Player Matchup

Anubis
Anubis
M D R v 2
Anubis
Level 7
God Stats
2W - 2L
1,266 SR
Queue Stats
12W - 7L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
TrapMick
Ao Kuang
Level 18
God Stats
3W - 0L
1,812 SR
Queue Stats
31W - 33L
1,403 Elo+
Solo
Kali
Kali
TrulyBattleborn
Kali
Level 15
God Stats
12W - 6L
1,785 SR
Queue Stats
118W - 111L
1,609 Elo+
Solo
Rama
Rama
conjilonnie
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,378 Elo+
Solo
Odin
Odin
flapijack
Odin
Level 15
God Stats
8W - 10L
1,434 SR
Queue Stats
18W - 24L
1,402 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,463 Elo+

VS

Team Averages
Level 19
1,539 SR
1,542 Elo+
Heimdallr
Heimdallr
FireFlame7846
Heimdallr
Level 29
God Stats
21W - 17L
1,516 SR
Queue Stats
53W - 53L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsDraconik
Tsukuyomi
Level 14
God Stats
2W - 4L
1,804 SR
Queue Stats
25W - 30L
1,494 Elo+
Party 1
Raijin
Raijin
MeerBogen295160
Raijin
Level 17
God Stats
2W - 3L
1,620 SR
Queue Stats
133W - 147L
1,520 Elo+
Solo
Cthulhu
Cthulhu
cod killer576
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,629 Elo+
Party 1
Artio
Artio
iloverottweilers
Artio
Level 28
God Stats
1W - 4L
1,254 SR
Queue Stats
178W - 153L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M D R v 2
Anubis
12
9 / 0 / 1
7,088
709
7,837
6,015
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
TrapMick
Ao Kuang
10
3 / 1 / 3
5,966
597
3,185
5,040
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
5,859
586
679
4,237
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
4,613
461
1,381
4,759
1,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
9
3 / 0 / 2
5,903
590
3,027
5,617
3,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FireFlame7846
Heimdallr
8
2 / 3 / 2
4,986
499
5,658
7,421
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItsDraconik
Tsukuyomi
7
0 / 3 / 1
4,469
447
1,918
4,860
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 5 / 1
4,827
483
1,893
4,475
963
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
6
0 / 4 / 0
3,900
390
1,212
5,449
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
1 / 1 / 0
6,232
623
2,313
4,421
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
16
Kills
5
5
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FireFlame7846
Heimdallr
2
3
2
1
L
Tsukuyomi
ItsDraconik
Tsukuyomi
0
3
1
0.17
W
Anubis
M D R v 2
Anubis
9
0
1
9.5
L
2
5
1
0.5
W
Ao Kuang
TrapMick
Ao Kuang
3
1
3
4.5
W
1
0
0
1
L
Cthulhu
0
4
0
0
W
0
4
1
0.13
W
Odin
3
0
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
12,994
25,668
Taken
26,626
9,868
Mitigated
9,541
10,612
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FireFlame7846
Heimdallr
5,658
2,019
0
2,831
7,421
2,129
0
1,229
6,192
0
23,540
L
Tsukuyomi
ItsDraconik
Tsukuyomi
1,918
673
0
985
4,860
1,165
0
2,829
2,031
0
16,694
W
Anubis
M D R v 2
Anubis
7,837
287
0
3,736
6,015
2,424
1,006
1,197
4,548
42,554
0
L
1,893
420
0
32
4,475
963
407
2,083
2,392
17,778
0
W
Ao Kuang
TrapMick
Ao Kuang
3,185
1,163
0
2,518
5,040
1,859
0
753
4,171
25,374
7,627
W
679
175
0
2,758
4,237
1,204
0
1,272
2,566
0
27,088
L
Cthulhu
1,212
286
0
265
5,449
1,718
0
3,985
1,464
10,562
0
W
1,381
1,233
0
439
4,759
1,172
734
672
4,087
0
18,506
W
Odin
3,027
659
0
1,161
5,617
3,209
54
739
4,878
0
15,595
L
2,313
395
0
2,455
4,421
3,566
0
741
3,680
32,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
24,414
274
Minions Killed
220
0
Camps Cleared
0
937,206
Distance Traveled
882,608
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,986
499
37
4
0
168,655
2
L
Tsukuyomi
4,469
447
38
4
0
209,675
0
W
Anubis
7,088
709
84
8
0
160,268
2
L
Raijin
4,827
483
34
3
0
143,387
1
W
Ao Kuang
5,966
597
62
6
0
223,799
0
W
Kali
5,859
586
61
6
0
190,948
3
L
Cthulhu
3,900
390
17
2
0
175,440
0
W
Rama
4,613
461
41
4
0
163,474
0
W
Odin
5,903
590
26
3
0
198,717
1
L
Artio
6,232
623
94
9
0
185,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role