Player Matchup

Danzaburou
Danzaburou
Bren WK
Danzaburou
Level 9
God Stats
1W - 0L
1,394 SR
Queue Stats
6W - 2L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
G286
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,499 SR
Queue Stats
56W - 26L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Wardy WK
Cthulhu
Level 121
God Stats
4W - 2L
1,377 SR
Queue Stats
72W - 40L
1,598 Elo+
Party 1
Team Averages
Level 86
1,423 SR
1,564 Elo+

VS

Team Averages
Level 51
1,519 SR
1,432 Elo+
Heimdallr
Heimdallr
SmokeWU
Heimdallr
Level 105
God Stats
10W - 11L
1,447 SR
Queue Stats
138W - 161L
1,505 Elo+
Solo
Zeus
Zeus
Swei9599
Zeus
Level 28
God Stats
4W - 4L
1,656 SR
Queue Stats
53W - 56L
1,462 Elo+
Solo
Cupid
Cupid
sleepybeepy777
Cupid
Level 20
God Stats
28W - 33L
1,454 SR
Queue Stats
42W - 55L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bren WK
Danzaburou
13
2 / 5 / 6
10,734
631
5,166
12,994
6,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
G286
Morgan Le Fay
17
10 / 4 / 4
12,992
764
21,509
14,079
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Wardy WK
Cthulhu
15
2 / 4 / 10
11,107
653
11,747
20,841
31,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SmokeWU
Heimdallr
15
6 / 5 / 7
11,259
662
11,467
15,668
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
14
3 / 5 / 7
10,373
610
13,705
15,823
14,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 6
10,100
594
7,424
10,502
3,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
14
Kills
12
13
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bren WK
Danzaburou
2
5
6
1
W
Morgan Le Fay
G286
Morgan Le Fay
10
4
4
3
L
Heimdallr
SmokeWU
Heimdallr
6
5
7
1.9
L
Zeus
3
5
7
1.3
W
Cthulhu
Wardy WK
Cthulhu
2
4
10
1.75
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
32,596
47,914
Taken
41,993
44,664
Mitigated
23,898
4,988
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bren WK
Danzaburou
5,166
1,670
0
1,359
12,994
6,214
841
4,419
8,575
0
25,704
W
Morgan Le Fay
G286
Morgan Le Fay
21,509
471
0
1,641
14,079
6,610
410
4,465
9,612
57,056
0
L
Heimdallr
SmokeWU
Heimdallr
11,467
3,688
0
3,664
15,668
5,477
0
12,793
2,417
0
34,927
L
Zeus
13,705
2,987
0
2,973
15,823
14,730
534
11,192
4,161
40,687
0
W
Cthulhu
Wardy WK
Cthulhu
11,747
388
279
1,709
20,841
31,840
64
5,166
15,675
40,307
0
L
7,424
2,519
995
1,834
10,502
3,691
270
8,146
2,004
0
26,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
31,732
195
Minions Killed
175
7
Camps Cleared
8
974,943
Distance Traveled
823,175
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,734
631
52
3
1
262,299
6
W
Morgan Le Fay
12,992
764
85
5
6
342,328
4
L
Heimdallr
11,259
662
73
4
4
280,578
3
L
Zeus
10,373
610
51
3
4
269,341
2
W
Cthulhu
11,107
653
58
3
0
370,316
6
L
Cupid
10,100
594
51
3
0
273,256
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role