248
5,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Chefknecht
Ah Puch
20
7 / 8 / 12
12,837
802
24,460
18,874
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Lj1x
Chang'e
18
3 / 8 / 10
11,989
749
9,007
19,191
9,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
xXBL4ZEXx
Hercules
20
6 / 2 / 16
13,211
826
18,228
33,708
24,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 4 / 14
11,548
722
22,428
15,614
7,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Arina916
Anhur
20
6 / 4 / 19
12,265
767
20,187
18,849
8,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 13
9,792
612
10,690
10,596
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
drivebyed
Izanami
19
11 / 6 / 10
11,880
743
20,023
17,153
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
fuleleando
Chang'e
17
2 / 7 / 14
10,223
639
9,786
17,721
14,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
100
26
Kills
30
31
Deaths
26
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
4
14
3.75
W
Apollo
Alex2016
Apollo
8
9
4
1.11
L
Anhur
Arina916
Anhur
6
4
19
3.88
W
Merlin
Beshiah
Merlin
2
4
6
1.25
W
Ah Puch
Chefknecht
Ah Puch
7
8
12
1.63
L
3
5
13
1.9
W
Chang'e
Lj1x
Chang'e
3
8
10
1
L
Izanami
drivebyed
Izanami
11
6
10
2.67
L
Chang'e
fuleleando
Chang'e
2
7
14
1.29
W
Hercules
xXBL4ZEXx
Hercules
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,240
Damage
83,114
99,943
Taken
79,933
52,187
Mitigated
41,835
40,495
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,428
4,761
1,883
3,696
15,614
7,246
830
8,064
7,218
0
32,148
W
Apollo
Alex2016
Apollo
12,044
5,895
1,859
2,028
16,922
6,405
2,046
5,345
11,577
0
26,082
L
Anhur
Arina916
Anhur
20,187
7,273
4,378
6,509
18,849
8,534
774
9,259
9,106
0
43,421
W
Merlin
Beshiah
Merlin
9,501
688
534
738
11,248
5,129
1,386
1,313
9,935
37,956
0
W
Ah Puch
Chefknecht
Ah Puch
24,460
1,411
1,026
4,160
18,874
6,686
723
2,240
16,634
39,781
0
L
10,690
476
1,196
1,793
10,596
3,802
0
6,390
3,828
24,063
0
W
Chang'e
Lj1x
Chang'e
9,007
956
4,944
5,286
19,191
9,848
359
4,197
14,994
23,501
0
L
Izanami
drivebyed
Izanami
20,023
10,885
466
2,065
17,153
7,928
0
8,100
8,777
0
28,572
L
Chang'e
fuleleando
Chang'e
9,786
1,541
5,699
5,564
17,721
14,325
116
9,150
8,036
18,248
0
W
Hercules
xXBL4ZEXx
Hercules
18,228
3,948
2,189
17,731
33,708
24,119
1,923
7,381
26,327
0
25,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,938
Gold Earned
55,708
185
Minions Killed
160
0
Camps Cleared
0
1,309,795
Distance Traveled
1,346,208
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,548
722
23
1
0
330,038
4
W
Apollo
11,522
720
24
2
0
205,920
1
L
Anhur
12,265
767
60
4
0
282,949
1
W
Merlin
11,379
711
72
5
0
281,685
0
W
Ah Puch
12,837
802
39
2
0
239,112
1
L
Zeus
9,792
612
36
2
0
173,749
1
W
Chang'e
11,989
749
34
2
0
263,351
0
L
Izanami
11,880
743
23
1
0
264,756
0
L
Chang'e
10,223
639
18
1
0
294,716
1
W
Hercules
13,211
826
16
1
0
319,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role