Player Matchup

Arachne
Arachne
GMB_P9
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Anubis
Anubis
RNS x REAPZz
Anubis
Level 29
God Stats
1W - 1L
1,658 SR
Queue Stats
119W - 120L
1,444 Elo+
Solo
Izanami
Izanami
XHunth03sX
Izanami
Level 28
God Stats
16W - 24L
1,467 SR
Queue Stats
24W - 32L
1,314 Elo+
Solo
Khepri
Khepri
i69420skrrt
Khepri
Level 28
God Stats
3W - 6L
1,700 SR
Queue Stats
150W - 205L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
olobobobo
Sun Wukong
Level 22
God Stats
8W - 8L
1,550 SR
Queue Stats
27W - 27L
1,338 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,443 Elo+

VS

Team Averages
Level 16
1,502 SR
1,376 Elo+
Danzaburou
Danzaburou
PanteraTex
Danzaburou
Level 28
God Stats
42W - 24L
1,646 SR
Queue Stats
101W - 108L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
Level 28
God Stats
15W - 10L
1,581 SR
Queue Stats
38W - 31L
1,540 Elo+
Solo
Terra
Terra
Vitality_spanish
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,228 Elo+
Solo
Zeus
Zeus
backless-dusk1
Zeus
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 1L
1,285 Elo+
Solo
Anhur
Anhur
friendlyVANT
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GMB_P9
Arachne
18
8 / 10 / 2
11,178
466
15,876
18,926
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
4 / 8 / 1
9,546
398
8,231
12,602
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
XHunth03sX
Izanami
17
7 / 10 / 1
11,604
484
7,707
16,570
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 9 / 1
9,480
395
2,309
18,271
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
olobobobo
Sun Wukong
14
0 / 10 / 5
9,267
386
6,641
20,345
11,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PanteraTex
Danzaburou
20
14 / 0 / 4
15,159
632
15,517
13,885
5,585
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SixDeafMonkeys
Cu Chulainn
20
18 / 0 / 7
15,775
657
23,816
17,323
10,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 6 / 8
11,877
495
6,011
21,669
9,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 14 / 3
9,857
411
4,632
12,767
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 0 / 9
15,747
656
16,218
16,104
6,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
19
Kills
47
47
Deaths
20
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
GMB_P9
Arachne
8
10
2
0.9
W
Danzaburou
PanteraTex
Danzaburou
14
0
4
16
L
Anubis
4
8
1
0.56
W
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
18
0
7
21.5
W
5
6
8
1.5
L
Izanami
XHunth03sX
Izanami
7
10
1
0.75
W
1
14
3
0.18
W
9
0
9
13.5
L
Khepri
0
9
1
0.06
L
Sun Wukong
olobobobo
Sun Wukong
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
66,194
86,714
Taken
81,748
39,560
Mitigated
35,636
16,630
Healing
37,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GMB_P9
Arachne
15,876
11,362
0
3,094
18,926
7,364
220
1,312
17,574
0
74,313
W
Danzaburou
PanteraTex
Danzaburou
15,517
8,645
0
10,181
13,885
5,585
2,038
1,242
12,643
0
102,979
L
Anubis
8,231
695
0
4,448
12,602
3,910
0
1,218
11,362
47,544
0
W
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
23,816
5,768
0
10,424
17,323
10,264
4,342
2,731
14,592
0
146,110
W
6,011
2,943
1,295
3,873
21,669
9,944
750
2,258
19,411
28,384
0
L
Izanami
XHunth03sX
Izanami
7,707
6,578
0
4,397
16,570
3,790
4,975
3,213
13,193
0
80,583
W
4,632
2,321
0
490
12,767
2,860
920
2,478
10,289
18,227
0
W
16,218
7,703
0
11,082
16,104
6,983
5,766
2,206
13,898
0
149,106
L
Khepri
2,309
256
0
785
18,271
13,076
157
1,332
16,939
30,065
0
L
Sun Wukong
olobobobo
Sun Wukong
6,641
2,685
0
3,906
20,345
11,420
484
3,298
17,003
0
44,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
68,415
460
Minions Killed
688
0
Camps Cleared
0
1,919,432
Distance Traveled
2,020,995
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,178
466
125
5
0
451,370
0
W
Danzaburou
15,159
632
182
8
0
334,824
0
L
Anubis
9,546
398
70
3
0
327,413
6
W
Cu Chulainn
15,775
657
215
9
0
513,369
0
W
Terra
11,877
495
42
2
0
404,973
3
L
Izanami
11,604
484
162
7
0
388,699
0
W
Zeus
9,857
411
32
1
0
348,599
1
W
Anhur
15,747
656
217
9
0
419,230
9
L
Khepri
9,480
395
34
1
0
385,553
5
L
Sun Wukong
9,267
386
69
3
0
366,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role