Player Matchup

Kukulkan
Kukulkan
Indiana15
Kukulkan
Level 29
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 2L
1,468 Elo+
Solo
Ra
Ra
Mogru14
Ra
Level 15
God Stats
3W - 13L
1,160 SR
Queue Stats
4W - 14L
1,074 Elo+
Party 1
Loki
Loki
brainsick95
Loki
Level 16
God Stats
2W - 2L
1,309 SR
Queue Stats
4W - 14L
1,074 Elo+
Party 1
Jormungandr
Jormungandr
limversauz
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,165 Elo+
Solo
Artemis
Artemis
zenginserefsiz
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,394 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,235 Elo+

VS

Team Averages
Level 18
1,482 SR
1,298 Elo+
Ymir
Ymir
Bashibi
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,323 Elo+
Solo
Artemis
Artemis
Bulidozer40ras
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Lakhramp
Cliodhna
Level 28
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 12L
1,221 Elo+
Solo
Nox
Nox
Whyzleur
Nox
Level 29
God Stats
20W - 19L
1,576 SR
Queue Stats
40W - 56L
1,340 Elo+
Solo
Ullr
Ullr
ragnarokuss
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Indiana15
Kukulkan
12
1 / 1 / 3
7,111
593
2,528
3,344
1,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 4
6,914
576
4,311
6,856
2,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 2
6,393
533
2,094
8,241
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
limversauz
Jormungandr
11
3 / 3 / 0
6,720
560
3,027
7,506
5,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 0 / 3
6,857
571
5,705
4,619
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bashibi
Ymir
7
0 / 3 / 0
5,004
417
2,275
8,398
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
4,701
392
926
4,853
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Lakhramp
Cliodhna
8
0 / 1 / 0
5,215
435
3,401
5,661
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,112
509
2,457
4,633
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 4 / 0
6,126
511
4,314
5,972
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
5
5
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bashibi
Ymir
0
3
0
0
L
0
5
0
0
W
Kukulkan
Indiana15
Kukulkan
1
1
3
2.5
L
Cliodhna
Lakhramp
Cliodhna
0
1
0
0
W
3
0
4
5
L
1
2
0
0.5
W
2
1
2
3
W
Jormungandr
limversauz
Jormungandr
3
3
0
1
L
4
4
0
1
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
13,373
30,566
Taken
29,517
12,371
Mitigated
11,021
8,650
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bashibi
Ymir
2,275
711
0
1,501
8,398
4,661
208
3,210
5,188
16,129
0
L
926
658
0
276
4,853
1,188
429
1,423
3,430
0
8,131
W
Kukulkan
Indiana15
Kukulkan
2,528
913
0
0
3,344
1,170
792
1,780
1,408
37,421
0
L
Cliodhna
Lakhramp
Cliodhna
3,401
826
0
2,673
5,661
1,436
0
318
5,343
0
29,377
W
4,311
656
0
2,131
6,856
2,296
0
1,537
5,319
37,059
0
L
2,457
194
0
962
4,633
1,741
176
2,115
2,518
28,283
0
W
2,094
597
0
4,218
8,241
2,222
0
95
8,129
0
38,224
W
Jormungandr
limversauz
Jormungandr
3,027
681
0
1,076
7,506
5,385
375
0
7,506
26,338
0
L
4,314
2,093
0
102
5,972
1,995
0
2,800
3,172
0
17,980
W
5,705
1,555
0
1,225
4,619
1,298
814
1,105
3,472
0
21,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
27,158
342
Minions Killed
198
0
Camps Cleared
0
1,139,721
Distance Traveled
912,033
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,004
417
24
2
0
181,602
2
L
Artemis
4,701
392
22
2
0
134,995
0
W
Kukulkan
7,111
593
96
8
0
220,029
1
L
Cliodhna
5,215
435
55
5
0
211,913
0
W
Ra
6,914
576
68
6
0
245,146
0
L
Nox
6,112
509
62
5
0
198,547
0
W
Loki
6,393
533
78
7
0
234,762
0
W
Jormungandr
6,720
560
55
5
0
224,852
1
L
Ullr
6,126
511
35
3
0
184,976
2
W
Artemis
6,857
571
45
4
0
214,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role