Player Matchup

Terra
Terra
 
Terra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohnDough117
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,430 Elo+
Solo
Susano
Susano
Magesmurf1
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,676 Elo+
Solo
Ra
Ra
NiesonWyatt
Ra
Level 29
God Stats
7W - 8L
1,349 SR
Queue Stats
259W - 310L
1,397 Elo+
Solo
Agni
Agni
santi_super_otak
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Team Averages
Level 9
1,470 SR
1,448 Elo+

VS

Team Averages
Level 10
1,422 SR
1,436 Elo+
Artemis
Artemis
Cozygustav
Artemis
Level 12
God Stats
6W - 6L
1,449 SR
Queue Stats
19W - 21L
1,338 Elo+
Solo
Ymir
Ymir
Fr1k666
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Nemesis
Nemesis
SaffronBoss408
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Wilde_Ente_X
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,250 Elo+
Solo
Set
Set
lobito13xd
Set
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
17W - 15L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 2
5,561
618
2,048
3,889
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
JohnDough117
Ah Muzen Cab
12
10 / 0 / 1
7,367
819
6,250
4,987
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Magesmurf1
Susano
9
2 / 2 / 2
5,633
626
2,497
4,984
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 0 / 5
7,109
790
7,910
4,096
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 2
4,480
498
559
2,457
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cozygustav
Artemis
6
0 / 5 / 0
4,359
484
1,174
4,508
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Fr1k666
Ymir
5
0 / 4 / 2
4,035
448
779
6,895
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 1
4,390
488
966
3,227
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Wilde_Ente_X
Jormungandr
5
1 / 8 / 0
3,879
431
2,015
9,206
3,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 2
4,246
472
659
5,717
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
22
Kills
1
4
Deaths
22
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
2
2
L
Artemis
Cozygustav
Artemis
0
5
0
0
L
Ymir
Fr1k666
Ymir
0
4
2
0.25
W
Ah Muzen Cab
JohnDough117
Ah Muzen Cab
10
0
1
10.5
W
Susano
Magesmurf1
Susano
2
2
2
1.5
W
9
0
5
11.5
L
0
0
1
0.5
L
Jormungandr
Wilde_Ente_X
Jormungandr
1
8
0
0.13
L
0
5
2
0.2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
5,593
20,413
Taken
29,553
8,483
Mitigated
9,346
9,386
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,048
189
187
981
3,889
3,529
455
149
3,740
20,186
0
L
Artemis
Cozygustav
Artemis
1,174
838
0
0
4,508
430
144
0
4,508
0
12,631
L
Ymir
Fr1k666
Ymir
779
216
0
565
6,895
3,353
0
3,992
2,893
6,503
0
W
Ah Muzen Cab
JohnDough117
Ah Muzen Cab
6,250
3,304
0
3,286
4,987
1,502
1,985
347
4,640
0
41,368
W
Susano
Magesmurf1
Susano
2,497
836
0
1,741
4,984
1,407
44
276
4,708
0
26,252
W
7,910
1,699
213
2,726
4,096
1,578
1,066
2,031
2,065
45,448
0
L
966
361
0
911
3,227
818
0
636
2,591
0
13,656
L
Jormungandr
Wilde_Ente_X
Jormungandr
2,015
884
60
60
9,206
3,407
48
3,631
5,523
11,155
0
L
659
241
0
862
5,717
1,338
0
2,196
3,521
0
14,990
W
559
140
0
252
2,457
467
0
48
2,409
11,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
20,909
284
Minions Killed
139
0
Camps Cleared
0
827,826
Distance Traveled
651,214
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,561
618
30
3
0
162,236
1
L
Artemis
4,359
484
40
4
0
117,668
0
L
Ymir
4,035
448
19
2
0
126,190
2
W
Ah Muzen Cab
7,367
819
75
8
0
175,403
0
W
Susano
5,633
626
62
7
0
192,670
2
W
Ra
7,109
790
89
10
0
160,792
0
L
Nemesis
4,390
488
24
3
0
135,604
0
L
Jormungandr
3,879
431
14
2
0
134,413
0
L
Set
4,246
472
42
5
0
137,339
0
W
Agni
4,480
498
28
3
0
136,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role