Player Matchup

Nike
Nike
Diamond I
Fabio
Nike
Diamond I
Level 158
God Stats
0W - 1L
2,002 SR
Queue Stats
58W - 29L
2,629 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Kobe
Jing Wei
Diamond II
Level 155
God Stats
1W - 3L
1,745 SR
Queue Stats
138W - 145L
2,263 MMR
Solo
Aphrodite
Aphrodite
Masters
Lawbster
Aphrodite
Masters
Level 160
God Stats
3W - 2L
1,560 SR
Queue Stats
253W - 240L
2,872 MMR
Solo
Sobek
Sobek
Diamond I
SgtNoPants
Sobek
Diamond I
Level 154
God Stats
13W - 7L
1,780 SR
Queue Stats
183W - 158L
2,630 MMR
Solo
Hun Batz
Hun Batz
Diamond II
alexiroyle
Hun Batz
Diamond II
Level 160
God Stats
1W - 2L
1,530 SR
Queue Stats
169W - 156L
2,477 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,723 SR
2,574 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,631 SR
2,591 MMR
Ganesha
Ganesha
Diamond II
DiesoX
Ganesha
Diamond II
Level 143
God Stats
71W - 83L
1,600 SR
Queue Stats
238W - 227L
2,344 MMR
Party 1
Apollo
Apollo
Masters
Ekrome
Apollo
Masters
Level 86
God Stats
2W - 2L
1,251 SR
Queue Stats
22W - 8L
3,040 MMR
Solo
Susano
Susano
Diamond III
RufDesSilbernen
Susano
Diamond III
Level 64
God Stats
4W - 1L
1,661 SR
Queue Stats
60W - 34L
2,325 MMR
Party 1
Mulan
Mulan
Diamond V
Skortil
Mulan
Diamond V
Level 117
God Stats
35W - 19L
1,762 SR
Queue Stats
153W - 148L
2,190 MMR
Solo
Sol
Sol
Masters
TrashyTreasures
Sol
Masters
Level 108
God Stats
10W - 0L
1,883 SR
Queue Stats
151W - 91L
3,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fabio
Nike
14
2 / 5 / 5
9,907
472
10,491
29,240
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Kobe
Jing Wei
14
0 / 10 / 1
9,083
433
3,462
17,452
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Lawbster
Aphrodite
17
3 / 3 / 5
10,747
512
16,130
17,138
11,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
17
1 / 3 / 4
10,109
481
10,801
24,844
29,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
alexiroyle
Hun Batz
18
5 / 5 / 4
10,764
513
18,847
22,053
8,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioAthenaCliodhnaOdin

VS

Bans
SetAnubisGebOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DiesoX
Ganesha
17
0 / 3 / 16
11,984
571
6,430
16,793
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Ekrome
Apollo
20
15 / 1 / 3
16,413
782
32,851
18,816
8,456
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 8
12,686
604
14,307
18,581
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Skortil
Mulan
19
4 / 3 / 4
13,131
625
16,500
18,822
21,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 3 / 3
13,375
637
22,269
17,866
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
11
Kills
26
26
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DiesoX
Ganesha
0
3
16
2.67
W
Apollo
Ekrome
Apollo
15
1
3
16.5
L
Nike
Fabio
Nike
2
5
5
0.9
L
Jing Wei
Kobe
Jing Wei
0
10
1
0.05
L
Aphrodite
Lawbster
Aphrodite
3
3
5
1.83
W
2
1
8
6
L
Sobek
1
3
4
1
W
Mulan
Skortil
Mulan
4
3
4
2
W
5
3
3
2.17
L
Hun Batz
alexiroyle
Hun Batz
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,731
Damage
92,357
110,727
Taken
90,878
73,010
Mitigated
64,714
38,965
Healing
44,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DiesoX
Ganesha
6,430
339
0
3,344
16,793
18,505
133
4,084
12,573
33,232
0
W
Apollo
Ekrome
Apollo
32,851
22,724
0
14,060
18,816
8,456
3,675
3,790
15,026
0
184,675
L
Nike
Fabio
Nike
10,491
1,606
1,182
3,822
29,240
22,385
0
7,643
21,450
0
34,441
L
Jing Wei
Kobe
Jing Wei
3,462
2,334
0
2,410
17,452
1,833
1,570
1,474
15,978
0
55,934
L
Aphrodite
Lawbster
Aphrodite
16,130
2,425
7,498
10,007
17,138
11,595
0
4,539
12,388
80,846
0
W
14,307
3,769
0
7,829
18,581
9,274
651
6,675
11,717
0
96,333
L
Sobek
10,801
918
0
9,953
24,844
29,191
0
6,292
17,482
64,507
0
W
Mulan
Skortil
Mulan
16,500
2,085
0
8,646
18,822
21,376
1,331
8,091
9,650
10,573
70,778
W
22,269
9,504
0
10,489
17,866
7,103
5,810
3,993
13,719
119,245
12,473
L
Hun Batz
alexiroyle
Hun Batz
18,847
5,891
0
4,093
22,053
8,006
0
8,523
13,342
0
89,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
67,589
629
Minions Killed
778
0
Camps Cleared
0
2,047,693
Distance Traveled
2,115,149
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,984
571
6
0
0
409,137
6
W
Apollo
16,413
782
257
12
0
437,042
15
L
Nike
9,907
472
52
2
0
434,991
6
L
Jing Wei
9,083
433
127
6
0
362,861
5
L
Aphrodite
10,747
512
159
8
0
400,085
4
W
Susano
12,686
604
163
8
0
513,295
9
L
Sobek
10,109
481
154
7
0
420,599
8
W
Mulan
13,131
625
152
7
0
376,781
10
W
Sol
13,375
637
200
10
0
378,894
8
L
Hun Batz
10,764
513
137
7
0
429,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role