Player Matchup

Hel
Hel
Alanisblk
Hel
Level 124
God Stats
1W - 0L
1,588 SR
Queue Stats
19W - 13L
1,440 Elo+
Solo
Jing Wei
Jing Wei
Bleckabee
Jing Wei
Level 84
God Stats
3W - 5L
1,309 SR
Queue Stats
192W - 166L
1,436 Elo+
Solo
Thoth
Thoth
Faiblard
Thoth
Level 85
God Stats
3W - 4L
1,368 SR
Queue Stats
216W - 307L
1,313 Elo+
Solo
Bacchus
Bacchus
G3arZoul
Bacchus
Level 120
God Stats
3W - 2L
1,529 SR
Queue Stats
144W - 165L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
losleones40
Zhong Kui
Level 61
God Stats
3W - 6L
1,507 SR
Queue Stats
258W - 452L
1,239 Elo+
Solo
Team Averages
Level 95
1,460 SR
1,371 Elo+

VS

Team Averages
Level 68
1,379 SR
1,338 Elo+
Zhong Kui
Zhong Kui
LFS l Neuer
Zhong Kui
Level 63
God Stats
1W - 3L
1,355 SR
Queue Stats
222W - 247L
1,413 Elo+
Solo
Ullr
Ullr
LostControL33
Ullr
Level 118
God Stats
3W - 6L
1,317 SR
Queue Stats
186W - 175L
1,476 Elo+
Solo
Hel
Hel
chitapro12
Hel
Level 25
God Stats
0W - 3L
1,449 SR
Queue Stats
25W - 70L
1,202 Elo+
Solo
Xbalanque
Xbalanque
drivebyed
Xbalanque
Level 48
God Stats
0W - 5L
1,184 SR
Queue Stats
140W - 114L
1,419 Elo+
Solo
Ah Puch
Ah Puch
hanrahan21
Ah Puch
Level 84
God Stats
7W - 7L
1,591 SR
Queue Stats
288W - 371L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 15
13,388
837
22,593
22,233
8,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Bleckabee
Jing Wei
20
15 / 5 / 16
14,263
891
17,687
18,344
6,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
Faiblard
Thoth
16
3 / 5 / 13
10,366
648
8,967
11,214
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
G3arZoul
Bacchus
20
4 / 4 / 18
12,516
782
13,064
28,683
37,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
losleones40
Zhong Kui
16
1 / 4 / 15
10,198
637
1,678
11,799
9,413
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LFS l Neuer
Zhong Kui
19
4 / 6 / 13
11,900
744
23,007
18,703
12,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 9 / 7
10,878
680
10,164
15,605
6,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 13
10,111
632
4,756
10,767
4,296
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
drivebyed
Xbalanque
19
12 / 7 / 7
12,752
797
22,234
14,831
6,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
hanrahan21
Ah Puch
18
2 / 8 / 14
11,207
700
18,552
15,743
7,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
77
36
Kills
23
23
Deaths
37
77
Assists
54
Player
Kills
Deaths
Assists
KDA
W
13
5
15
4.1
W
Jing Wei
Bleckabee
Jing Wei
15
5
16
4.6
W
Thoth
Faiblard
Thoth
3
5
13
1.9
W
Bacchus
G3arZoul
Bacchus
4
4
18
3.25
L
Zhong Kui
LFS l Neuer
Zhong Kui
4
6
13
1.75
L
4
9
7
0.83
L
1
7
13
1.07
L
Xbalanque
drivebyed
Xbalanque
12
7
7
2.21
L
Ah Puch
hanrahan21
Ah Puch
2
8
14
1.13
W
Zhong Kui
losleones40
Zhong Kui
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,989
Damage
78,713
92,273
Taken
75,649
66,359
Mitigated
37,611
49,868
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,593
137
15,244
13,092
22,233
8,646
1,173
11,719
10,514
50,448
0
W
Jing Wei
Bleckabee
Jing Wei
17,687
15,769
1,740
5,077
18,344
6,941
2,745
8,377
9,967
0
37,553
W
Thoth
Faiblard
Thoth
8,967
485
1,514
1,881
11,214
3,462
502
5,667
5,547
19,729
0
W
Bacchus
G3arZoul
Bacchus
13,064
1,065
1,701
8,918
28,683
37,897
162
15,439
13,244
20,725
0
L
Zhong Kui
LFS l Neuer
Zhong Kui
23,007
1,491
1,540
5,733
18,703
12,908
1,859
10,867
7,836
44,679
0
L
10,164
4,732
1,245
1,297
15,605
6,482
587
8,705
6,900
0
14,235
L
4,756
522
1,799
1,425
10,767
4,296
320
8,619
2,148
12,371
0
L
Xbalanque
drivebyed
Xbalanque
22,234
3,942
173
962
14,831
6,899
1,625
8,161
6,670
0
33,584
L
Ah Puch
hanrahan21
Ah Puch
18,552
279
1,208
2,582
15,743
7,026
662
9,950
5,793
39,900
0
W
Zhong Kui
losleones40
Zhong Kui
1,678
802
288
413
11,799
9,413
788
5,113
6,686
7,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
56,848
185
Minions Killed
140
0
Camps Cleared
0
1,418,132
Distance Traveled
1,258,110
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,388
837
59
4
0
299,419
1
W
Jing Wei
14,263
891
61
4
0
295,993
0
W
Thoth
10,366
648
29
2
0
259,667
0
W
Bacchus
12,516
782
7
0
0
313,217
3
L
Zhong Kui
11,900
744
52
3
0
247,886
2
L
Ullr
10,878
680
18
1
0
234,800
0
L
Hel
10,111
632
7
0
0
258,057
1
L
Xbalanque
12,752
797
25
2
0
266,228
0
L
Ah Puch
11,207
700
38
2
0
251,139
1
W
Zhong Kui
10,198
637
29
2
0
249,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role