Player Matchup

Sobek
Sobek
Box_Full_Of_Guts
Sobek
Level 157
God Stats
9W - 4L
1,846 SR
Queue Stats
781W - 729L
1,619 Elo+
Solo
Anubis
Anubis
Groottian
Anubis
Level 88
God Stats
1W - 1L
1,349 SR
Queue Stats
244W - 239L
1,462 Elo+
Solo
Chernobog
Chernobog
LithiumDrop
Chernobog
Level 87
God Stats
8W - 3L
1,567 SR
Queue Stats
203W - 225L
1,480 Elo+
Solo
Team Averages
Level 111
1,588 SR
1,520 Elo+

VS

Team Averages
Level 110
1,530 SR
1,500 Elo+
Fenrir
Fenrir
Artorias Abysss
Fenrir
Level 160
God Stats
22W - 8L
1,701 SR
Queue Stats
105W - 75L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
Shlatprince
Sun Wukong
Level 12
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Nu Wa
Nu Wa
batmanbeyond29
Nu Wa
Level 158
God Stats
4W - 4L
1,523 SR
Queue Stats
565W - 668L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
13,885
661
18,730
31,842
29,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Groottian
Anubis
17
3 / 5 / 10
13,875
661
14,062
18,126
8,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LithiumDrop
Chernobog
17
8 / 4 / 5
14,040
669
16,924
17,631
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
13,351
636
21,621
24,352
16,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Shlatprince
Sun Wukong
12
1 / 9 / 3
11,080
528
8,832
21,862
19,558
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 5
13,051
621
22,074
15,044
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
12
12
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
2
6
4.5
W
4
3
10
3
W
Anubis
Groottian
Anubis
3
5
10
1.6
W
Chernobog
LithiumDrop
Chernobog
8
4
5
2.63
L
Sun Wukong
Shlatprince
Sun Wukong
1
9
3
0.28
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,716
Damage
52,527
67,599
Taken
61,258
48,712
Mitigated
41,079
25,989
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,621
7,171
0
4,998
24,352
16,988
0
12,530
9,943
0
62,454
W
18,730
1,169
0
13,623
31,842
29,293
452
10,631
21,211
50,941
0
W
Anubis
Groottian
Anubis
14,062
1,105
0
8,220
18,126
8,168
879
6,125
12,001
71,907
0
W
Chernobog
LithiumDrop
Chernobog
16,924
7,255
0
4,146
17,631
11,251
1,476
6,381
11,250
0
73,832
L
Sun Wukong
Shlatprince
Sun Wukong
8,832
972
0
892
21,862
19,558
216
9,076
11,344
625
17,457
L
22,074
6,468
153
2,545
15,044
4,533
259
9,337
4,604
62,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
37,482
271
Minions Killed
211
14
Camps Cleared
5
1,141,119
Distance Traveled
951,162
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,351
636
98
5
3
389,826
3
W
Sobek
13,885
661
52
2
1
422,580
1
W
Anubis
13,875
661
110
5
8
333,552
4
W
Chernobog
14,040
669
109
5
5
384,987
4
L
Sun Wukong
11,080
528
17
1
0
251,160
0
L
Nu Wa
13,051
621
96
5
2
310,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role