Player Matchup

Chaac
Chaac
Chief C12H16N2
Chaac
Level 12
God Stats
3W - 0L
1,698 SR
Queue Stats
14W - 21L
1,322 Elo+
Solo
Vulcan
Vulcan
Clapzz779004
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
Level 14
God Stats
11W - 0L
1,986 SR
Queue Stats
36W - 7L
1,915 Elo+
Solo
Fenrir
Fenrir
Ravenger3038
Fenrir
Level 14
God Stats
9W - 12L
1,395 SR
Queue Stats
104W - 126L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
supercor77
Kuzenbo
Level 13
God Stats
10W - 5L
1,517 SR
Queue Stats
28W - 32L
1,319 Elo+
Solo
Team Averages
Level 13
1,619 SR
1,462 Elo+

VS

Team Averages
Level 11
1,602 SR
1,503 Elo+
Hun Batz
Hun Batz
Dav_161
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,560 Elo+
Solo
Neith
Neith
KillShotZeLo666
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Shadow8424
Jormungandr
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
Zeramidas
Gilgamesh
Level 25
God Stats
3W - 2L
1,767 SR
Queue Stats
56W - 41L
1,531 Elo+
Solo
Medusa
Medusa
supabehm
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 17
11,788
1,179
10,511
8,421
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
7 / 4 / 12
10,717
1,072
11,551
8,397
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
19
23 / 2 / 10
12,704
1,270
30,540
8,014
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
3 / 4 / 18
10,223
1,022
4,291
9,765
3,915
Kuzenbo
supercor77
Kuzenbo
17
1 / 2 / 19
10,669
1,067
7,450
10,570
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dav_161
Hun Batz
16
1 / 16 / 4
9,915
992
6,788
20,493
7,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 10 / 2
8,577
858
4,986
12,165
4,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Shadow8424
Jormungandr
17
2 / 8 / 4
10,846
1,085
11,079
17,955
18,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Zeramidas
Gilgamesh
15
10 / 2 / 0
11,671
1,167
12,702
11,077
4,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
supabehm
Medusa
14
0 / 7 / 0
8,230
823
2,397
7,982
2,335

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
43
Kills
13
13
Deaths
43
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
Vulcan
7
4
12
3.25
L
Hun Batz
Dav_161
Hun Batz
1
16
4
0.19
L
0
10
2
0.1
W
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
23
2
10
14
W
Fenrir
3
4
18
3
L
Jormungandr
Shadow8424
Jormungandr
2
8
4
0.5
L
Gilgamesh
Zeramidas
Gilgamesh
10
2
0
5
L
Medusa
supabehm
Medusa
0
7
0
0
W
Kuzenbo
supercor77
Kuzenbo
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,343
Damage
37,952
45,167
Taken
69,672
32,299
Mitigated
36,711
7,346
Healing
411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,511
2,185
0
3,650
8,421
7,453
0
1,742
6,679
143
28,070
W
Vulcan
11,551
3,808
0
626
8,397
2,772
0
1,206
7,191
23,837
0
L
Hun Batz
Dav_161
Hun Batz
6,788
684
0
0
20,493
7,111
0
5,801
14,278
0
23,403
L
4,986
1,942
0
307
12,165
4,177
0
2,577
9,302
0
11,430
W
Ah Muzen Cab
OogaBoogaBoo495
Ah Muzen Cab
30,540
15,443
0
1,190
8,014
3,244
0
2,712
5,222
0
62,072
W
Fenrir
4,291
704
0
408
9,765
3,915
0
1,589
8,176
0
8,205
L
Jormungandr
Shadow8424
Jormungandr
11,079
4,298
0
0
17,955
18,201
0
7,549
9,928
43,330
0
L
Gilgamesh
Zeramidas
Gilgamesh
12,702
3,732
0
104
11,077
4,887
0
2,138
8,818
0
19,244
L
Medusa
supabehm
Medusa
2,397
1,073
0
0
7,982
2,335
0
541
7,105
0
9,757
W
Kuzenbo
supercor77
Kuzenbo
7,450
2,629
0
1,472
10,570
14,915
0
3,830
6,623
16,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,101
Gold Earned
49,239
174
Minions Killed
181
4
Camps Cleared
4
872,051
Distance Traveled
615,024
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,788
1,179
49
5
2
204,417
0
W
Vulcan
10,717
1,072
39
4
1
140,430
2
L
Hun Batz
9,915
992
41
4
1
155,621
0
L
Neith
8,577
858
13
1
0
106,724
7
W
Ah Muzen Cab
12,704
1,270
65
7
0
177,870
0
W
Fenrir
10,223
1,022
6
1
0
170,843
0
L
Jormungandr
10,846
1,085
97
10
0
140,135
0
L
Gilgamesh
11,671
1,167
17
2
3
127,662
1
L
Medusa
8,230
823
13
1
0
84,882
0
W
Kuzenbo
10,669
1,067
15
2
1
178,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role