Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Finalbutterfly
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,332 Elo+
Solo
Xbalanque
Xbalanque
Rajgadh
Xbalanque
Level 149
God Stats
29W - 21L
1,704 SR
Queue Stats
363W - 347L
1,542 Elo+
Solo
Sylvanus
Sylvanus
xXMrNiceGuyXx
Sylvanus
Level 68
God Stats
3W - 8L
1,340 SR
Queue Stats
297W - 320L
1,532 Elo+
Solo
Kukulkan
Kukulkan
莱万多夫斯基
Kukulkan
Level 160
God Stats
1W - 3L
1,457 SR
Queue Stats
121W - 140L
1,521 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,485 Elo+

VS

Team Averages
Level 124
1,535 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Demenhil
Loki
Level 64
God Stats
1W - 0L
1,674 SR
Queue Stats
12W - 7L
1,622 Elo+
Solo
Raijin
Raijin
MastaFist
Raijin
Level 86
God Stats
95W - 104L
1,356 SR
Queue Stats
772W - 742L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweetCutiePie
Morgan Le Fay
Level 155
God Stats
13W - 8L
1,644 SR
Queue Stats
117W - 108L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 1 / 5
8,853
1,107
9,365
15,801
9,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 4
7,420
928
1,173
5,102
1,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Rajgadh
Xbalanque
14
1 / 7 / 5
8,308
1,039
7,506
12,707
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
xXMrNiceGuyXx
Sylvanus
15
1 / 3 / 5
9,251
1,156
7,612
14,589
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 4
9,381
1,173
9,652
10,180
3,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 1 / 4
8,746
1,093
10,524
6,755
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
15
0 / 0 / 8
8,178
1,022
9,103
8,517
6,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
10 / 5 / 4
10,420
1,303
15,691
10,632
3,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
MastaFist
Raijin
15
0 / 2 / 5
8,509
1,064
7,792
6,188
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SweetCutiePie
Morgan Le Fay
15
2 / 1 / 7
9,072
1,134
11,901
5,987
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
9
Kills
16
16
Deaths
9
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
1
5
5.5
W
Tsukuyomi
 
Tsukuyomi
4
1
4
6
W
Geb
 
Geb
0
0
8
4
W
Loki
10
5
4
2.4
L
0
2
4
1
W
Raijin
MastaFist
Raijin
0
2
5
1.25
L
Xbalanque
Rajgadh
Xbalanque
1
7
5
0.5
W
Morgan Le Fay
SweetCutiePie
Morgan Le Fay
2
1
7
5.5
L
Sylvanus
xXMrNiceGuyXx
Sylvanus
1
3
5
1.17
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
55,011
58,379
Taken
38,079
35,930
Mitigated
18,316
12,583
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,365
3,911
0
3,159
15,801
9,966
0
9,255
6,390
0
23,268
W
Tsukuyomi
 
Tsukuyomi
10,524
2,930
0
21
6,755
2,528
0
2,626
4,129
0
23,846
W
Geb
 
Geb
9,103
291
0
337
8,517
6,942
0
3,887
4,630
17,511
0
W
Loki
15,691
3,595
0
0
10,632
3,993
0
5,641
4,991
0
24,363
L
1,173
183
0
486
5,102
1,320
0
1,247
3,853
0
4,825
W
Raijin
MastaFist
Raijin
7,792
314
0
217
6,188
2,436
0
1,815
4,373
33,888
0
L
Xbalanque
Rajgadh
Xbalanque
7,506
3,176
0
455
12,707
3,966
0
4,834
7,764
0
27,392
W
Morgan Le Fay
SweetCutiePie
Morgan Le Fay
11,901
1,142
0
390
5,987
2,417
0
3,295
2,692
27,762
0
L
Sylvanus
xXMrNiceGuyXx
Sylvanus
7,612
455
3,326
4,907
14,589
17,036
0
8,929
5,443
18,182
0
L
9,652
626
0
250
10,180
3,642
0
3,961
6,133
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
44,925
164
Minions Killed
201
4
Camps Cleared
8
809,400
Distance Traveled
902,648
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,853
1,107
33
4
2
184,216
0
W
Tsukuyomi
8,746
1,093
26
3
2
193,488
0
W
Geb
8,178
1,022
17
2
0
187,324
4
W
Loki
10,420
1,303
16
2
4
177,035
1
L
Nemesis
7,420
928
10
1
0
127,125
0
W
Raijin
8,509
1,064
87
11
0
162,503
0
L
Xbalanque
8,308
1,039
54
7
1
149,549
1
W
Morgan Le Fay
9,072
1,134
55
7
2
182,298
4
L
Sylvanus
9,251
1,156
16
2
0
162,499
0
L
Kukulkan
9,381
1,173
51
6
1
186,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role