Player Matchup

Ares
Ares
Blakman978786
Ares
Level 14
God Stats
12W - 7L
1,515 SR
Queue Stats
43W - 42L
1,270 Elo+
Solo
Bellona
Bellona
CoPiE265
Bellona
Level 27
God Stats
24W - 22L
1,484 SR
Queue Stats
165W - 128L
1,499 Elo+
Solo
Medusa
Medusa
Cpt Latino9252
Medusa
Level 24
God Stats
7W - 5L
1,511 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo
Guan Yu
Guan Yu
ThePowerPillow
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,366 Elo+
Solo
Olorun
Olorun
the_bigalfre
Olorun
Level 29
God Stats
5W - 7L
1,275 SR
Queue Stats
79W - 61L
1,458 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,423 Elo+

VS

Team Averages
Level 8
1,504 SR
1,382 Elo+
Cthulhu
Cthulhu
TheLawsOfWoo
Cthulhu
Level 19
God Stats
16W - 16L
1,491 SR
Queue Stats
45W - 51L
1,407 Elo+
Solo
Loki
Loki
cu_l8_ter_SR
Loki
Level 7
God Stats
5W - 3L
1,531 SR
Queue Stats
5W - 11L
1,086 Elo+
Solo
Anhur
Anhur
elbarto-2014
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,138 Elo+
Solo
Kukulkan
Kukulkan
lI-KidPool-Il
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,641 Elo+
Party 1
Ares
Ares
sable_dore
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
10,585
962
6,107
11,247
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
CoPiE265
Bellona
17
10 / 0 / 17
11,715
1,065
17,760
10,752
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 0 / 14
12,274
1,116
22,601
7,130
3,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 14
10,029
912
3,913
8,681
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
17
6 / 1 / 12
10,841
986
13,366
8,209
3,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

386

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheLawsOfWoo
Cthulhu
14
1 / 4 / 0
8,958
814
10,738
27,600
22,784
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,811
801
5,997
7,193
2,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 12 / 1
9,210
837
5,772
19,131
7,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lI-KidPool-Il
Kukulkan
14
0 / 5 / 2
8,775
798
8,481
6,418
2,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 7 / 0
8,476
771
1,788
11,157
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
6
30
Kills
3
3
Deaths
31
72
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Bellona
CoPiE265
Bellona
10
0
17
18.5
W
11
0
14
18
L
Cthulhu
TheLawsOfWoo
Cthulhu
1
4
0
0.25
W
1
1
14
8
L
1
3
0
0.33
L
1
12
1
0.13
L
Kukulkan
lI-KidPool-Il
Kukulkan
0
5
2
0.2
L
0
7
0
0
W
Olorun
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,747
Damage
32,776
46,019
Taken
71,499
42,567
Mitigated
41,385
12,917
Healing
518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
804
0
1,233
11,247
15,675
0
4,228
7,019
13,924
0
W
Bellona
CoPiE265
Bellona
17,760
7,870
0
2,600
10,752
11,732
0
5,052
5,700
0
26,549
W
22,601
11,569
109
1,484
7,130
3,615
0
2,971
4,159
0
38,594
L
Cthulhu
TheLawsOfWoo
Cthulhu
10,738
1,039
95
0
27,600
22,784
0
8,139
18,757
22,102
0
W
3,913
967
1,756
2,002
8,681
8,232
0
4,997
3,684
0
14,000
L
5,997
610
0
0
7,193
2,224
0
1,910
4,921
0
15,571
L
5,772
4,770
0
333
19,131
7,274
0
5,147
13,653
0
16,357
L
Kukulkan
lI-KidPool-Il
Kukulkan
8,481
2,788
0
0
6,418
2,063
0
1,432
4,735
16,735
0
L
1,788
393
0
90
11,157
7,040
0
2,845
7,879
3,538
0
W
Olorun
13,366
8,883
434
3,299
8,209
3,313
0
3,759
4,450
39,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,444
Gold Earned
44,230
178
Minions Killed
94
1
Camps Cleared
0
965,365
Distance Traveled
619,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,585
962
12
1
1
166,626
2
W
Bellona
11,715
1,065
28
3
0
225,678
0
W
Medusa
12,274
1,116
43
4
0
230,803
0
L
Cthulhu
8,958
814
39
4
0
161,315
0
W
Guan Yu
10,029
912
29
3
0
214,921
0
L
Loki
8,811
801
14
1
0
146,271
2
L
Anhur
9,210
837
24
2
0
131,572
0
L
Kukulkan
8,775
798
13
1
0
90,409
0
L
Ares
8,476
771
4
0
0
90,079
0
W
Olorun
10,841
986
66
6
0
127,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role