Player Matchup

Apollo
Apollo
Bloodradbit
Apollo
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
22W - 28L
1,357 Elo+
Party 1
Tiamat
Tiamat
LightBlueBerry
Tiamat
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 8L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
MAX56002
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,433 Elo+
Party 1
Susano
Susano
Oleg6543
Susano
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,334 Elo+
Party 1
Odin
Odin
SprigganST
Odin
Level 11
God Stats
1W - 0L
1,269 SR
Queue Stats
17W - 12L
1,438 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,386 Elo+

VS

Team Averages
Level 14
1,425 SR
1,334 Elo+
Jormungandr
Jormungandr
ArthurMorgan1899
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Dzafer
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,046 Elo+
Party 2
Anhur
Anhur
HaKa3aHTun
Anhur
Level 18
God Stats
9W - 12L
1,531 SR
Queue Stats
83W - 114L
1,318 Elo+
Solo
Cthulhu
Cthulhu
KosinerPL
Cthulhu
Level 4
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
MisssMarie
Chang'e
Level 8
God Stats
2W - 5L
1,314 SR
Queue Stats
5W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 3 / 24
13,387
1,116
14,221
10,043
3,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 5 / 13
14,456
1,205
23,022
12,775
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MAX56002
Hun Batz
20
12 / 13 / 20
14,258
1,188
30,228
20,917
6,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Oleg6543
Susano
20
12 / 4 / 17
14,405
1,200
24,036
15,402
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 20
13,079
1,090
17,072
17,559
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

182

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArthurMorgan1899
Jormungandr
18
2 / 6 / 15
11,555
963
10,197
20,130
25,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Dzafer
Hun Batz
19
10 / 12 / 9
14,171
1,181
13,804
23,874
8,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
19
9 / 15 / 9
13,744
1,145
25,776
27,259
9,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KosinerPL
Cthulhu
19
4 / 6 / 11
12,777
1,065
12,061
24,235
20,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
MisssMarie
Chang'e
18
2 / 11 / 14
11,623
969
10,070
18,071
5,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
85
50
Kills
27
27
Deaths
50
94
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArthurMorgan1899
Jormungandr
2
6
15
1.58
W
Apollo
4
3
24
5.33
L
Hun Batz
Dzafer
Hun Batz
10
12
9
1.21
L
Anhur
9
15
9
0.9
L
Cthulhu
KosinerPL
Cthulhu
4
6
11
1.58
W
14
5
13
4.1
W
Hun Batz
MAX56002
Hun Batz
12
13
20
1.69
L
Chang'e
MisssMarie
Chang'e
2
11
14
0.82
W
Susano
Oleg6543
Susano
12
4
17
5.13
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,579
Damage
71,908
76,696
Taken
113,569
42,080
Mitigated
69,010
7,560
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArthurMorgan1899
Jormungandr
10,197
3,963
0
0
20,130
25,665
0
5,154
14,474
20,933
0
W
Apollo
14,221
8,857
0
2,794
10,043
3,442
0
4,566
5,477
0
31,785
L
Hun Batz
Dzafer
Hun Batz
13,804
4,176
0
0
23,874
8,107
0
3,259
20,212
0
26,072
L
Anhur
25,776
18,501
0
1,626
27,259
9,543
0
6,624
20,201
0
37,962
L
Cthulhu
KosinerPL
Cthulhu
12,061
1,819
0
3,501
24,235
20,258
0
6,863
17,116
28,653
0
W
23,022
1,468
0
2,406
12,775
9,171
0
4,877
7,898
37,279
0
W
Hun Batz
MAX56002
Hun Batz
30,228
8,522
0
50
20,917
6,721
0
10,418
10,499
0
41,286
L
Chang'e
MisssMarie
Chang'e
10,070
1,478
3,164
2,777
18,071
5,437
0
1,457
16,480
17,922
0
W
Susano
Oleg6543
Susano
24,036
4,063
0
810
15,402
5,171
0
5,340
10,062
0
35,271
W
17,072
3,841
0
1,500
17,559
17,575
0
7,127
10,432
527
21,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,585
Gold Earned
63,870
135
Minions Killed
125
11
Camps Cleared
5
1,013,078
Distance Traveled
1,039,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,555
963
22
2
1
211,891
1
W
Apollo
13,387
1,116
46
4
4
197,292
0
L
Hun Batz
14,171
1,181
33
3
0
216,213
0
L
Anhur
13,744
1,145
30
3
2
190,918
0
L
Cthulhu
12,777
1,065
28
2
1
215,590
1
W
Tiamat
14,456
1,205
32
3
4
182,924
0
W
Hun Batz
14,258
1,188
21
2
2
172,667
1
L
Chang'e
11,623
969
12
1
1
204,617
0
W
Susano
14,405
1,200
22
2
0
216,221
0
W
Odin
13,079
1,090
14
1
1
243,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role