Player Matchup

Medusa
Medusa
Dvb127
Medusa
Level 97
God Stats
1W - 3L
1,440 SR
Queue Stats
15W - 7L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
harmeneiye
Gilgamesh
Level 25
God Stats
2W - 0L
1,510 SR
Queue Stats
12W - 6L
1,521 Elo+
Party 1
Ra
Ra
nastythecreator
Ra
Level 28
God Stats
5W - 6L
1,406 SR
Queue Stats
93W - 116L
1,416 Elo+
Party 1
Team Averages
Level 50
1,452 SR
1,501 Elo+

VS

Team Averages
Level 53
1,487 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fractures
Guan Yu
Level 66
God Stats
2W - 4L
1,344 SR
Queue Stats
207W - 301L
1,360 Elo+
Solo
Anhur
Anhur
Stanislav8994
Anhur
Level 5
God Stats
2W - 4L
1,616 SR
Queue Stats
4W - 16L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dvb127
Medusa
11
2 / 1 / 10
8,029
730
3,280
4,516
1,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
harmeneiye
Gilgamesh
14
10 / 2 / 11
9,612
874
15,809
12,672
9,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 3 / 8
9,685
880
13,344
12,491
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 7 / 4
8,658
787
8,132
11,575
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fractures
Guan Yu
11
4 / 5 / 2
8,700
791
6,486
14,255
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 10 / 4
6,775
616
7,066
11,975
4,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
6
6
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
4
0.57
W
Medusa
Dvb127
Medusa
2
1
10
7
L
Guan Yu
Fractures
Guan Yu
4
5
2
1
L
0
10
4
0.2
W
Gilgamesh
harmeneiye
Gilgamesh
10
2
11
7.75
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
21,684
29,679
Taken
37,805
13,962
Mitigated
24,144
10,546
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,132
36
0
1,399
11,575
5,587
0
3,625
7,950
23,781
0
W
Medusa
Dvb127
Medusa
3,280
1,315
0
926
4,516
1,029
1,107
1,709
2,682
0
14,765
L
Guan Yu
Fractures
Guan Yu
6,486
1,246
236
2,843
14,255
14,176
0
5,519
8,736
0
11,553
L
7,066
4,773
0
495
11,975
4,381
0
6,869
5,106
0
17,955
W
Gilgamesh
harmeneiye
Gilgamesh
15,809
4,917
135
2,324
12,672
9,210
581
4,017
8,326
6,055
30,168
W
13,344
1,625
1,691
5,470
12,491
3,723
763
2,774
9,345
40,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
24,133
119
Minions Killed
75
8
Camps Cleared
2
582,067
Distance Traveled
505,947
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,658
787
41
4
1
150,658
0
W
Medusa
8,029
730
27
2
1
159,926
0
L
Guan Yu
8,700
791
9
1
1
193,477
3
L
Anhur
6,775
616
25
2
0
161,812
0
W
Gilgamesh
9,612
874
33
3
4
221,999
2
W
Ra
9,685
880
59
5
3
200,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role