Player Matchup

Neith
Neith
Contra8
Neith
Level 80
God Stats
55W - 26L
1,623 SR
Queue Stats
439W - 176L
1,724 Elo+
Party 2
Sobek
Sobek
DownBadMace
Sobek
Level 126
God Stats
11W - 12L
1,560 SR
Queue Stats
977W - 659L
1,654 Elo+
Solo
Tiamat
Tiamat
chufaflaimer
Tiamat
Level 160
God Stats
12W - 2L
1,789 SR
Queue Stats
607W - 202L
1,756 Elo+
Party 2
Team Averages
Level 122
1,657 SR
1,711 Elo+

VS

Team Averages
Level 44
1,400 SR
1,234 Elo+
Zeus
Zeus
Baymax117
Zeus
Level 39
God Stats
5W - 7L
1,377 SR
Queue Stats
48W - 89L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rynix115
Tsukuyomi
Level 51
God Stats
7W - 15L
1,324 SR
Queue Stats
32W - 68L
1,218 Elo+
Party 1
Cabrakan
Cabrakan
Warpiggy115
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Contra8
Neith
12
6 / 0 / 8
7,999
800
5,427
4,552
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 9
8,039
804
5,297
9,816
8,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
13
5 / 0 / 10
8,298
830
13,900
6,496
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 0
5,877
588
4,976
7,755
2,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Rynix115
Tsukuyomi
8
0 / 7 / 0
5,644
564
4,194
8,901
4,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Warpiggy115
Cabrakan
9
0 / 3 / 0
5,986
599
2,054
11,338
9,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
0
0
W
Neith
Contra8
Neith
6
0
8
10
W
4
0
9
8.5
L
Tsukuyomi
Rynix115
Tsukuyomi
0
7
0
0
L
Cabrakan
Warpiggy115
Cabrakan
0
3
0
0
W
Tiamat
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
11,224
20,864
Taken
27,994
14,573
Mitigated
16,837
7,825
Healing
3,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,976
442
0
608
7,755
2,810
0
5,529
1,975
24,233
0
W
Neith
Contra8
Neith
5,427
2,049
222
823
4,552
1,847
1,196
2,173
2,379
0
16,427
W
5,297
409
552
3,431
9,816
8,741
596
3,329
6,487
15,152
0
L
Tsukuyomi
Rynix115
Tsukuyomi
4,194
212
0
271
8,901
4,578
0
6,353
2,264
0
13,044
L
Cabrakan
Warpiggy115
Cabrakan
2,054
297
463
1,852
11,338
9,449
0
6,813
4,195
7,128
0
W
Tiamat
13,900
1,562
0
2,797
6,496
3,985
476
1,889
4,607
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
17,507
114
Minions Killed
88
8
Camps Cleared
2
630,870
Distance Traveled
453,500
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,877
588
50
5
2
121,426
0
W
Neith
7,999
800
24
2
2
211,977
1
W
Sobek
8,039
804
25
3
0
214,431
3
L
Tsukuyomi
5,644
564
17
2
0
154,366
3
L
Cabrakan
5,986
599
21
2
0
177,708
0
W
Tiamat
8,298
830
65
7
6
204,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role