Player Matchup

Anubis
Anubis
SunTzul
Anubis
Level 20
God Stats
25W - 29L
1,474 SR
Queue Stats
25W - 29L
1,434 Elo+
Solo
Susano
Susano
Thesavagenun
Susano
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
19W - 16L
1,521 Elo+
Party 1
Bellona
Bellona
frsfyjk
Bellona
Level 13
God Stats
2W - 3L
1,582 SR
Queue Stats
18W - 21L
1,407 Elo+
Solo
Agni
Agni
hiimlinda123
Agni
Level 16
God Stats
0W - 1L
1,146 SR
Queue Stats
18W - 14L
1,573 Elo+
Party 1
Anhur
Anhur
whatoh
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,427 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,473 Elo+

VS

Team Averages
Level 11
1,519 SR
1,405 Elo+
Sun Wukong
Sun Wukong
BigVolz
Sun Wukong
Level 5
God Stats
3W - 5L
1,185 SR
Queue Stats
9W - 17L
1,159 Elo+
Solo
Artemis
Artemis
JinxArcane
Artemis
Level 7
God Stats
18W - 10L
1,676 SR
Queue Stats
29W - 26L
1,494 Elo+
Solo
Jing Wei
Jing Wei
NateDoggyDog13
Jing Wei
Level 11
God Stats
5W - 3L
1,402 SR
Queue Stats
17W - 11L
1,503 Elo+
Solo
Danzaburou
Danzaburou
garnet00
Danzaburou
Level 7
God Stats
4W - 1L
1,797 SR
Queue Stats
14W - 14L
1,471 Elo+
Solo
Vulcan
Vulcan
xjmh580
Vulcan
Level 23
God Stats
51W - 48L
1,533 SR
Queue Stats
201W - 231L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SunTzul
Anubis
19
7 / 6 / 8
12,564
1,047
12,471
16,512
7,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
19
11 / 4 / 11
14,543
1,212
27,142
21,370
9,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
frsfyjk
Bellona
19
1 / 4 / 17
12,721
1,060
8,443
30,045
30,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 9 / 11
12,509
1,042
12,531
20,744
7,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
whatoh
Anhur
19
1 / 6 / 12
11,640
970
7,306
18,114
7,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

61

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigVolz
Sun Wukong
19
4 / 1 / 12
12,470
1,039
14,856
16,122
14,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
JinxArcane
Artemis
20
9 / 5 / 10
14,124
1,177
29,121
17,980
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
20
9 / 12 / 15
15,090
1,258
32,796
23,866
5,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
garnet00
Danzaburou
20
4 / 5 / 14
13,864
1,155
15,990
10,868
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
xjmh580
Vulcan
17
3 / 2 / 7
11,489
957
7,673
3,107
674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
87
25
Kills
29
29
Deaths
25
59
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigVolz
Sun Wukong
4
1
12
10
W
Artemis
JinxArcane
Artemis
9
5
10
2.8
W
Jing Wei
9
12
15
1.38
L
Anubis
SunTzul
Anubis
7
6
8
1.83
L
Susano
11
4
11
4.13
L
Bellona
frsfyjk
Bellona
1
4
17
2.38
W
Danzaburou
garnet00
Danzaburou
4
5
14
2.2
L
5
9
11
1.17
L
Anhur
whatoh
Anhur
1
6
12
1.17
W
Vulcan
xjmh580
Vulcan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,893
Damage
100,436
106,785
Taken
71,943
63,172
Mitigated
29,266
11,053
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigVolz
Sun Wukong
14,856
2,017
0
1,561
16,122
14,338
0
7,519
8,603
1,665
27,445
W
Artemis
JinxArcane
Artemis
29,121
12,570
0
1,353
17,980
5,399
0
5,820
12,160
0
59,329
W
Jing Wei
32,796
23,566
0
2,958
23,866
5,966
0
5,498
18,368
0
67,391
L
Anubis
SunTzul
Anubis
12,471
407
0
2,908
16,512
7,763
0
1,793
14,514
35,765
0
L
Susano
27,142
2,128
0
0
21,370
9,541
0
1,239
19,986
0
44,195
L
Bellona
frsfyjk
Bellona
8,443
1,431
2,586
2,198
30,045
30,675
0
2,460
27,021
0
24,287
W
Danzaburou
garnet00
Danzaburou
15,990
6,664
0
1,446
10,868
2,889
0
5,602
5,266
0
38,152
L
12,531
718
165
1,573
20,744
7,674
0
2,243
18,313
35,090
0
L
Anhur
whatoh
Anhur
7,306
2,649
593
1,030
18,114
7,519
0
826
17,145
0
34,548
W
Vulcan
xjmh580
Vulcan
7,673
1,964
0
0
3,107
674
0
563
2,544
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,977
Gold Earned
67,037
230
Minions Killed
252
7
Camps Cleared
11
1,140,068
Distance Traveled
1,126,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,470
1,039
39
3
1
270,028
1
W
Artemis
14,124
1,177
55
5
2
251,466
1
W
Jing Wei
15,090
1,258
75
6
5
249,111
0
L
Anubis
12,564
1,047
62
5
1
209,244
0
L
Susano
14,543
1,212
50
4
3
269,594
0
L
Bellona
12,721
1,060
23
2
1
273,560
0
W
Danzaburou
13,864
1,155
56
5
3
230,740
0
L
Agni
12,509
1,042
44
4
1
192,873
0
L
Anhur
11,640
970
51
4
1
194,797
1
W
Vulcan
11,489
957
27
2
0
125,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role