Player Matchup

Olorun
Olorun
Brooklynboy7347
Olorun
Level 7
God Stats
2W - 2L
1,468 SR
Queue Stats
5W - 15L
1,182 Elo+
Solo
Ra
Ra
Cyborg_Fox_13
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,100 Elo+
Solo
Terra
Terra
MonstaCody4172
Terra
Level 28
God Stats
3W - 4L
1,354 SR
Queue Stats
103W - 105L
1,331 Elo+
Solo
Rama
Rama
MrThrall
Rama
Level 11
God Stats
9W - 10L
1,352 SR
Queue Stats
9W - 11L
1,334 Elo+
Solo
Bellona
Bellona
Qwertster0
Bellona
Level 26
God Stats
3W - 0L
1,819 SR
Queue Stats
36W - 22L
1,483 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,286 Elo+

VS

Team Averages
Level 24
1,478 SR
1,328 Elo+
Ymir
Ymir
MySacSlangin
Ymir
Level 27
God Stats
0W - 1L
1,616 SR
Queue Stats
9W - 18L
1,211 Elo+
Solo
Eset
Eset
STUDINI2005
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,497 Elo+
Solo
Anhur
Anhur
Valpira
Anhur
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
63W - 85L
1,199 Elo+
Solo
Hachiman
Hachiman
Zealer_loot
Hachiman
Level 23
God Stats
33W - 34L
1,531 SR
Queue Stats
102W - 102L
1,444 Elo+
Solo
Charybdis
Charybdis
boyboyy14
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 116L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 16
12,767
912
9,666
11,174
6,717
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 6 / 16
12,674
905
9,474
14,561
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 0 / 20
14,140
1,010
8,425
17,964
26,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
10 / 2 / 12
15,223
1,087
31,609
14,793
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Qwertster0
Bellona
20
17 / 1 / 13
17,072
1,219
40,752
19,705
23,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
12,714
908
19,082
32,120
47,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 7
13,381
956
17,987
23,822
33,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anhur
Valpira
Anhur
19
4 / 17 / 5
13,540
967
21,072
32,561
15,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Zealer_loot
Hachiman
16
0 / 0 / 0
8,770
626
0
0
0
Charybdis
boyboyy14
Charybdis
19
1 / 11 / 7
12,452
889
8,495
20,484
9,033

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
33
Kills
13
13
Deaths
35
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
W
2
6
16
1.67
W
3
0
20
13
W
Rama
10
2
12
8
L
4
3
4
2
W
Bellona
Qwertster0
Bellona
17
1
13
23.5
L
4
4
7
1.88
L
Anhur
Valpira
Anhur
4
17
5
0.38
L
Hachiman
Zealer_loot
Hachiman
0
0
0
0
L
Charybdis
boyboyy14
Charybdis
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,926
Damage
66,636
78,197
Taken
108,987
70,301
Mitigated
105,290
27,085
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,666
6,482
172
3,150
11,174
6,717
0
6,341
4,833
23,776
0
W
9,474
2,094
705
3,483
14,561
6,911
0
7,367
7,194
24,438
0
W
8,425
2,952
5,810
6,024
17,964
26,434
0
8,458
9,506
16,771
0
W
Rama
31,609
25,416
0
1,844
14,793
6,498
0
8,264
6,529
0
64,812
L
19,082
4,078
0
240
32,120
47,000
0
9,951
22,169
43,034
0
W
Bellona
Qwertster0
Bellona
40,752
19,305
2,269
3,628
19,705
23,741
0
6,639
13,066
2,318
64,962
L
17,987
1,584
23
2,256
23,822
33,690
0
4,461
19,361
41,631
0
L
Anhur
Valpira
Anhur
21,072
15,159
0
3,985
32,561
15,567
0
7,155
25,406
0
50,336
L
Hachiman
Zealer_loot
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
boyboyy14
Charybdis
8,495
3,311
0
11
20,484
9,033
0
6,849
13,635
0
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,876
Gold Earned
60,857
220
Minions Killed
204
13
Camps Cleared
4
1,155,605
Distance Traveled
937,471
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,767
912
21
2
4
192,756
3
W
Ra
12,674
905
42
3
0
194,374
0
W
Terra
14,140
1,010
19
1
0
269,740
0
W
Rama
15,223
1,087
90
6
8
219,803
0
L
Ymir
12,714
908
55
4
0
246,377
2
W
Bellona
17,072
1,219
48
3
1
278,932
0
L
Eset
13,381
956
54
4
1
265,616
0
L
Anhur
13,540
967
69
5
2
205,214
0
L
Hachiman
8,770
626
0
0
0
0
0
L
Charybdis
12,452
889
26
2
1
220,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role