Player Matchup

Ares
Ares
FarlongFarfleet
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,328 Elo+
Solo
Thanatos
Thanatos
Moldovan69
Thanatos
Level 17
God Stats
39W - 31L
1,556 SR
Queue Stats
60W - 52L
1,468 Elo+
Solo
Anubis
Anubis
TopKor
Anubis
Level 27
God Stats
14W - 18L
1,274 SR
Queue Stats
106W - 103L
1,371 Elo+
Solo
Anhur
Anhur
grefinky
Anhur
Level 23
God Stats
2W - 1L
1,311 SR
Queue Stats
16W - 18L
1,351 Elo+
Solo
Guan Yu
Guan Yu
w1ntiq
Guan Yu
Level 8
God Stats
2W - 0L
1,748 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,382 Elo+

VS

Team Averages
Level 6
1,410 SR
1,384 Elo+
Ymir
Ymir
MozzaChan
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,387 Elo+
Solo
Ra
Ra
RussianKrokodil
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
T4T4R1
Mulan
Level 15
God Stats
1W - 3L
1,048 SR
Queue Stats
26W - 25L
1,355 Elo+
Solo
Neith
Neith
svytoysher
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Александр94kz
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,121
556
2,935
4,981
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Moldovan69
Thanatos
10
4 / 1 / 0
6,033
548
2,102
7,536
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TopKor
Anubis
10
7 / 1 / 3
6,791
617
6,338
4,746
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
grefinky
Anhur
10
5 / 3 / 3
5,980
544
5,514
6,391
1,883
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
w1ntiq
Guan Yu
8
0 / 3 / 3
4,869
443
1,445
5,524
3,305
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 2 / 2
5,481
498
3,996
8,704
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 9 / 1
4,427
402
936
5,826
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
T4T4R1
Mulan
10
2 / 0 / 1
6,097
554
2,331
4,450
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
8
2 / 4 / 1
5,616
511
3,291
4,684
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,178
471
2,898
6,943
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
8
8
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Thanatos
Moldovan69
Thanatos
4
1
0
4
L
Ymir
2
2
2
1.5
L
0
9
1
0.06
L
Mulan
T4T4R1
Mulan
2
0
1
2.5
W
Anubis
TopKor
Anubis
7
1
3
8.5
W
Anhur
grefinky
Anhur
5
3
3
2.17
L
Neith
2
4
1
0.63
W
Guan Yu
w1ntiq
Guan Yu
0
3
3
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
13,452
29,178
Taken
30,607
11,768
Mitigated
10,891
14,515
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,935
453
0
2,086
4,981
2,370
394
743
4,238
10,353
0
W
Thanatos
Moldovan69
Thanatos
2,102
623
0
7,512
7,536
2,214
0
978
6,395
0
30,506
L
Ymir
3,996
963
0
889
8,704
4,072
0
3,480
5,224
15,993
0
L
936
327
0
132
5,826
1,020
319
2,063
3,763
8,020
0
L
Mulan
T4T4R1
Mulan
2,331
715
0
2,040
4,450
3,027
921
0
4,450
3,152
26,823
W
Anubis
TopKor
Anubis
6,338
198
29
2,591
4,746
1,996
1,214
1,458
3,176
33,186
0
W
Anhur
grefinky
Anhur
5,514
3,595
0
1,687
6,391
1,883
343
1,446
4,945
0
36,653
L
Neith
3,291
1,547
0
843
4,684
1,001
318
1,335
3,349
0
17,315
W
Guan Yu
w1ntiq
Guan Yu
1,445
388
60
550
5,524
3,305
176
249
5,077
0
14,227
L
2,898
533
0
1,308
6,943
1,771
413
2,395
4,548
0
18,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
26,799
225
Minions Killed
201
0
Camps Cleared
0
955,553
Distance Traveled
902,179
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,121
556
8
1
0
213,469
1
W
Thanatos
6,033
548
73
7
0
208,474
4
L
Ymir
5,481
498
19
2
0
196,411
3
L
Ra
4,427
402
22
2
0
180,649
0
L
Mulan
6,097
554
82
7
0
191,306
0
W
Anubis
6,791
617
55
5
0
175,449
2
W
Anhur
5,980
544
56
5
0
192,193
1
L
Neith
5,616
511
34
3
0
156,026
2
W
Guan Yu
4,869
443
33
3
0
165,968
0
L
Thor
5,178
471
44
4
0
177,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role