Player Matchup

Neith
Neith
Aboujimm2001
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Xing Tian
Xing Tian
Ectlar
Xing Tian
Level 12
God Stats
2W - 4L
1,516 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 1
Ra
Ra
PainDemi95
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,503 Elo+
Solo
Camazotz
Camazotz
Pharophs
Camazotz
Level 29
God Stats
13W - 14L
1,578 SR
Queue Stats
116W - 134L
1,554 Elo+
Solo
King Arthur
King Arthur
Simplyphotons
King Arthur
Level 17
God Stats
1W - 2L
1,491 SR
Queue Stats
8W - 13L
1,438 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,525 Elo+

VS

Team Averages
Level 28
1,523 SR
1,506 Elo+
Izanami
Izanami
AZPHALT
Izanami
Level 29
God Stats
55W - 47L
1,678 SR
Queue Stats
143W - 143L
1,623 Elo+
Solo
Thanatos
Thanatos
Myridie
Thanatos
Level 29
God Stats
30W - 31L
1,570 SR
Queue Stats
129W - 131L
1,560 Elo+
Solo
Bellona
Bellona
Ulybaha
Bellona
Level 28
God Stats
2W - 5L
1,202 SR
Queue Stats
82W - 100L
1,377 Elo+
Party 2
Ymir
Ymir
impartttial
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 133L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
mng80
Kukulkan
Level 25
God Stats
16W - 11L
1,666 SR
Queue Stats
84W - 61L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,260
519
5,099
8,375
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Ectlar
Xing Tian
11
2 / 4 / 5
7,245
518
4,035
12,487
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 7 / 3
7,073
505
4,681
10,546
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Pharophs
Camazotz
7
2 / 2 / 2
5,830
416
1,658
5,315
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Simplyphotons
King Arthur
10
4 / 6 / 1
6,561
469
2,881
10,324
6,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZPHALT
Izanami
14
5 / 3 / 6
8,650
618
8,985
7,979
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Myridie
Thanatos
15
9 / 3 / 4
9,227
659
9,604
11,106
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Ulybaha
Bellona
16
6 / 3 / 1
9,437
674
7,321
12,768
12,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 6
7,566
540
4,068
8,896
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
mng80
Kukulkan
14
4 / 1 / 6
8,856
633
7,379
7,008
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
26
26
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
AZPHALT
Izanami
5
3
6
2.67
L
3
7
0
0.43
L
Xing Tian
Ectlar
Xing Tian
2
4
5
1.13
W
Thanatos
Myridie
Thanatos
9
3
4
3.67
L
1
7
3
0.36
L
Camazotz
Pharophs
Camazotz
2
2
2
1.5
L
King Arthur
Simplyphotons
King Arthur
4
6
1
0.75
W
Bellona
Ulybaha
Bellona
6
3
1
2.17
W
2
2
6
2.5
W
Kukulkan
mng80
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
37,357
47,047
Taken
47,757
24,381
Mitigated
26,525
5,687
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AZPHALT
Izanami
8,985
7,265
0
2,405
7,979
2,563
1,411
1,577
6,356
0
70,364
L
5,099
2,388
0
448
8,375
3,696
643
892
7,483
0
33,064
L
Xing Tian
Ectlar
Xing Tian
4,035
593
0
1,031
12,487
9,892
0
5,473
6,864
14,473
0
W
Thanatos
Myridie
Thanatos
9,604
2,241
0
9,231
11,106
4,134
28
2,585
8,427
0
54,857
L
4,681
1,032
97
1,799
10,546
3,093
0
2,938
7,412
43,189
0
L
Camazotz
Pharophs
Camazotz
1,658
446
0
2,262
5,315
1,032
0
438
4,833
0
14,842
L
King Arthur
Simplyphotons
King Arthur
2,881
921
0
50
10,324
6,668
0
2,156
8,116
1,042
14,012
W
Bellona
Ulybaha
Bellona
7,321
1,794
0
3,580
12,768
12,523
1,216
0
12,768
13,013
48,042
W
4,068
1,494
0
1,589
8,896
4,940
784
2,508
6,332
17,227
0
W
Kukulkan
mng80
Kukulkan
7,379
887
0
762
7,008
2,365
373
2,263
4,595
53,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
43,736
227
Minions Killed
438
0
Camps Cleared
0
1,103,902
Distance Traveled
1,302,653
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,650
618
111
8
0
227,402
2
L
Neith
7,260
519
65
5
0
206,571
0
L
Xing Tian
7,245
518
22
2
0
252,838
3
W
Thanatos
9,227
659
88
6
0
294,227
4
L
Ra
7,073
505
80
6
0
248,589
1
L
Camazotz
5,830
416
37
3
0
144,153
0
L
King Arthur
6,561
469
23
2
0
251,751
0
W
Bellona
9,437
674
114
8
0
259,546
1
W
Ymir
7,566
540
24
2
0
248,160
0
W
Kukulkan
8,856
633
101
7
0
273,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role