Player Matchup

Geb
Geb
DazedBiscuit495
Geb
Level 118
God Stats
7W - 4L
1,592 SR
Queue Stats
161W - 249L
1,329 Elo+
Solo
Fenrir
Fenrir
Tikyu
Fenrir
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 41L
1,412 Elo+
Solo
Aphrodite
Aphrodite
puma_645
Aphrodite
Level 23
God Stats
2W - 4L
1,418 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo
Team Averages
Level 53
1,504 SR
1,369 Elo+

VS

Team Averages
Level 58
1,471 SR
1,342 Elo+
Cthulhu
Cthulhu
JoeyDeustch
Cthulhu
Level 24
God Stats
1W - 1L
1,329 SR
Queue Stats
9W - 12L
1,171 Elo+
Solo
Ah Puch
Ah Puch
Viishyy
Ah Puch
Level 66
God Stats
6W - 2L
1,601 SR
Queue Stats
172W - 149L
1,516 Elo+
Solo
Aphrodite
Aphrodite
iSupaNovai
Aphrodite
Level 83
God Stats
11W - 7L
1,484 SR
Queue Stats
128W - 171L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,302
522
6,546
13,050
12,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Tikyu
Fenrir
10
1 / 11 / 0
7,726
552
11,110
15,565
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
puma_645
Aphrodite
11
0 / 4 / 2
7,615
544
3,537
11,283
7,515
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoeyDeustch
Cthulhu
14
4 / 1 / 15
10,633
760
12,258
14,812
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Viishyy
Ah Puch
14
8 / 2 / 7
10,174
727
12,156
9,193
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iSupaNovai
Aphrodite
14
7 / 1 / 11
10,080
720
9,148
9,293
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
19
19
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
JoeyDeustch
Cthulhu
4
1
15
11.5
L
Fenrir
Tikyu
Fenrir
1
11
0
0.09
W
Ah Puch
Viishyy
Ah Puch
8
2
7
5.75
W
Aphrodite
iSupaNovai
Aphrodite
7
1
11
12.5
L
Aphrodite
puma_645
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
33,562
39,898
Taken
33,298
25,970
Mitigated
20,526
7,460
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
512
141
1,454
13,050
12,613
0
10,330
2,720
19,095
0
W
Cthulhu
JoeyDeustch
Cthulhu
12,258
2,041
308
2,557
14,812
13,145
221
4,399
10,413
30,041
0
L
Fenrir
Tikyu
Fenrir
11,110
3,578
0
1,114
15,565
5,842
0
13,461
2,104
0
20,307
W
Ah Puch
Viishyy
Ah Puch
12,156
766
0
1,419
9,193
3,101
1,353
2,353
6,840
43,633
0
W
Aphrodite
iSupaNovai
Aphrodite
9,148
1,513
10,806
6,841
9,293
4,280
422
4,082
5,211
23,930
0
L
Aphrodite
puma_645
Aphrodite
3,537
546
2,340
2,411
11,283
7,515
0
10,392
891
14,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,643
Gold Earned
30,887
62
Minions Killed
146
4
Camps Cleared
6
607,435
Distance Traveled
766,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,302
522
19
1
2
215,100
0
W
Cthulhu
10,633
760
34
2
0
274,383
0
L
Fenrir
7,726
552
17
1
1
213,401
3
W
Ah Puch
10,174
727
71
5
4
237,879
2
W
Aphrodite
10,080
720
41
3
2
254,670
1
L
Aphrodite
7,615
544
26
2
1
178,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role