Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
SensorTHErosneS
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,276 Elo+
Solo
Chiron
Chiron
gyorge22
Chiron
Level 29
God Stats
3W - 3L
1,905 SR
Queue Stats
63W - 128L
1,230 Elo+
Party 1
Team Averages
Level 23
1,635 SR
1,335 Elo+

VS

Team Averages
Level 61
1,568 SR
1,377 Elo+
Izanami
Izanami
Ainz0oalGhoul
Izanami
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
11W - 19L
1,249 Elo+
Solo
Artio
Artio
Lost639
Artio
Level 128
God Stats
5W - 7L
1,473 SR
Queue Stats
246W - 325L
1,415 Elo+
Solo
Kukulkan
Kukulkan
woodensoldier
Kukulkan
Level 29
God Stats
3W - 7L
1,484 SR
Queue Stats
22W - 28L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 5 / 1
6,228
566
6,128
10,694
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
6,295
572
3,251
13,863
14,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
gyorge22
Chiron
10
1 / 4 / 0
6,542
595
6,687
8,219
2,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 1 / 5
7,982
726
11,024
7,100
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
Lost639
Artio
12
2 / 0 / 8
8,287
753
6,225
12,976
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
woodensoldier
Kukulkan
12
4 / 0 / 7
8,225
748
10,374
3,074
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
1
0.1
W
Izanami
5
1
5
7.5
W
Artio
Lost639
Artio
2
0
8
6
L
0
2
1
0.25
L
Chiron
gyorge22
Chiron
1
4
0
0.25
W
Kukulkan
woodensoldier
Kukulkan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
27,623
32,776
Taken
23,150
20,779
Mitigated
15,674
7,932
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,128
625
1,782
1,741
10,694
3,386
0
5,796
4,898
20,847
0
W
Izanami
11,024
7,949
0
825
7,100
2,539
259
3,182
3,918
0
35,513
W
Artio
Lost639
Artio
6,225
524
1,119
6,677
12,976
12,005
541
4,587
8,389
10,662
0
L
3,251
934
0
1,042
13,863
14,639
0
6,879
6,984
9,312
0
L
Chiron
gyorge22
Chiron
6,687
2,294
1,136
2,231
8,219
2,754
0
4,496
3,723
0
22,140
W
Kukulkan
woodensoldier
Kukulkan
10,374
871
0
672
3,074
1,130
663
1,877
1,197
33,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,065
Gold Earned
24,494
94
Minions Killed
133
3
Camps Cleared
5
530,582
Distance Traveled
606,806
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,228
566
41
4
2
172,699
1
W
Izanami
7,982
726
61
6
3
175,396
2
W
Artio
8,287
753
15
1
0
233,671
1
L
Fafnir
6,295
572
15
1
0
179,563
0
L
Chiron
6,542
595
38
3
1
178,320
3
W
Kukulkan
8,225
748
57
5
2
197,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role