Player Matchup

Merlin
Merlin
AmSquaretoll
Merlin
Level 123
God Stats
7W - 9L
1,527 SR
Queue Stats
412W - 307L
1,652 Elo+
Solo
Janus
Janus
Beezys
Janus
Level 157
God Stats
6W - 9L
1,587 SR
Queue Stats
621W - 541L
1,670 Elo+
Solo
Izanami
Izanami
LePutinMemeen
Izanami
Level 139
God Stats
1W - 1L
1,872 SR
Queue Stats
8W - 3L
1,858 Elo+
Solo
Osiris
Osiris
myvoor011
Osiris
Level 160
God Stats
10W - 8L
1,595 SR
Queue Stats
234W - 208L
1,644 Elo+
Solo
Serqet
Serqet
t4parker
Serqet
Level 159
God Stats
18W - 20L
1,562 SR
Queue Stats
425W - 427L
1,573 Elo+
Solo
Team Averages
Level 148
1,629 SR
1,679 Elo+

VS

Team Averages
Level 138
1,584 SR
1,592 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stevvin
Ah Muzen Cab
Level 138
God Stats
8W - 2L
1,790 SR
Queue Stats
540W - 496L
1,730 Elo+
Solo
Cliodhna
Cliodhna
TraumaHunter
Cliodhna
Level 149
God Stats
20W - 22L
1,547 SR
Queue Stats
433W - 433L
1,550 Elo+
Solo
Mulan
Mulan
myflin
Mulan
Level 160
God Stats
8W - 6L
1,584 SR
Queue Stats
342W - 263L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 3 / 0
3,659
523
692
2,712
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Beezys
Janus
8
1 / 3 / 0
4,604
658
3,238
5,076
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
8
2 / 1 / 0
4,545
649
3,669
3,625
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
myvoor011
Osiris
7
0 / 1 / 0
3,962
566
2,519
5,602
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
t4parker
Serqet
6
0 / 2 / 3
4,283
612
3,208
5,942
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 1 / 0
5,535
791
3,432
4,026
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
 
Bacchus
7
1 / 1 / 2
4,672
667
2,448
6,859
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Stevvin
Ah Muzen Cab
9
2 / 1 / 1
5,046
721
3,370
3,483
529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
TraumaHunter
Cliodhna
8
2 / 0 / 3
4,907
701
2,594
4,056
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
myflin
Mulan
10
1 / 0 / 1
5,286
755
4,525
5,813
1,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Bacchus
 
Bacchus
1
1
2
2
L
Merlin
0
3
0
0
L
Janus
Beezys
Janus
1
3
0
0.33
L
Izanami
2
1
0
2
W
Ah Muzen Cab
Stevvin
Ah Muzen Cab
2
1
1
2.5
W
Cliodhna
TraumaHunter
Cliodhna
2
0
3
3.5
W
Mulan
myflin
Mulan
1
0
1
1.5
L
Osiris
myvoor011
Osiris
0
1
0
0
L
Serqet
t4parker
Serqet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
16,369
22,957
Taken
24,237
8,886
Mitigated
9,015
7,514
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,432
1,512
0
2,237
4,026
1,468
196
1,314
2,559
26,843
3,803
W
Bacchus
 
Bacchus
2,448
324
229
2,681
6,859
3,634
0
952
5,907
6,484
0
L
Merlin
692
126
0
10
2,712
627
0
875
1,837
13,454
0
L
Janus
Beezys
Janus
3,238
391
0
1,586
5,076
1,368
0
2,008
3,068
20,335
0
L
Izanami
3,669
2,967
0
1,368
3,625
657
0
779
2,846
0
29,668
W
Ah Muzen Cab
Stevvin
Ah Muzen Cab
3,370
1,735
0
2,178
3,483
529
0
0
3,483
0
30,938
W
Cliodhna
TraumaHunter
Cliodhna
2,594
359
0
1,462
4,056
1,466
0
1,372
2,684
0
21,389
W
Mulan
myflin
Mulan
4,525
710
0
3,244
5,813
1,918
44
466
4,869
0
26,209
L
Osiris
myvoor011
Osiris
2,519
430
0
2,368
5,602
4,110
0
0
5,602
1,055
16,367
L
Serqet
t4parker
Serqet
3,208
566
0
2,182
5,942
2,124
0
1,830
4,112
0
7,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
25,446
200
Minions Killed
244
0
Camps Cleared
0
713,181
Distance Traveled
773,145
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,535
791
60
9
0
134,798
2
W
Bacchus
4,672
667
9
1
0
152,308
2
L
Merlin
3,659
523
28
4
0
100,443
1
L
Janus
4,604
658
60
9
0
163,734
3
L
Izanami
4,545
649
67
10
0
125,714
4
W
Ah Muzen Cab
5,046
721
70
10
0
153,215
4
W
Cliodhna
4,907
701
42
6
0
174,391
2
W
Mulan
5,286
755
63
9
0
158,433
1
L
Osiris
3,962
566
32
5
0
155,842
2
L
Serqet
4,283
612
13
2
0
167,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role