Player Matchup

Jing Wei
Jing Wei
BEANmoneybanks
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,258 Elo+
Solo
Zhong Kui
Zhong Kui
LifeIsGood4163
Zhong Kui
Level 15
God Stats
27W - 38L
1,465 SR
Queue Stats
39W - 50L
1,442 Elo+
Solo
Neith
Neith
TK861
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Vulcan
Vulcan
chopyooup
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,598 Elo+
Solo
Anhur
Anhur
flakessppower
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Team Averages
Level 12
1,493 SR
1,435 Elo+

VS

Team Averages
Level 15
1,613 SR
1,538 Elo+
Ymir
Ymir
JerkyEight368
Ymir
Level 14
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 0L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
KamilPlayG
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MuralTortoise14
Kukulkan
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Nytefiire
Da Ji
Level 24
God Stats
2W - 2L
1,714 SR
Queue Stats
100W - 65L
1,504 Elo+
Solo
Kali
Kali
TrulyBattleborn
Kali
Level 15
God Stats
12W - 6L
1,600 SR
Queue Stats
118W - 111L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
0 / 5 / 0
4,194
466
1,038
5,095
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
LifeIsGood4163
Zhong Kui
10
6 / 1 / 0
5,854
650
4,538
5,252
2,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TK861
Neith
2
0 / 6 / 0
3,492
388
109
3,677
639
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
chopyooup
Vulcan
6
3 / 3 / 1
4,698
522
4,004
3,909
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 4
4,087
454
1,312
4,232
873

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,425
492
716
3,912
1,559
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
KamilPlayG
Hun Batz
5
0 / 3 / 2
3,944
438
838
4,352
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
2
0 / 2 / 0
3,600
400
0
2,204
626
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Nytefiire
Da Ji
8
7 / 1 / 3
5,813
646
4,918
4,346
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 0 / 0
7,177
797
5,661
5,946
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
17
20
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
5
0
0
W
1
3
2
0.67
W
Hun Batz
KamilPlayG
Hun Batz
0
3
2
0.33
L
Zhong Kui
LifeIsGood4163
Zhong Kui
6
1
0
6
W
Kukulkan
0
2
0
0
W
Da Ji
Nytefiire
Da Ji
7
1
3
8.5
L
Neith
TK861
Neith
0
6
0
0
W
9
0
0
9
L
Vulcan
chopyooup
Vulcan
3
3
1
1.17
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,001
Damage
12,133
22,165
Taken
20,760
6,177
Mitigated
6,951
4,444
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,038
500
0
541
5,095
1,029
0
0
4,974
0
11,996
W
716
60
0
0
3,912
1,559
0
1,925
1,938
7,627
0
W
Hun Batz
KamilPlayG
Hun Batz
838
287
0
250
4,352
1,066
0
2,881
1,361
0
6,356
L
Zhong Kui
LifeIsGood4163
Zhong Kui
4,538
391
88
3,650
5,252
2,724
648
340
4,667
31,315
0
W
Kukulkan
0
0
0
0
2,204
626
0
304
1,874
6,711
0
W
Da Ji
Nytefiire
Da Ji
4,918
1,704
0
1,513
4,346
1,647
0
1,371
2,943
0
18,050
L
Neith
TK861
Neith
109
109
0
64
3,677
639
0
163
3,514
0
5,757
W
5,661
2,755
0
4,543
5,946
2,053
0
1,712
4,102
0
39,331
L
Vulcan
chopyooup
Vulcan
4,004
1,063
0
0
3,909
912
217
104
3,756
12,014
0
L
1,312
848
0
101
4,232
873
180
272
3,802
0
4,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
24,959
142
Minions Killed
172
0
Camps Cleared
0
746,483
Distance Traveled
867,359
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,194
466
31
3
0
139,933
0
W
Ymir
4,425
492
12
1
0
169,030
0
W
Hun Batz
3,944
438
15
2
0
149,877
1
L
Zhong Kui
5,854
650
66
7
0
167,582
0
W
Kukulkan
3,600
400
9
1
0
163,093
0
W
Da Ji
5,813
646
38
4
0
180,155
0
L
Neith
3,492
388
9
1
0
132,342
1
W
Kali
7,177
797
98
11
0
205,204
2
L
Vulcan
4,698
522
25
3
0
155,534
4
L
Anhur
4,087
454
11
1
0
151,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role