Player Matchup

Da Ji
Da Ji
Bk743207
Da Ji
Level 29
God Stats
35W - 16L
1,603 SR
Queue Stats
67W - 75L
1,380 Elo+
Solo
Set
Set
DOSlocosMONKIES
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,202 Elo+
Solo
Artemis
Artemis
M3AN0N1CTARIN0
Artemis
Level 41
God Stats
5W - 4L
1,379 SR
Queue Stats
41W - 58L
1,340 Elo+
Party 1
Ra
Ra
PceFox
Ra
Level 18
God Stats
10W - 8L
1,347 SR
Queue Stats
36W - 55L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
gvbelopez
Kukulkan
Level 27
God Stats
41W - 29L
1,418 SR
Queue Stats
116W - 124L
1,416 Elo+
Solo
Team Averages
Level 29
1,450 SR
1,334 Elo+

VS

Team Averages
Level 17
1,502 SR
1,306 Elo+
Ymir
Ymir
RaElAnpu
Ymir
Level 9
God Stats
0W - 1L
1,325 SR
Queue Stats
3W - 7L
1,227 Elo+
Solo
Discordia
Discordia
Rickashley45
Discordia
Level 21
God Stats
1W - 1L
1,686 SR
Queue Stats
33W - 37L
1,236 Elo+
Solo
Jing Wei
Jing Wei
hazbro128484
Jing Wei
Level 13
God Stats
4W - 8L
1,505 SR
Queue Stats
16W - 23L
1,288 Elo+
Solo
Nemesis
Nemesis
lucky_luck121012
Nemesis
Level 25
God Stats
0W - 4L
1,291 SR
Queue Stats
106W - 107L
1,402 Elo+
Solo
Yemoja
Yemoja
mochaa1211
Yemoja
Level 16
God Stats
10W - 4L
1,705 SR
Queue Stats
63W - 77L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bk743207
Da Ji
20
11 / 0 / 15
13,749
1,058
20,355
7,994
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 15
12,236
941
17,896
13,037
5,661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 1 / 15
14,039
1,080
28,629
10,014
4,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
3 / 3 / 17
13,023
1,002
10,326
8,466
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
gvbelopez
Kukulkan
20
7 / 0 / 12
13,403
1,031
16,969
3,782
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 6 / 4
10,944
842
3,464
30,903
18,053
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Rickashley45
Discordia
18
2 / 7 / 3
12,005
923
10,601
15,980
5,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
hazbro128484
Jing Wei
18
1 / 5 / 3
11,792
907
1,458
16,045
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
2 / 13 / 3
11,763
905
12,204
23,303
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mochaa1211
Yemoja
18
3 / 2 / 3
12,219
940
10,277
17,719
16,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
33
Kills
8
8
Deaths
33
74
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bk743207
Da Ji
11
0
15
18.5
W
4
4
15
2.88
W
8
1
15
15.5
W
Ra
3
3
17
3.83
L
Ymir
0
6
4
0.33
L
Discordia
Rickashley45
Discordia
2
7
3
0.5
W
Kukulkan
gvbelopez
Kukulkan
7
0
12
13
L
Jing Wei
hazbro128484
Jing Wei
1
5
3
0.5
L
2
13
3
0.27
L
Yemoja
mochaa1211
Yemoja
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,175
Damage
38,004
43,293
Taken
103,950
17,961
Mitigated
57,113
10,370
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bk743207
Da Ji
20,355
5,631
9
1,494
7,994
3,164
0
4,634
3,360
0
24,439
W
17,896
10,553
157
4,935
13,037
5,661
0
7,626
5,411
0
30,204
W
28,629
15,192
0
564
10,014
4,190
0
7,178
2,836
0
60,262
W
Ra
10,326
1,877
1,763
477
8,466
3,320
0
3,652
4,814
31,917
0
L
Ymir
3,464
1,273
0
0
30,903
18,053
0
8,010
22,893
9,381
0
L
Discordia
Rickashley45
Discordia
10,601
2,234
0
144
15,980
5,680
0
4,211
11,769
31,684
0
W
Kukulkan
gvbelopez
Kukulkan
16,969
1,023
0
971
3,782
1,626
0
1,252
2,530
51,014
0
L
Jing Wei
hazbro128484
Jing Wei
1,458
1,458
0
0
16,045
6,067
0
4,805
11,240
0
25,719
L
12,204
3,477
0
1,208
23,303
10,855
0
7,108
16,195
0
35,933
L
Yemoja
mochaa1211
Yemoja
10,277
1,028
708
389
17,719
16,458
0
3,161
14,558
30,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,450
Gold Earned
58,723
260
Minions Killed
211
8
Camps Cleared
7
1,252,885
Distance Traveled
1,145,021
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,749
1,058
10
1
1
307,709
3
W
Set
12,236
941
20
2
1
217,027
1
W
Artemis
14,039
1,080
87
7
3
237,427
0
W
Ra
13,023
1,002
63
5
0
227,002
0
L
Ymir
10,944
842
7
1
0
213,472
0
L
Discordia
12,005
923
69
5
1
210,498
0
W
Kukulkan
13,403
1,031
80
6
3
263,720
0
L
Jing Wei
11,792
907
54
4
2
238,079
1
L
Nemesis
11,763
905
51
4
4
235,544
3
L
Yemoja
12,219
940
30
2
0
247,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role