Player Matchup

Mercury
Mercury
Bdbdon30k
Mercury
Level 26
God Stats
82W - 103L
1,456 SR
Queue Stats
101W - 125L
1,396 Elo+
Solo
Thor
Thor
PIKA--PUFF
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
Fenrir
Fenrir
Trexmonster14
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,164 Elo+
Party 1
Nox
Nox
miaojiezi
Nox
Level 23
God Stats
46W - 33L
1,618 SR
Queue Stats
138W - 132L
1,511 Elo+
Solo
Cthulhu
Cthulhu
wiscoboy2009
Cthulhu
Level 8
God Stats
2W - 3L
1,330 SR
Queue Stats
4W - 9L
1,217 Elo+
Party 1
Team Averages
Level 14
1,481 SR
1,312 Elo+

VS

Team Averages
Level 15
1,493 SR
1,321 Elo+
Jormungandr
Jormungandr
Berndt_T11
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,137 Elo+
Solo
Ares
Ares
Macewindoob
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PANCHOLOREX
Gilgamesh
Level 29
God Stats
2W - 5L
1,475 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo
Scylla
Scylla
SpicyBoat286784
Scylla
Level 27
God Stats
1W - 2L
1,491 SR
Queue Stats
51W - 58L
1,427 Elo+
Solo
Kukulkan
Kukulkan
benstyles316
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bdbdon30k
Mercury
20
9 / 4 / 20
15,797
1,053
23,674
22,306
19,335
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 12
13,114
874
2,846
20,782
8,633
20
8 / 10 / 18
15,939
1,063
26,224
27,742
23,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 0 / 13
17,136
1,142
39,076
14,301
5,569
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
wiscoboy2009
Cthulhu
20
3 / 11 / 19
13,850
923
8,779
24,221
10,298
Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Berndt_T11
Jormungandr
20
3 / 11 / 13
13,379
892
8,883
23,128
28,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 11 / 8
12,847
856
3,138
19,711
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
PANCHOLOREX
Gilgamesh
20
9 / 2 / 17
15,165
1,011
22,588
23,961
23,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
17 / 7 / 11
17,288
1,153
37,277
23,196
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
benstyles316
Kukulkan
20
4 / 7 / 17
14,521
968
21,000
19,012
10,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
100
38
Kills
34
34
Deaths
38
82
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bdbdon30k
Mercury
9
4
20
4.75
L
Jormungandr
Berndt_T11
Jormungandr
3
11
13
0.86
L
1
11
8
0.45
L
Gilgamesh
PANCHOLOREX
Gilgamesh
9
2
17
8.75
W
3
9
12
1
L
17
7
11
3.21
W
8
10
18
1.7
L
Kukulkan
benstyles316
Kukulkan
4
7
17
1.79
W
15
0
13
21.5
W
Cthulhu
wiscoboy2009
Cthulhu
3
11
19
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,599
Damage
92,886
109,352
Taken
109,008
67,068
Mitigated
83,326
1,906
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bdbdon30k
Mercury
23,674
14,158
0
0
22,306
19,335
0
15,193
6,948
0
35,035
L
Jormungandr
Berndt_T11
Jormungandr
8,883
2,381
0
15
23,128
28,580
0
13,519
9,609
25,180
0
L
3,138
786
0
548
19,711
11,825
0
6,886
12,825
12,574
0
L
Gilgamesh
PANCHOLOREX
Gilgamesh
22,588
4,108
0
2,822
23,961
23,391
0
12,162
11,799
9,976
33,665
W
2,846
2,503
0
0
20,782
8,633
0
12,469
8,258
0
7,814
L
37,277
3,576
160
1,314
23,196
8,590
0
10,499
12,697
57,227
0
W
26,224
7,901
0
1,368
27,742
23,233
0
20,648
6,931
0
57,319
L
Kukulkan
benstyles316
Kukulkan
21,000
5,704
0
1,015
19,012
10,940
0
4,789
14,223
43,334
0
W
39,076
2,861
0
0
14,301
5,569
0
10,107
4,085
81,104
0
W
Cthulhu
wiscoboy2009
Cthulhu
8,779
1,368
538
0
24,221
10,298
0
16,255
7,868
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,836
Gold Earned
73,200
219
Minions Killed
210
3
Camps Cleared
5
1,470,673
Distance Traveled
1,158,933
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,797
1,053
22
1
0
361,938
0
L
Jormungandr
13,379
892
31
2
0
160,935
0
L
Ares
12,847
856
11
1
3
191,208
1
L
Gilgamesh
15,165
1,011
45
3
0
323,579
0
W
Thor
13,114
874
10
1
0
234,710
0
L
Scylla
17,288
1,153
61
4
0
278,760
0
W
Fenrir
15,939
1,063
72
5
2
296,047
1
L
Kukulkan
14,521
968
62
4
2
204,451
0
W
Nox
17,136
1,142
87
6
1
303,214
0
W
Cthulhu
13,850
923
28
2
0
274,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role