Player Matchup

Ratatoskr
Ratatoskr
Apollokiller3
Ratatoskr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 79L
1,419 Elo+
Solo
Bacchus
Bacchus
Don-Engel
Bacchus
Level 115
God Stats
16W - 15L
1,558 SR
Queue Stats
816W - 840L
1,543 Elo+
Solo
Ah Puch
Ah Puch
JVZIN777
Ah Puch
Level 108
God Stats
2W - 2L
1,530 SR
Queue Stats
109W - 115L
1,500 Elo+
Party 2
Izanami
Izanami
L0g1cJV
Izanami
Level 127
God Stats
3W - 5L
1,343 SR
Queue Stats
19W - 16L
1,491 Elo+
Party 2
Chang'e
Chang'e
SFG Killer45
Chang'e
Level 63
God Stats
1W - 2L
1,318 SR
Queue Stats
198W - 220L
1,495 Elo+
Solo
Team Averages
Level 90
1,450 SR
1,490 Elo+

VS

Team Averages
Level 105
1,589 SR
1,514 Elo+
Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 121
God Stats
479W - 444L
1,599 SR
Queue Stats
479W - 446L
1,577 Elo+
Solo
Bellona
Bellona
BULLETHEAD8900
Bellona
Level 134
God Stats
11W - 7L
1,543 SR
Queue Stats
21W - 14L
1,505 Elo+
Party 1
Yemoja
Yemoja
THEFoolagoon
Yemoja
Level 25
God Stats
4W - 2L
1,792 SR
Queue Stats
118W - 120L
1,447 Elo+
Party 1
Chiron
Chiron
Three21Shoot
Chiron
Level 144
God Stats
1W - 0L
1,510 SR
Queue Stats
21W - 17L
1,562 Elo+
Solo
Cupid
Cupid
anSTd92
Cupid
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 219L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Apollokiller3
Ratatoskr
18
2 / 7 / 5
11,236
864
11,468
19,700
12,526
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Don-Engel
Bacchus
19
1 / 3 / 9
12,586
968
9,795
23,366
35,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Puch
JVZIN777
Ah Puch
18
0 / 1 / 5
11,020
848
25,428
7,317
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
L0g1cJV
Izanami
19
7 / 2 / 2
13,910
1,070
27,173
22,705
9,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SFG Killer45
Chang'e
18
1 / 2 / 6
11,194
861
8,021
17,729
6,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

126

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afro Haki
Zhong Kui
19
4 / 1 / 8
12,924
994
30,031
15,426
12,516
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 7
11,379
875
12,406
21,328
25,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
19
1 / 2 / 12
11,530
887
11,226
16,978
15,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
19
4 / 3 / 10
12,394
953
24,412
15,457
6,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
anSTd92
Cupid
18
3 / 5 / 6
12,031
925
10,294
17,006
6,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
11
Kills
15
15
Deaths
11
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afro Haki
Zhong Kui
4
1
8
8
L
Ratatoskr
Apollokiller3
Ratatoskr
2
7
5
0.64
W
3
0
7
6.5
L
Bacchus
Don-Engel
Bacchus
1
3
9
1.83
L
Ah Puch
JVZIN777
Ah Puch
0
1
5
2.5
L
Izanami
L0g1cJV
Izanami
7
2
2
4
L
Chang'e
SFG Killer45
Chang'e
1
2
6
2
W
Yemoja
1
2
12
3.5
W
Chiron
4
3
10
3
W
Cupid
anSTd92
Cupid
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,885
Damage
88,369
90,817
Taken
86,195
66,687
Mitigated
66,174
24,063
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afro Haki
Zhong Kui
30,031
3,474
0
5,201
15,426
12,516
0
8,012
7,414
63,892
0
L
Ratatoskr
Apollokiller3
Ratatoskr
11,468
1,701
230
704
19,700
12,526
0
9,118
10,582
93
13,812
W
12,406
2,419
363
2,482
21,328
25,220
0
10,160
11,168
7,005
19,819
L
Bacchus
Don-Engel
Bacchus
9,795
1,194
1,544
4,867
23,366
35,034
0
14,044
9,322
14,019
0
L
Ah Puch
JVZIN777
Ah Puch
25,428
198
0
39
7,317
2,881
0
3,662
3,655
56,295
0
L
Izanami
L0g1cJV
Izanami
27,173
22,018
0
3,613
22,705
9,517
0
9,610
13,095
0
82,394
L
Chang'e
SFG Killer45
Chang'e
8,021
683
6,742
6,324
17,729
6,729
0
8,511
9,218
22,350
0
W
Yemoja
11,226
1,840
6,112
2,126
16,978
15,382
0
9,862
7,116
24,267
0
W
Chiron
24,412
6,668
1,546
2,337
15,457
6,218
0
6,200
9,257
0
48,985
W
Cupid
anSTd92
Cupid
10,294
5,487
405
3,293
17,006
6,838
0
9,103
7,903
0
35,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,946
Gold Earned
60,258
263
Minions Killed
295
9
Camps Cleared
9
1,283,892
Distance Traveled
1,252,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,924
994
100
8
3
242,321
3
L
Ratatoskr
11,236
864
4
0
2
287,337
0
W
Bellona
11,379
875
27
2
0
274,011
0
L
Bacchus
12,586
968
10
1
1
270,730
0
L
Ah Puch
11,020
848
62
5
1
254,140
1
L
Izanami
13,910
1,070
152
12
4
240,908
1
L
Chang'e
11,194
861
35
3
1
230,777
1
W
Yemoja
11,530
887
30
2
0
233,605
1
W
Chiron
12,394
953
61
5
0
250,958
0
W
Cupid
12,031
925
77
6
6
251,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role